Player Matchup

Anubis
Anubis
Gyrateloki06083
Anubis
Level 24
God Stats
9W - 12L
1,413 SR
Queue Stats
12W - 20L
1,232 Elo+
Party 1
Neith
Neith
K4rN4GE_G3de0n
Neith
Level 58
God Stats
18W - 13L
1,653 SR
Queue Stats
139W - 147L
1,384 Elo+
Party 1
Bacchus
Bacchus
QcE_V1c10u5
Bacchus
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,531 Elo+
Party 1
Kali
Kali
XENO_SHARPxX
Kali
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,284 Elo+
Party 1
Gilgamesh
Gilgamesh
king-of-nekross
Gilgamesh
Level 29
God Stats
3W - 3L
1,208 SR
Queue Stats
61W - 59L
1,312 Elo+
Party 1
Team Averages
Level 34
1,455 SR
1,349 Elo+

VS

Team Averages
Level 47
1,426 SR
1,411 Elo+
Apollo
Apollo
Chatovaldezs2
Apollo
Level 47
God Stats
40W - 48L
1,501 SR
Queue Stats
72W - 94L
1,383 Elo+
Solo
Zeus
Zeus
Gaster Duck
Zeus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,399 Elo+
Party 2
Thor
Thor
Oxide GuneR
Thor
Level 64
God Stats
1W - 4L
1,279 SR
Queue Stats
45W - 50L
1,388 Elo+
Party 2
Ra
Ra
blackmafiaboi
Ra
Level 63
God Stats
0W - 1L
1,349 SR
Queue Stats
369W - 411L
1,386 Elo+
Solo
Guan Yu
Guan Yu
korndashian
Guan Yu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 4
10,236
569
11,446
12,840
7,371
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
6 / 3 / 7
9,157
509
14,264
12,744
6,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
QcE_V1c10u5
Bacchus
13
4 / 2 / 8
9,182
510
8,983
18,709
22,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 2 / 7
8,579
477
4,688
16,064
6,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
king-of-nekross
Gilgamesh
15
2 / 1 / 2
9,577
532
9,930
10,251
12,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,478
415
7,316
14,080
5,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 6 / 0
8,423
468
9,614
12,893
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 4 / 4
8,620
479
9,583
16,928
6,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 2
8,177
454
6,534
13,276
8,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
korndashian
Guan Yu
14
1 / 3 / 0
8,119
451
4,135
15,492
17,094
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
22
Kills
10
10
Deaths
22
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
3
6
0
0.5
W
8
2
4
5
W
6
3
7
3.17
L
3
4
4
1.25
W
Bacchus
QcE_V1c10u5
Bacchus
4
2
8
4
W
2
2
7
2.75
L
1
4
2
0.5
W
Gilgamesh
king-of-nekross
Gilgamesh
2
1
2
3
L
Guan Yu
korndashian
Guan Yu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,311
Damage
37,182
70,608
Taken
72,669
55,464
Mitigated
42,644
23,774
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,316
4,857
469
2,132
14,080
5,751
630
3,629
10,451
0
43,627
L
9,614
1,204
0
1,712
12,893
4,403
434
7,855
5,038
50,449
0
W
11,446
613
0
7,033
12,840
7,371
1,831
5,396
7,444
72,043
0
W
14,264
6,410
911
4,132
12,744
6,467
3,754
4,501
8,243
0
66,077
L
9,583
2,754
0
3,043
16,928
6,999
916
3,281
13,560
0
54,576
W
Bacchus
QcE_V1c10u5
Bacchus
8,983
638
0
2,639
18,709
22,797
970
3,844
14,865
25,516
0
W
4,688
2,717
0
8,109
16,064
6,776
0
2,407
13,657
0
46,796
L
6,534
942
1,050
5,328
13,276
8,397
344
5,077
8,199
49,716
0
W
Gilgamesh
king-of-nekross
Gilgamesh
9,930
2,125
0
950
10,251
12,053
570
0
10,251
0
61,094
L
Guan Yu
korndashian
Guan Yu
4,135
380
376
2,639
15,492
17,094
383
587
14,072
0
42,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,731
Gold Earned
40,817
443
Minions Killed
368
0
Camps Cleared
0
1,660,075
Distance Traveled
1,637,805
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,478
415
60
3
0
325,644
0
L
Zeus
8,423
468
80
4
0
297,868
4
W
Anubis
10,236
569
116
6
0
277,955
2
W
Neith
9,157
509
108
6
0
298,454
0
L
Thor
8,620
479
83
5
0
352,880
2
W
Bacchus
9,182
510
34
2
0
353,518
0
W
Kali
8,579
477
76
4
0
358,518
1
L
Ra
8,177
454
66
4
0
303,201
1
W
Gilgamesh
9,577
532
109
6
0
371,630
1
L
Guan Yu
8,119
451
79
4
0
358,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role