Player Matchup

Sun Wukong
Sun Wukong
DavyMartini
Sun Wukong
Level 101
God Stats
2W - 2L
1,516 SR
Queue Stats
3W - 4L
1,171 Elo+
Party 1
Sol
Sol
Lucy1129
Sol
Level 127
God Stats
2W - 1L
1,475 SR
Queue Stats
3W - 6L
1,171 Elo+
Party 1
Khepri
Khepri
TFSVegeta
Khepri
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,756 Elo+
Party 1
Susano
Susano
Znoval
Susano
Level 5
God Stats
1W - 0L
1,455 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hades
Hades
ttvwarlord
Hades
Level 52
God Stats
1W - 1L
1,567 SR
Queue Stats
2W - 4L
1,171 Elo+
Party 1
Team Averages
Level 75
1,503 SR
1,354 Elo+

VS

Team Averages
Level 101
1,400 SR
1,416 Elo+
Nu Wa
Nu Wa
Fantasy_E-3
Nu Wa
Level 124
God Stats
14W - 7L
1,458 SR
Queue Stats
72W - 78L
1,393 Elo+
Solo
Fenrir
Fenrir
OutcastPainter8
Fenrir
Level 128
God Stats
5W - 15L
1,373 SR
Queue Stats
98W - 112L
1,360 Elo+
Solo
Scylla
Scylla
TheBigDemak
Scylla
Level 114
God Stats
3W - 3L
1,621 SR
Queue Stats
6W - 8L
1,516 Elo+
Party 2
Cupid
Cupid
WolfWoman10151
Cupid
Level 129
God Stats
10W - 4L
1,338 SR
Queue Stats
135W - 126L
1,428 Elo+
Solo
Bacchus
Bacchus
XxAlexisTexasxX
Bacchus
Level 11
God Stats
0W - 2L
1,210 SR
Queue Stats
3W - 6L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DavyMartini
Sun Wukong
16
2 / 0 / 3
9,508
679
8,841
12,027
9,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 0 / 4
9,833
702
11,333
6,552
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
TFSVegeta
Khepri
15
1 / 0 / 3
9,595
685
5,921
10,747
12,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Znoval
Susano
14
0 / 3 / 1
8,523
609
2,144
9,244
3,976
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
18
2 / 0 / 2
10,024
716
8,798
7,352
4,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
8,485
606
6,456
13,143
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 2 / 1
8,881
634
5,694
11,594
6,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
16
1 / 0 / 2
9,391
671
10,875
7,258
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 1 / 0
8,627
616
2,776
8,909
6,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

15
0 / 1 / 2
9,156
654
4,319
11,365
12,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
7
Kills
3
3
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DavyMartini
Sun Wukong
2
0
3
3.5
L
0
3
0
0
W
2
0
4
4
L
2
2
1
1.25
W
Khepri
TFSVegeta
Khepri
1
0
3
2.5
L
Scylla
1
0
2
2
L
0
1
0
0
L
0
1
2
1
W
Susano
Znoval
Susano
0
3
1
0.17
W
Hades
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,037
Damage
30,120
45,922
Taken
52,269
34,022
Mitigated
35,228
9,573
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DavyMartini
Sun Wukong
8,841
1,241
0
2,813
12,027
9,681
640
5,904
6,123
0
33,384
L
6,456
2,255
0
915
13,143
6,491
164
6,639
6,308
30,421
0
W
11,333
3,047
0
2,473
6,552
3,102
3,391
2,966
3,586
51,683
0
L
5,694
1,099
0
2,788
11,594
6,559
0
4,436
7,047
0
24,456
W
Khepri
TFSVegeta
Khepri
5,921
195
398
1,001
10,747
12,902
269
3,822
6,925
24,297
0
L
Scylla
10,875
648
0
140
7,258
3,253
315
4,517
2,660
45,501
0
L
2,776
1,206
2,243
2,606
8,909
6,062
304
5,099
3,638
0
23,901
L
4,319
241
0
1,776
11,365
12,863
0
5,361
5,826
12,381
0
W
Susano
Znoval
Susano
2,144
335
0
140
9,244
3,976
158
4,708
4,536
0
17,239
W
Hades
8,798
135
0
2,748
7,352
4,361
332
4,250
1,931
38,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,483
Gold Earned
44,540
245
Minions Killed
221
0
Camps Cleared
0
1,411,284
Distance Traveled
1,299,164
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,508
679
57
4
0
303,413
0
L
Nu Wa
8,485
606
38
3
0
223,708
4
W
Sol
9,833
702
76
5
0
270,801
0
L
Fenrir
8,881
634
32
2
0
255,459
2
W
Khepri
9,595
685
19
1
0
280,888
0
L
Scylla
9,391
671
100
7
0
295,742
0
L
Cupid
8,627
616
39
3
0
235,254
1
L
Bacchus
9,156
654
12
1
0
289,001
1
W
Susano
8,523
609
26
2
0
298,801
1
W
Hades
10,024
716
67
5
0
257,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role