Player Matchup

Cabrakan
Cabrakan
AlMyXsLivInTexas
Cabrakan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,561 Elo+
Party 2
Sol
Sol
IchorAlchemy
Sol
Level 49
God Stats
2W - 4L
1,290 SR
Queue Stats
25W - 20L
1,467 Elo+
Party 1
Nemesis
Nemesis
Kaiixen
Nemesis
Level 62
God Stats
3W - 5L
1,046 SR
Queue Stats
29W - 29L
1,413 Elo+
Party 1
Izanami
Izanami
LIL2will
Izanami
Level 147
God Stats
3W - 2L
1,789 SR
Queue Stats
119W - 94L
1,557 Elo+
Party 1
King Arthur
King Arthur
LowTyrGod
King Arthur
Level 76
God Stats
4W - 2L
1,712 SR
Queue Stats
24W - 20L
1,450 Elo+
Party 2
Team Averages
Level 76
1,467 SR
1,490 Elo+

VS

Team Averages
Level 62
1,491 SR
1,384 Elo+
Rama
Rama
Ryuhnnn
Rama
Level 83
God Stats
1W - 9L
1,169 SR
Queue Stats
377W - 425L
1,416 Elo+
Party 4
Lancelot
Lancelot
T_H_E_F_L_A_S_H
Lancelot
Level 23
God Stats
0W - 2L
1,327 SR
Queue Stats
13W - 19L
1,412 Elo+
Party 3
Atlas
Atlas
TheHopelessAbyss
Atlas
Level 78
God Stats
4W - 1L
1,947 SR
Queue Stats
22W - 20L
1,349 Elo+
Solo
Arachne
Arachne
iNfOrEdShOtS
Arachne
Level 119
God Stats
15W - 16L
1,511 SR
Queue Stats
23W - 28L
1,458 Elo+
Party 3
Ullr
Ullr
jungledifff
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,285 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 11
10,304
572
11,810
14,873
21,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 3
9,700
539
7,713
9,681
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Kaiixen
Nemesis
14
2 / 1 / 6
9,489
527
5,120
11,409
5,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
LIL2will
Izanami
17
10 / 1 / 3
10,858
603
19,058
13,622
6,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
LowTyrGod
King Arthur
17
4 / 0 / 6
10,785
599
10,361
12,012
12,969
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ryuhnnn
Rama
13
0 / 6 / 0
7,888
438
3,419
15,024
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
13
0 / 4 / 0
7,930
441
4,177
11,777
6,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 5 / 1
7,620
423
9,516
19,723
16,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
iNfOrEdShOtS
Arachne
14
3 / 4 / 0
8,757
487
7,940
20,147
12,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 4 / 2
7,873
437
4,804
13,266
6,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
22
Kills
3
3
Deaths
23
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
3
1
3
4.5
W
Nemesis
Kaiixen
Nemesis
2
1
6
5
W
Izanami
LIL2will
Izanami
10
1
3
11.5
W
King Arthur
LowTyrGod
King Arthur
4
0
6
7
L
Rama
Ryuhnnn
Rama
0
6
0
0
L
Lancelot
0
4
0
0
L
0
5
1
0.1
L
Arachne
iNfOrEdShOtS
Arachne
3
4
0
0.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,062
Damage
29,856
61,597
Taken
79,937
48,946
Mitigated
46,715
14,466
Healing
15,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,810
1,546
0
3,308
14,873
21,104
100
3,192
11,681
38,483
0
W
7,713
2,798
0
4,097
9,681
3,569
3,445
530
9,151
54,292
0
W
Nemesis
Kaiixen
Nemesis
5,120
1,349
0
996
11,409
5,111
507
1,108
10,301
0
74,766
W
Izanami
LIL2will
Izanami
19,058
14,755
0
4,713
13,622
6,193
960
3,484
10,138
0
119,242
W
King Arthur
LowTyrGod
King Arthur
10,361
929
0
1,352
12,012
12,969
290
1,538
10,474
0
75,025
L
Rama
Ryuhnnn
Rama
3,419
2,225
0
4,311
15,024
5,247
1,218
1,853
13,171
0
69,303
L
Lancelot
4,177
872
0
546
11,777
6,007
674
1,381
10,396
0
54,792
L
9,516
3,495
703
3,594
19,723
16,528
0
5,674
14,049
35,370
0
L
Arachne
iNfOrEdShOtS
Arachne
7,940
4,299
0
5,826
20,147
12,052
0
5,599
14,548
0
65,693
L
4,804
1,273
0
780
13,266
6,881
0
5,016
8,250
0
61,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,136
Gold Earned
40,068
575
Minions Killed
445
0
Camps Cleared
0
1,735,720
Distance Traveled
1,665,807
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,304
572
45
3
0
352,788
5
W
Sol
9,700
539
108
6
0
295,000
1
W
Nemesis
9,489
527
116
6
0
401,806
3
W
Izanami
10,858
603
160
9
0
332,290
1
W
King Arthur
10,785
599
146
8
0
353,836
4
L
Rama
7,888
438
119
7
0
306,932
7
L
Lancelot
7,930
441
106
6
0
369,662
1
L
Atlas
7,620
423
33
2
0
315,827
0
L
Arachne
8,757
487
96
5
0
368,638
3
L
Ullr
7,873
437
91
5
0
304,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role