Player Matchup

Hades
Hades
VileHarpy854391
Hades
Level 148
God Stats
16W - 8L
1,596 SR
Queue Stats
181W - 228L
1,360 Elo+
Solo
Sun Wukong
Sun Wukong
ZBow-
Sun Wukong
Level 116
God Stats
1W - 2L
1,007 SR
Queue Stats
11W - 12L
1,339 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
wolfenn_tv
Ah Muzen Cab
Level 65
God Stats
8W - 5L
1,346 SR
Queue Stats
20W - 22L
1,335 Elo+
Party 2
Team Averages
Level 110
1,317 SR
1,345 Elo+

VS

Team Averages
Level 55
1,390 SR
1,363 Elo+
Kuzenbo
Kuzenbo
Cabayeroon
Kuzenbo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,502 Elo+
Party 1
Da Ji
Da Ji
XxKalidosoxX
Da Ji
Level 29
God Stats
4W - 3L
1,556 SR
Queue Stats
20W - 19L
1,486 Elo+
Party 1
Izanami
Izanami
jerm99
Izanami
Level 47
God Stats
5W - 6L
1,115 SR
Queue Stats
23W - 36L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 10
10,415
694
11,888
13,260
7,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ZBow-
Sun Wukong
14
2 / 1 / 11
10,002
667
14,679
18,025
19,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
wolfenn_tv
Ah Muzen Cab
16
9 / 4 / 2
11,771
785
21,377
16,229
7,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cabayeroon
Kuzenbo
14
3 / 4 / 4
11,036
736
9,355
21,999
38,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 7 / 5
10,123
675
10,078
16,311
8,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
jerm99
Izanami
15
4 / 2 / 3
10,376
692
12,283
17,557
8,627
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
13
Kills
9
9
Deaths
13
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Cabayeroon
Kuzenbo
3
4
4
1.25
W
2
4
10
1.75
L
2
7
5
0.64
W
Sun Wukong
ZBow-
Sun Wukong
2
1
11
7.5
L
Izanami
jerm99
Izanami
4
2
3
2.75
W
Ah Muzen Cab
wolfenn_tv
Ah Muzen Cab
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,944
Damage
31,716
47,514
Taken
55,867
34,538
Mitigated
54,763
17,496
Healing
6,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Cabayeroon
Kuzenbo
9,355
2,128
0
2,001
21,999
38,109
70
3,862
17,650
19,151
0
W
11,888
1,823
1,346
2,901
13,260
7,382
1,208
2,839
10,421
43,208
0
L
10,078
3,237
0
685
16,311
8,027
0
4,370
11,449
0
18,727
W
Sun Wukong
ZBow-
Sun Wukong
14,679
1,576
523
5,820
18,025
19,369
593
2,312
15,713
0
32,500
L
Izanami
jerm99
Izanami
12,283
9,218
0
3,821
17,557
8,627
18
3,835
13,469
0
59,205
W
Ah Muzen Cab
wolfenn_tv
Ah Muzen Cab
21,377
9,417
0
6,906
16,229
7,787
1,715
5,119
11,110
0
60,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,188
Gold Earned
31,535
179
Minions Killed
155
8
Camps Cleared
4
795,986
Distance Traveled
768,380
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,036
736
21
1
0
273,754
0
W
Hades
10,415
694
63
4
6
252,141
0
L
Da Ji
10,123
675
30
2
3
256,438
0
W
Sun Wukong
10,002
667
20
1
0
293,173
2
L
Izanami
10,376
692
104
7
1
238,188
0
W
Ah Muzen Cab
11,771
785
96
6
2
250,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role