Player Matchup

Odin
Odin
BagBoyMyster
Odin
Level 60
God Stats
10W - 12L
1,522 SR
Queue Stats
116W - 124L
1,390 Elo+
Solo
Poseidon
Poseidon
Improbable97
Poseidon
Level 114
God Stats
9W - 6L
1,590 SR
Queue Stats
323W - 337L
1,411 Elo+
Party 1
Fenrir
Fenrir
SimplyTurtle
Fenrir
Level 15
God Stats
4W - 8L
1,359 SR
Queue Stats
4W - 11L
1,166 Elo+
Party 1
Ares
Ares
hunterb12321
Ares
Level 34
God Stats
1W - 2L
1,219 SR
Queue Stats
36W - 41L
1,498 Elo+
Solo
Kukulkan
Kukulkan
viaxgrace
Kukulkan
Level 16
God Stats
30W - 30L
1,307 SR
Queue Stats
70W - 78L
1,166 Elo+
Party 1
Team Averages
Level 48
1,399 SR
1,326 Elo+

VS

Team Averages
Level 58
1,364 SR
1,344 Elo+
Baba Yaga
Baba Yaga
JoshuJoestar
Baba Yaga
Level 84
God Stats
3W - 4L
1,340 SR
Queue Stats
284W - 329L
1,321 Elo+
Solo
Vamana
Vamana
Vixlyr
Vamana
Level 65
God Stats
1W - 3L
1,219 SR
Queue Stats
167W - 173L
1,363 Elo+
Party 2
Sol
Sol
YonnyBC
Sol
Level 40
God Stats
49W - 30L
1,554 SR
Queue Stats
63W - 59L
1,388 Elo+
Party 2
Sobek
Sobek
billbush77
Sobek
Level 56
God Stats
1W - 3L
1,140 SR
Queue Stats
90W - 99L
1,331 Elo+
Party 2
Sun Wukong
Sun Wukong
bushy1313
Sun Wukong
Level 47
God Stats
20W - 10L
1,568 SR
Queue Stats
103W - 120L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,892
494
8,127
9,930
8,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Improbable97
Poseidon
14
1 / 5 / 3
8,865
493
8,781
10,552
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
10
0 / 5 / 0
7,131
396
5,086
13,670
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 2 / 3
8,932
496
10,454
16,735
18,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
viaxgrace
Kukulkan
15
3 / 3 / 1
9,253
514
8,898
8,450
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JoshuJoestar
Baba Yaga
15
5 / 1 / 0
9,454
525
5,979
9,902
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Vixlyr
Vamana
14
5 / 2 / 1
8,761
487
9,033
14,443
7,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
13
1 / 2 / 4
8,001
445
11,932
13,254
5,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
13
2 / 3 / 5
8,440
469
3,038
22,954
21,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
bushy1313
Sun Wukong
14
3 / 0 / 2
8,897
494
5,278
13,532
11,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
16
16
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Poseidon
Improbable97
Poseidon
1
5
3
0.5
W
Baba Yaga
JoshuJoestar
Baba Yaga
5
1
0
5
L
Fenrir
0
5
0
0
W
Vamana
Vixlyr
Vamana
5
2
1
2.75
W
Sol
1
2
4
1.5
W
Sobek
2
3
5
1.5
W
Sun Wukong
bushy1313
Sun Wukong
3
0
2
4
L
4
2
3
2.75
L
Kukulkan
viaxgrace
Kukulkan
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,346
Damage
35,260
59,337
Taken
74,085
42,153
Mitigated
50,778
10,287
Healing
30,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,127
1,561
0
1,997
9,930
8,885
427
540
9,390
0
61,054
L
Poseidon
Improbable97
Poseidon
8,781
1,337
0
890
10,552
4,335
1,300
6,556
3,996
67,277
0
W
Baba Yaga
JoshuJoestar
Baba Yaga
5,979
587
0
1,952
9,902
4,603
0
4,761
4,826
68,991
0
L
Fenrir
5,086
1,135
0
4,591
13,670
5,955
587
630
13,040
0
49,357
W
Vamana
Vixlyr
Vamana
9,033
5,258
0
2,930
14,443
7,918
31
3,050
11,277
0
69,133
W
Sol
11,932
7,011
0
5,967
13,254
5,348
2,418
8,219
4,991
69,734
0
W
Sobek
3,038
110
265
10,660
22,954
21,869
225
10,614
12,231
23,311
0
W
Sun Wukong
bushy1313
Sun Wukong
5,278
861
131
8,918
13,532
11,040
634
875
12,627
0
53,766
L
10,454
683
0
1,619
16,735
18,804
0
9,923
6,812
37,862
0
L
Kukulkan
viaxgrace
Kukulkan
8,898
1,108
0
1,190
8,450
4,174
1,321
3,300
5,150
65,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,073
Gold Earned
43,553
466
Minions Killed
436
0
Camps Cleared
0
1,524,146
Distance Traveled
1,703,150
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,892
494
120
7
0
323,331
7
L
Poseidon
8,865
493
108
6
0
304,408
4
W
Baba Yaga
9,454
525
123
7
0
334,915
2
L
Fenrir
7,131
396
83
5
0
277,402
2
W
Vamana
8,761
487
83
5
0
409,046
5
W
Sol
8,001
445
98
5
0
314,747
3
W
Sobek
8,440
469
36
2
0
301,811
1
W
Sun Wukong
8,897
494
96
5
0
342,631
0
L
Ares
8,932
496
46
3
0
347,105
2
L
Kukulkan
9,253
514
109
6
0
271,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role