Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
RobotNinjaGengu
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,339 Elo+
Party 3
Cabrakan
Cabrakan
Unmatchedforce
Cabrakan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 121L
1,535 Elo+
Solo
Nu Wa
Nu Wa
fleddwiss
Nu Wa
Level 27
God Stats
0W - 1L
1,701 SR
Queue Stats
22W - 24L
1,468 Elo+
Party 3
Team Averages
Level 75
1,540 SR
1,468 Elo+

VS

Team Averages
Level 77
1,431 SR
1,506 Elo+
Persephone
Persephone
Fame17
Persephone
Level 26
God Stats
4W - 1L
1,618 SR
Queue Stats
105W - 71L
1,595 Elo+
Party 1
Vulcan
Vulcan
Redmoonrush
Vulcan
Level 34
God Stats
1W - 1L
1,227 SR
Queue Stats
202W - 218L
1,469 Elo+
Party 1
Horus
Horus
Shahrae
Horus
Level 62
God Stats
4W - 4L
1,322 SR
Queue Stats
379W - 383L
1,460 Elo+
Party 1
Erlang Shen
Erlang Shen
jjkool21
Erlang Shen
Level 157
God Stats
1W - 1L
1,258 SR
Queue Stats
26W - 18L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
öxÿgën
Kuzenbo
Level 106
God Stats
2W - 2L
1,729 SR
Queue Stats
528W - 526L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
6 / 3 / 8
10,968
731
30,024
15,557
9,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
 
Horus
17
4 / 6 / 9
10,800
720
8,748
21,655
30,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
RobotNinjaGengu
Sun Wukong
15
5 / 6 / 7
9,217
614
14,427
21,782
25,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cabrakan
18
4 / 8 / 11
10,746
716
10,514
25,565
37,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
fleddwiss
Nu Wa
11
1 / 3 / 7
7,972
531
10,468
6,303
3,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Fame17
Persephone
20
8 / 2 / 16
12,952
863
28,962
13,015
6,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Vulcan
17
4 / 5 / 10
10,214
681
15,531
12,369
6,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Shahrae
Horus
16
2 / 6 / 12
9,949
663
8,516
19,562
17,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Erlang Shen
jjkool21
Erlang Shen
19
8 / 3 / 13
11,803
787
18,101
23,239
23,720
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
öxÿgën
Kuzenbo
18
4 / 4 / 15
11,316
754
8,423
31,213
33,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
92
20
Kills
26
26
Deaths
20
42
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
6
3
8
3.33
L
Horus
 
Horus
4
6
9
1.42
W
Persephone
Fame17
Persephone
8
2
16
8
W
Vulcan
4
5
10
1.8
L
Sun Wukong
RobotNinjaGengu
Sun Wukong
5
6
7
1.42
W
Horus
Shahrae
Horus
2
6
12
1.33
L
Cabrakan
4
8
11
1.19
L
Nu Wa
fleddwiss
Nu Wa
1
3
7
1.5
W
Erlang Shen
jjkool21
Erlang Shen
8
3
13
4.83
W
Kuzenbo
öxÿgën
Kuzenbo
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,181
Damage
79,533
90,862
Taken
99,398
106,668
Mitigated
86,313
28,401
Healing
47,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
30,024
11,979
1,079
6,643
15,557
9,235
96
10,549
5,008
0
67,188
L
Horus
 
Horus
8,748
4,082
3,521
5,002
21,655
30,561
26
12,047
9,608
566
18,258
W
Persephone
Fame17
Persephone
28,962
4,380
2,010
5,839
13,015
6,001
2,015
2,064
10,949
64,844
0
W
Vulcan
15,531
5,371
878
713
12,369
6,273
830
1,705
10,664
29,420
0
L
Sun Wukong
RobotNinjaGengu
Sun Wukong
14,427
2,897
0
5,453
21,782
25,529
0
14,941
6,841
0
20,210
W
Horus
Shahrae
Horus
8,516
5,033
7,277
6,749
19,562
17,296
473
5,974
13,588
265
18,690
L
Cabrakan
10,514
1,435
2,115
3,305
25,565
37,706
0
11,137
14,428
19,825
0
L
Nu Wa
fleddwiss
Nu Wa
10,468
2,487
433
850
6,303
3,637
0
4,359
1,944
18,757
0
W
Erlang Shen
jjkool21
Erlang Shen
18,101
8,742
2,050
7,920
23,239
23,720
2,109
5,617
17,622
0
36,871
W
Kuzenbo
öxÿgën
Kuzenbo
8,423
3,558
2,390
11,638
31,213
33,023
1,119
5,785
25,428
20,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,703
Gold Earned
56,234
144
Minions Killed
191
0
Camps Cleared
0
1,049,303
Distance Traveled
1,289,953
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,968
731
76
5
0
262,435
0
L
Horus
10,800
720
17
1
0
220,199
1
W
Persephone
12,952
863
88
6
0
273,516
0
W
Vulcan
10,214
681
23
2
0
272,588
0
L
Sun Wukong
9,217
614
13
1
0
217,837
2
W
Horus
9,949
663
23
2
0
219,797
0
L
Cabrakan
10,746
716
19
1
0
212,047
0
L
Nu Wa
7,972
531
19
1
0
136,785
0
W
Erlang Shen
11,803
787
36
2
0
252,709
0
W
Kuzenbo
11,316
754
21
1
0
271,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role