Player Matchup

Baron Samedi
Baron Samedi
I Odeyessy I
Baron Samedi
Level 160
God Stats
1W - 2L
1,726 SR
Queue Stats
236W - 192L
1,636 Elo+
Party 1
Guan Yu
Guan Yu
PapaDust8229
Guan Yu
Level 157
God Stats
0W - 2L
1,679 SR
Queue Stats
35W - 34L
1,667 Elo+
Party 1
Serqet
Serqet
vohndfpoihynpseg
Serqet
Level 155
God Stats
1W - 2L
1,319 SR
Queue Stats
286W - 181L
1,660 Elo+
Party 1
Team Averages
Level 157
1,575 SR
1,654 Elo+

VS

Team Averages
Level 92
1,665 SR
1,745 Elo+
Thor
Thor
KitzDuser
Thor
Level 128
God Stats
2W - 0L
1,778 SR
Queue Stats
88W - 87L
1,669 Elo+
Solo
Erlang Shen
Erlang Shen
Regueros
Erlang Shen
Level 82
God Stats
3W - 3L
1,474 SR
Queue Stats
300W - 126L
1,780 Elo+
Party 2
Athena
Athena
oDeZiiiRe
Athena
Level 66
God Stats
8W - 2L
1,742 SR
Queue Stats
281W - 105L
1,785 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
I Odeyessy I
Baron Samedi
17
4 / 7 / 6
13,772
626
18,367
20,439
12,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
PapaDust8229
Guan Yu
19
3 / 3 / 5
13,899
632
28,992
36,794
48,182
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
5 / 4 / 7
13,892
631
20,606
26,879
39,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
4 / 3 / 8
14,176
644
29,926
22,688
12,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Regueros
Erlang Shen
20
8 / 4 / 5
15,386
699
24,949
27,876
25,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
oDeZiiiRe
Athena
18
2 / 5 / 10
14,791
672
15,603
33,563
50,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
12
Kills
14
14
Deaths
12
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
I Odeyessy I
Baron Samedi
4
7
6
1
W
Thor
4
3
8
2.67
L
Guan Yu
PapaDust8229
Guan Yu
3
3
5
1.83
W
Erlang Shen
Regueros
Erlang Shen
8
4
5
2.63
W
Athena
oDeZiiiRe
Athena
2
5
10
1.4
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,965
Damage
70,478
84,112
Taken
84,127
100,295
Mitigated
88,324
27,732
Healing
18,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
I Odeyessy I
Baron Samedi
18,367
1,930
3,891
5,301
20,439
12,607
0
2,786
17,653
57,892
0
W
Thor
29,926
6,623
0
7,437
22,688
12,416
1,741
6,055
15,769
0
85,548
L
Guan Yu
PapaDust8229
Guan Yu
28,992
4,665
4,592
11,061
36,794
48,182
41
6,312
30,482
0
77,440
W
Erlang Shen
Regueros
Erlang Shen
24,949
12,006
0
3,955
27,876
25,705
819
5,687
20,658
0
62,570
W
Athena
oDeZiiiRe
Athena
15,603
4,304
0
6,733
33,563
50,203
253
7,146
25,602
37,879
0
L
20,606
4,681
0
2,887
26,879
39,506
12
7,193
19,686
321
40,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,563
Gold Earned
44,353
221
Minions Killed
213
12
Camps Cleared
7
1,202,390
Distance Traveled
1,216,123
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,772
626
93
4
5
341,478
4
W
Thor
14,176
644
115
5
4
396,214
3
L
Guan Yu
13,899
632
97
4
3
448,239
3
W
Erlang Shen
15,386
699
68
3
3
388,989
2
W
Athena
14,791
672
30
1
0
430,920
5
L
Serqet
13,892
631
31
1
4
412,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role