Player Matchup

Ganesha
Ganesha
KlootimusPrime
Ganesha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,430 Elo+
Party 1
Anhur
Anhur
Kyle123321
Anhur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,262 Elo+
Party 1
Zeus
Zeus
SLASHER789654
Zeus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,523 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,405 Elo+

VS

Team Averages
Level 45
1,207 SR
1,125 Elo+
Ymir
Ymir
AltoKaka10
Ymir
Level 5
God Stats
1W - 4L
1,325 SR
Queue Stats
4W - 14L
980 Elo+
Party 2
Neith
Neith
Crisdavi5917
Neith
Level 4
God Stats
1W - 4L
1,183 SR
Queue Stats
2W - 7L
1,163 Elo+
Party 2
Ra
Ra
Eusougrootbr
Ra
Level 126
God Stats
0W - 6L
1,112 SR
Queue Stats
118W - 214L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 17
8,273
827
5,345
9,929
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
13
10 / 0 / 8
8,713
871
9,139
4,992
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
9 / 2 / 7
8,870
887
11,846
6,962
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,579
558
2,334
13,016
8,059
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 5 / 1
5,715
572
2,114
8,428
2,739
Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 8 / 0
7,169
717
5,753
10,562
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
19
Kills
2
2
Deaths
19
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
0
5
1
0.1
L
2
8
0
0.25
W
0
0
17
8.5
W
Anhur
10
0
8
14
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,330
Damage
10,201
21,883
Taken
32,006
14,250
Mitigated
14,474
4,286
Healing
1,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,334
724
0
67
13,016
8,059
0
6,332
6,684
6,433
0
L
2,114
411
0
260
8,428
2,739
0
4,723
3,705
0
5,055
L
5,753
416
332
958
10,562
3,676
0
6,235
4,327
25,255
0
W
5,345
430
0
1,901
9,929
9,257
248
1,849
7,912
18,669
0
W
Anhur
9,139
5,470
0
500
4,992
2,040
898
1,925
2,983
0
19,398
W
11,846
3,313
0
1,885
6,962
2,953
1,224
3,998
2,702
32,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,856
Gold Earned
18,463
93
Minions Killed
66
4
Camps Cleared
1
531,838
Distance Traveled
411,424
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,579
558
4
0
1
132,884
0
L
Neith
5,715
572
7
1
0
137,463
0
L
Ra
7,169
717
55
6
0
141,077
0
W
Ganesha
8,273
827
3
0
1
199,114
1
W
Anhur
8,713
871
37
4
1
179,829
0
W
Zeus
8,870
887
53
5
2
152,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role