Player Matchup

Medusa
Medusa
LandStoney
Medusa
Level 64
God Stats
3W - 6L
1,154 SR
Queue Stats
170W - 159L
1,532 Elo+
Party 2
Kukulkan
Kukulkan
PRINCESSANITY
Kukulkan
Level 89
God Stats
13W - 21L
1,357 SR
Queue Stats
56W - 96L
1,385 Elo+
Solo
Tyr
Tyr
Thanydevitos805
Tyr
Level 127
God Stats
2W - 5L
1,282 SR
Queue Stats
333W - 324L
1,604 Elo+
Party 2
Team Averages
Level 93
1,264 SR
1,507 Elo+

VS

Team Averages
Level 74
1,665 SR
1,508 Elo+
Cthulhu
Cthulhu
BuddhaJa
Cthulhu
Level 41
God Stats
1W - 0L
1,798 SR
Queue Stats
1W - 2L
1,378 Elo+
Solo
Amaterasu
Amaterasu
ClutchBW
Amaterasu
Level 62
God Stats
4W - 3L
1,698 SR
Queue Stats
87W - 71L
1,577 Elo+
Party 1
Zhong Kui
Zhong Kui
DarkHydra509
Zhong Kui
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 46L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LandStoney
Medusa
13
1 / 6 / 1
8,753
584
14,146
16,464
7,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
PRINCESSANITY
Kukulkan
13
2 / 4 / 1
9,513
634
9,037
10,016
4,676
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 7 / 2
8,959
597
10,325
19,513
19,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuddhaJa
Cthulhu
15
3 / 2 / 11
11,148
743
9,286
18,113
17,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
ClutchBW
Amaterasu
16
9 / 1 / 6
11,997
800
13,137
18,512
20,642
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
DarkHydra509
Zhong Kui
16
5 / 1 / 11
11,082
739
19,073
14,693
12,442
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
17
17
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BuddhaJa
Cthulhu
3
2
11
4.25
W
Amaterasu
ClutchBW
Amaterasu
9
1
6
12
W
Zhong Kui
DarkHydra509
Zhong Kui
5
1
11
10.5
L
Medusa
LandStoney
Medusa
1
6
1
0.25
L
Kukulkan
PRINCESSANITY
Kukulkan
2
4
1
0.63
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,508
Damage
41,496
45,993
Taken
51,318
31,445
Mitigated
50,453
4,106
Healing
18,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BuddhaJa
Cthulhu
9,286
767
1,095
2,526
18,113
17,369
388
4,821
12,948
35,427
0
W
Amaterasu
ClutchBW
Amaterasu
13,137
6,114
1,721
4,603
18,512
20,642
429
3,046
15,209
0
39,902
W
Zhong Kui
DarkHydra509
Zhong Kui
19,073
2,757
115
8,737
14,693
12,442
1,684
1,322
13,032
49,796
0
L
Medusa
LandStoney
Medusa
14,146
6,950
0
402
16,464
7,461
0
11,395
5,069
0
27,811
L
Kukulkan
PRINCESSANITY
Kukulkan
9,037
1,012
580
1,227
10,016
4,676
0
5,462
4,554
40,645
0
L
10,325
2,322
0
1,897
19,513
19,308
0
11,927
7,586
0
20,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,225
Gold Earned
34,227
132
Minions Killed
178
3
Camps Cleared
8
726,645
Distance Traveled
837,242
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,148
743
56
4
0
269,940
4
W
Amaterasu
11,997
800
64
4
5
294,405
5
W
Zhong Kui
11,082
739
58
4
3
272,897
2
L
Medusa
8,753
584
35
2
2
227,416
0
L
Kukulkan
9,513
634
73
5
1
233,120
1
L
Tyr
8,959
597
24
2
0
266,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role