Player Matchup

Baron Samedi
Baron Samedi
Blasphameeep
Baron Samedi
Level 8
God Stats
0W - 5L
1,261 SR
Queue Stats
4W - 19L
1,115 Elo+
Party 2
Fenrir
Fenrir
Sir Meeeps
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 22L
1,098 Elo+
Party 2
Erlang Shen
Erlang Shen
VQ_Pops
Erlang Shen
Level 18
God Stats
2W - 8L
1,393 SR
Queue Stats
3W - 24L
1,194 Elo+
Party 2
Discordia
Discordia
ilykilluaa
Discordia
Level 17
God Stats
1W - 5L
1,172 SR
Queue Stats
2W - 23L
1,106 Elo+
Party 2
Medusa
Medusa
jonnnyj
Medusa
Level 87
God Stats
2W - 5L
1,402 SR
Queue Stats
32W - 25L
1,504 Elo+
Solo
Team Averages
Level 28
1,346 SR
1,203 Elo+

VS

Team Averages
Level 80
1,280 SR
1,249 Elo+
Yemoja
Yemoja
DavesTripIeStack
Yemoja
Level 80
God Stats
1W - 2L
1,139 SR
Queue Stats
7W - 20L
1,183 Elo+
Party 1
Ullr
Ullr
DavesTripleStack
Ullr
Level 43
God Stats
1W - 1L
1,297 SR
Queue Stats
6W - 19L
1,171 Elo+
Party 1
Ravana
Ravana
Lolownd
Ravana
Level 121
God Stats
1W - 0L
1,329 SR
Queue Stats
7W - 10L
1,326 Elo+
Party 3
Gilgamesh
Gilgamesh
Mentomorii
Gilgamesh
Level 47
God Stats
1W - 2L
1,308 SR
Queue Stats
3W - 9L
1,228 Elo+
Party 3
Hera
Hera
RaztriiMagnus
Hera
Level 107
God Stats
4W - 1L
1,328 SR
Queue Stats
13W - 24L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blasphameeep
Baron Samedi
18
6 / 5 / 10
11,155
744
21,957
16,066
7,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Sir Meeeps
Fenrir
16
6 / 6 / 6
10,495
700
9,129
18,702
15,335
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
VQ_Pops
Erlang Shen
15
1 / 6 / 8
9,753
650
6,457
15,351
11,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
ilykilluaa
Discordia
16
1 / 3 / 8
9,598
640
9,653
8,320
3,053
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
jonnnyj
Medusa
16
2 / 4 / 5
9,868
658
5,620
14,399
7,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 11
10,396
693
2,388
14,323
11,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 7 / 3
9,564
638
3,231
15,507
5,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
Lolownd
Ravana
20
10 / 2 / 7
11,975
798
17,428
12,819
6,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Mentomorii
Gilgamesh
19
6 / 3 / 12
10,861
724
9,608
16,666
12,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
6 / 3 / 13
11,455
764
28,717
11,787
4,821
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
70
16
Kills
24
24
Deaths
16
37
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Blasphameeep
Baron Samedi
6
5
10
2.2
W
1
1
11
6.5
W
1
7
3
0.36
W
Ravana
Lolownd
Ravana
10
2
7
6.75
W
Gilgamesh
Mentomorii
Gilgamesh
6
3
12
4
W
6
3
13
4.17
L
Fenrir
Sir Meeeps
Fenrir
6
6
6
1.5
L
Erlang Shen
VQ_Pops
Erlang Shen
1
6
8
0.83
L
Discordia
ilykilluaa
Discordia
1
3
8
1.67
L
Medusa
jonnnyj
Medusa
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,816
Damage
61,372
72,838
Taken
71,102
45,273
Mitigated
41,290
11,377
Healing
23,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Blasphameeep
Baron Samedi
21,957
1,448
1,875
4,639
16,066
7,955
1,274
7,246
8,820
48,914
0
W
2,388
786
9,108
5,350
14,323
11,778
301
7,114
7,209
8,569
0
W
3,231
1,650
304
375
15,507
5,977
336
8,587
6,920
0
23,473
W
Ravana
Lolownd
Ravana
17,428
5,476
0
4,084
12,819
6,209
142
5,938
6,881
0
41,979
W
Gilgamesh
Mentomorii
Gilgamesh
9,608
2,791
0
1,220
16,666
12,505
298
4,279
11,187
0
24,925
W
28,717
5,622
292
2,373
11,787
4,821
1,083
5,692
6,095
63,828
0
L
Fenrir
Sir Meeeps
Fenrir
9,129
2,671
0
1,791
18,702
15,335
0
8,252
10,450
0
24,765
L
Erlang Shen
VQ_Pops
Erlang Shen
6,457
1,934
0
1,255
15,351
11,467
893
7,740
7,611
0
17,256
L
Discordia
ilykilluaa
Discordia
9,653
506
0
0
8,320
3,053
581
3,150
5,170
29,366
0
L
Medusa
jonnnyj
Medusa
5,620
1,895
0
1,817
14,399
7,463
1,286
4,717
9,682
0
33,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,869
Gold Earned
54,251
220
Minions Killed
234
0
Camps Cleared
0
1,445,087
Distance Traveled
1,429,576
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,155
744
76
5
0
291,892
2
W
Yemoja
10,396
693
20
1
0
251,956
1
W
Ullr
9,564
638
39
3
0
223,530
0
W
Ravana
11,975
798
61
4
0
328,175
0
W
Gilgamesh
10,861
724
26
2
0
316,442
0
W
Hera
11,455
764
88
6
0
309,473
2
L
Fenrir
10,495
700
22
1
0
290,364
0
L
Erlang Shen
9,753
650
21
1
0
291,334
0
L
Discordia
9,598
640
40
3
0
304,276
0
L
Medusa
9,868
658
61
4
0
267,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role