Player Matchup

Baron Samedi
Baron Samedi
Kaos0
Baron Samedi
Level 106
God Stats
4W - 3L
1,515 SR
Queue Stats
267W - 245L
1,548 Elo+
Solo
Loki
Loki
PinkyDrinkit
Loki
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 102L
1,500 Elo+
Solo
Jormungandr
Jormungandr
atrain5542
Jormungandr
Level 139
God Stats
6W - 1L
1,807 SR
Queue Stats
224W - 209L
1,496 Elo+
Party 1
Sun Wukong
Sun Wukong
crrman
Sun Wukong
Level 138
God Stats
10W - 2L
1,623 SR
Queue Stats
249W - 240L
1,505 Elo+
Party 1
Zeus
Zeus
yellowflash26
Zeus
Level 107
God Stats
119W - 79L
1,630 SR
Queue Stats
184W - 179L
1,544 Elo+
Party 1
Team Averages
Level 127
1,615 SR
1,519 Elo+

VS

Team Averages
Level 86
1,529 SR
1,523 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BulkSpring5
Scylla
Level 63
God Stats
4W - 4L
1,515 SR
Queue Stats
161W - 153L
1,575 Elo+
Solo
Odin
Odin
Fatality28
Odin
Level 26
God Stats
1W - 2L
1,620 SR
Queue Stats
252W - 297L
1,300 Elo+
Solo
Neith
Neith
WTBFriends
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,722 Elo+
Solo
Loki
Loki
yoshiblasterX
Loki
Level 156
God Stats
9W - 11L
1,512 SR
Queue Stats
103W - 92L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kaos0
Baron Samedi
19
3 / 1 / 12
12,392
775
12,771
13,433
16,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
4 / 2 / 10
11,533
721
9,256
9,699
4,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
atrain5542
Jormungandr
19
7 / 0 / 17
13,107
819
12,546
18,628
26,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
crrman
Sun Wukong
20
9 / 2 / 14
13,065
817
19,510
18,761
16,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

20
7 / 1 / 11
12,569
786
22,030
9,140
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 7 / 1
9,474
592
3,468
13,692
8,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
18
0 / 8 / 2
10,805
675
10,269
21,136
9,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 5 / 3
9,386
587
5,585
19,227
17,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
16
0 / 6 / 2
9,641
603
12,696
16,500
8,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 4 / 0
11,589
724
11,348
14,717
6,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
14
30
Kills
6
6
Deaths
30
64
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
7
1
0.07
L
Scylla
0
8
2
0.13
L
0
5
3
0.3
W
Baron Samedi
Kaos0
Baron Samedi
3
1
12
9
W
4
2
10
4.5
L
Neith
0
6
2
0.17
W
Jormungandr
atrain5542
Jormungandr
7
0
17
15.5
W
Sun Wukong
crrman
Sun Wukong
9
2
14
8
W
7
1
11
12.5
L
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,113
Damage
43,366
69,661
Taken
85,272
68,154
Mitigated
49,878
21,187
Healing
8,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,468
255
1,146
3,382
13,692
8,545
0
7,062
6,630
24,441
0
L
Scylla
10,269
646
0
1,035
21,136
9,270
824
12,093
9,043
49,467
0
L
5,585
1,493
0
0
19,227
17,411
367
8,298
10,929
0
22,281
W
Baron Samedi
Kaos0
Baron Samedi
12,771
886
1,348
3,757
13,433
16,014
2,264
3,639
9,794
40,081
0
W
9,256
2,417
0
300
9,699
4,432
2,173
1,752
7,947
0
31,894
L
Neith
12,696
5,597
0
2,204
16,500
8,011
0
11,318
5,182
0
37,884
W
Jormungandr
atrain5542
Jormungandr
12,546
2,398
648
3,461
18,628
26,459
1,161
3,975
12,403
37,496
0
W
Sun Wukong
crrman
Sun Wukong
19,510
4,801
829
7,426
18,761
16,716
2,914
2,309
16,452
0
41,808
W
22,030
1,651
86
3,332
9,140
4,533
3,793
2,062
7,078
58,896
0
L
11,348
2,579
0
431
14,717
6,641
0
8,576
6,141
0
35,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,666
Gold Earned
50,895
287
Minions Killed
269
0
Camps Cleared
0
1,500,015
Distance Traveled
1,287,372
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,474
592
45
3
0
197,680
3
L
Scylla
10,805
675
89
6
0
273,325
1
L
Odin
9,386
587
27
2
0
262,300
1
W
Baron Samedi
12,392
775
48
3
0
309,093
1
W
Loki
11,533
721
33
2
0
315,424
1
L
Neith
9,641
603
54
3
0
242,296
2
W
Jormungandr
13,107
819
54
3
0
290,494
1
W
Sun Wukong
13,065
817
58
4
0
328,919
1
W
Zeus
12,569
786
94
6
0
256,085
0
L
Loki
11,589
724
54
3
0
311,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role