Player Matchup

Sobek
Sobek
Silver III
Austoonzzz
Sobek
Silver III
Level 101
God Stats
1W - 2L
1,524 SR
Queue Stats
8W - 9L
1,491 MMR
Party 2
Heimdallr
Heimdallr
Silver V
CCShifty
Heimdallr
Silver V
Level 82
God Stats
0W - 3L
1,423 SR
Queue Stats
13W - 20L
1,196 MMR
Party 2
Kukulkan
Kukulkan
Silver IV
M000_M000_MILK_
Kukulkan
Silver IV
Level 105
God Stats
2W - 1L
1,588 SR
Queue Stats
10W - 13L
1,424 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,512 SR
1,371 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 84
1,462 SR
1,450 MMR
Bacchus
Bacchus
Silver I
F4mous Killers
Bacchus
Silver I
Level 78
God Stats
3W - 0L
1,320 SR
Queue Stats
408W - 460L
1,294 MMR
Party 1
Scylla
Scylla
Gold I
SuPreme Bladee
Scylla
Gold I
Level 69
God Stats
18W - 32L
1,392 SR
Queue Stats
141W - 152L
1,649 MMR
Party 1
Hou Yi
Hou Yi
Silver II
notmikeoochie
Hou Yi
Silver II
Level 105
God Stats
2W - 0L
1,674 SR
Queue Stats
60W - 67L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
1 / 4 / 2
9,420
673
5,811
20,946
17,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
CCShifty
Heimdallr
11
0 / 8 / 2
7,725
552
5,371
15,742
6,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
14
2 / 2 / 1
8,844
632
9,715
6,716
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ZeusChaacAnubisBastetVulcan

VS

Bans
Ah Muzen CabGilgameshAchillesArtioMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
9,955
711
7,661
12,400
15,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
5 / 0 / 8
10,337
738
11,787
7,599
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 1 / 6
10,672
762
19,355
12,618
6,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
14
14
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
4
2
0.5
L
Heimdallr
CCShifty
Heimdallr
0
8
2
0.13
W
2
2
8
3
L
Kukulkan
2
2
1
1.25
W
5
0
8
9
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,897
Damage
38,803
43,404
Taken
32,617
26,489
Mitigated
25,815
13,654
Healing
12,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
5,811
487
0
7,984
20,946
17,553
0
6,790
14,156
12,944
0
L
Heimdallr
CCShifty
Heimdallr
5,371
2,496
0
3,090
15,742
6,132
0
8,971
6,771
0
22,644
W
7,661
484
682
3,669
12,400
15,058
224
4,748
7,652
15,996
0
L
Kukulkan
9,715
801
0
2,580
6,716
2,804
0
3,867
2,849
37,094
0
W
11,787
1,149
0
3,966
7,599
3,824
348
4,922
2,677
42,919
0
W
19,355
10,274
0
3,987
12,618
6,933
956
6,889
5,729
0
60,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,989
Gold Earned
30,964
127
Minions Killed
165
2
Camps Cleared
10
701,611
Distance Traveled
835,179
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,420
673
15
1
1
258,922
4
L
Heimdallr
7,725
552
47
3
1
201,635
0
W
Bacchus
9,955
711
12
1
1
278,221
1
L
Kukulkan
8,844
632
65
5
0
241,054
0
W
Scylla
10,337
738
69
5
4
281,955
1
W
Hou Yi
10,672
762
84
6
5
275,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role