Player Matchup

Cthulhu
Cthulhu
Eric Klaptem
Cthulhu
Level 64
God Stats
9W - 16L
1,352 SR
Queue Stats
439W - 508L
1,369 Elo+
Party 1
Raijin
Raijin
Hellwalker64_
Raijin
Level 7
God Stats
1W - 3L
1,377 SR
Queue Stats
19W - 30L
1,176 Elo+
Party 2
Bellona
Bellona
Meat in Cider
Bellona
Level 25
God Stats
1W - 3L
1,707 SR
Queue Stats
207W - 228L
1,396 Elo+
Party 1
Cernunnos
Cernunnos
Old man Shabby
Cernunnos
Level 88
God Stats
12W - 20L
1,387 SR
Queue Stats
507W - 594L
1,375 Elo+
Party 1
Thanatos
Thanatos
Sol_the_Wendigo
Thanatos
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 71L
1,337 Elo+
Party 2
Team Averages
Level 53
1,464 SR
1,331 Elo+

VS

Team Averages
Level 76
1,552 SR
1,450 Elo+
Ares
Ares
Eagleye_Eighty
Ares
Level 20
God Stats
7W - 8L
1,404 SR
Queue Stats
15W - 23L
1,309 Elo+
Party 3
Ne Zha
Ne Zha
Flashlight22
Ne Zha
Level 147
God Stats
20W - 18L
1,672 SR
Queue Stats
278W - 211L
1,550 Elo+
Party 4
Guan Yu
Guan Yu
hyperdeth_666
Guan Yu
Level 127
God Stats
15W - 11L
1,585 SR
Queue Stats
212W - 286L
1,454 Elo+
Party 3
Sol
Sol
primeaustin
Sol
Level 29
God Stats
27W - 21L
1,584 SR
Queue Stats
152W - 100L
1,553 Elo+
Party 4
Apollo
Apollo
vbeherrell
Apollo
Level 57
God Stats
9W - 11L
1,516 SR
Queue Stats
83W - 121L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eric Klaptem
Cthulhu
16
2 / 3 / 4
10,941
995
19,849
22,657
37,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 9 / 3
9,607
873
11,883
19,769
7,489
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
16
2 / 3 / 6
10,437
949
19,356
23,114
23,908
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
Old man Shabby
Cernunnos
15
3 / 8 / 4
10,770
979
16,024
19,986
6,556
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
15
2 / 6 / 3
10,404
946
8,582
15,526
8,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

128

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 16
12,037
1,094
12,214
13,618
19,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
18
13 / 1 / 11
13,559
1,233
28,707
12,477
6,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
18
8 / 3 / 14
12,573
1,143
16,233
21,187
24,846
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 1 / 15
11,063
1,006
18,574
16,879
9,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apollo
vbeherrell
Apollo
17
2 / 4 / 18
11,109
1,010
16,346
15,842
9,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
102
9
Kills
28
29
Deaths
9
20
Assists
74
Player
Kills
Deaths
Assists
KDA
W
3
0
16
11
L
Cthulhu
Eric Klaptem
Cthulhu
2
3
4
1.33
W
Ne Zha
13
1
11
18.5
L
0
9
3
0.17
L
Bellona
2
3
6
1.67
L
Cernunnos
Old man Shabby
Cernunnos
3
8
4
0.63
L
Thanatos
2
6
3
0.58
W
Guan Yu
8
3
14
5
W
2
1
15
9.5
W
Apollo
vbeherrell
Apollo
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,694
Damage
92,074
101,052
Taken
80,003
83,693
Mitigated
69,881
10,960
Healing
27,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,214
584
654
2,138
13,618
19,147
0
4,963
8,416
16,962
0
L
Cthulhu
Eric Klaptem
Cthulhu
19,849
787
1,473
1,134
22,657
37,460
0
6,790
15,867
41,005
0
W
Ne Zha
28,707
9,186
0
2,981
12,477
6,654
0
5,694
6,543
0
50,101
L
11,883
1,360
0
673
19,769
7,489
0
4,021
15,748
25,919
0
L
Bellona
19,356
5,957
0
1,647
23,114
23,908
0
7,629
15,485
0
28,647
L
Cernunnos
Old man Shabby
Cernunnos
16,024
7,994
0
1,371
19,986
6,556
0
4,166
15,820
0
27,026
L
Thanatos
8,582
1,623
0
4,662
15,526
8,280
0
6,468
9,058
0
21,580
W
Guan Yu
16,233
2,141
6,228
5,426
21,187
24,846
0
7,550
13,066
0
25,395
W
18,574
7,694
0
6,934
16,879
9,665
0
6,659
10,113
41,889
3,891
W
Apollo
vbeherrell
Apollo
16,346
11,094
0
3,152
15,842
9,569
0
5,608
10,133
0
23,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,159
Gold Earned
60,341
163
Minions Killed
166
4
Camps Cleared
6
1,000,898
Distance Traveled
1,100,337
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,037
1,094
9
1
1
224,110
0
L
Cthulhu
10,941
995
51
5
0
225,985
2
W
Ne Zha
13,559
1,233
46
4
2
230,344
0
L
Raijin
9,607
873
24
2
0
170,813
1
L
Bellona
10,437
949
25
2
3
223,902
0
L
Cernunnos
10,770
979
27
2
1
172,743
0
L
Thanatos
10,404
946
36
3
0
207,455
0
W
Guan Yu
12,573
1,143
13
1
1
243,280
0
W
Sol
11,063
1,006
81
7
2
194,628
0
W
Apollo
11,109
1,010
17
2
0
207,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role