Player Matchup

Artemis
Artemis
CaptinSnoopy
Artemis
Level 108
God Stats
1W - 0L
1,489 SR
Queue Stats
13W - 16L
1,480 Elo+
Solo
Nu Wa
Nu Wa
Elysian_Banshee
Nu Wa
Level 88
God Stats
4W - 0L
1,294 SR
Queue Stats
7W - 9L
1,458 Elo+
Solo
Nike
Nike
Eradian
Nike
Level 105
God Stats
12W - 12L
1,352 SR
Queue Stats
46W - 60L
1,372 Elo+
Party 1
Cupid
Cupid
Shesmu
Cupid
Level 76
God Stats
2W - 7L
1,278 SR
Queue Stats
13W - 23L
1,370 Elo+
Party 1
Tiamat
Tiamat
Skarrock605
Tiamat
Level 97
God Stats
3W - 3L
1,377 SR
Queue Stats
17W - 13L
1,419 Elo+
Solo
Team Averages
Level 95
1,358 SR
1,420 Elo+

VS

Team Averages
Level 114
1,418 SR
1,465 Elo+
Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ApexSalvo
Set
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 116L
1,446 Elo+
Solo
Chaac
Chaac
DONTpolarP
Chaac
Level 90
God Stats
17W - 29L
1,430 SR
Queue Stats
63W - 97L
1,435 Elo+
Party 2
Sylvanus
Sylvanus
LastPringles
Sylvanus
Level 155
God Stats
6W - 9L
1,397 SR
Queue Stats
66W - 103L
1,440 Elo+
Party 2
Yu Huang
Yu Huang
moonlush
Yu Huang
Level 148
God Stats
1W - 6L
1,261 SR
Queue Stats
94W - 126L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CaptinSnoopy
Artemis
17
1 / 3 / 7
9,853
758
11,801
13,000
6,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 2 / 7
9,182
706
8,953
8,839
3,628
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
Eradian
Nike
17
5 / 1 / 7
10,080
775
12,155
12,983
10,948
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Shesmu
Cupid
18
5 / 0 / 4
10,273
790
13,753
14,502
6,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
19
7 / 1 / 5
10,649
819
14,985
11,279
7,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
0 / 1 / 1
8,399
646
3,650
8,936
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 7 / 4
8,716
670
9,522
17,023
9,604
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
17
2 / 4 / 3
9,285
714
7,949
20,930
18,214
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
LastPringles
Sylvanus
16
3 / 3 / 1
9,414
724
7,102
17,043
21,683
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
moonlush
Yu Huang
16
1 / 3 / 4
9,176
706
14,108
17,038
8,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
18
Kills
7
7
Deaths
18
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
1
0.5
L
1
7
4
0.43
W
Artemis
CaptinSnoopy
Artemis
1
3
7
1.5
L
Chaac
2
4
3
0.88
W
0
2
7
1.75
W
Nike
Eradian
Nike
5
1
7
8.5
L
Sylvanus
LastPringles
Sylvanus
3
3
1
1.17
W
Cupid
Shesmu
Cupid
5
0
4
7
W
Tiamat
7
1
5
9.5
L
Yu Huang
moonlush
Yu Huang
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,647
Damage
42,331
60,603
Taken
80,970
34,852
Mitigated
62,058
18,811
Healing
20,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,650
1,098
0
1,735
8,936
4,490
0
2,663
6,157
0
26,308
L
9,522
3,350
0
1,406
17,023
9,604
0
4,737
12,048
0
25,633
W
Artemis
CaptinSnoopy
Artemis
11,801
4,910
0
2,203
13,000
6,097
1,352
5,044
7,956
0
50,981
L
Chaac
7,949
279
0
3,380
20,930
18,214
25
3,403
17,308
0
35,638
W
8,953
3,215
0
3,979
8,839
3,628
83
3,067
5,772
42,957
0
W
Nike
Eradian
Nike
12,155
526
0
643
12,983
10,948
0
4,007
8,976
0
25,833
L
Sylvanus
LastPringles
Sylvanus
7,102
1,713
6,419
5,945
17,043
21,683
17
6,598
10,215
16,397
0
W
Cupid
Shesmu
Cupid
13,753
8,677
892
8,667
14,502
6,371
1,485
5,380
9,122
0
40,615
W
Tiamat
14,985
1,728
0
2,427
11,279
7,808
46
3,712
7,567
39,548
0
L
Yu Huang
moonlush
Yu Huang
14,108
1,250
308
1,798
17,038
8,067
0
5,534
11,156
48,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,037
Gold Earned
44,990
288
Minions Killed
237
0
Camps Cleared
0
1,340,091
Distance Traveled
1,208,302
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,399
646
38
3
0
199,872
0
L
Set
8,716
670
41
3
0
258,002
1
W
Artemis
9,853
758
79
6
0
251,804
0
L
Chaac
9,285
714
59
5
0
277,960
0
W
Nu Wa
9,182
706
44
3
0
230,819
6
W
Nike
10,080
775
47
4
0
304,340
0
L
Sylvanus
9,414
724
21
2
0
221,479
0
W
Cupid
10,273
790
63
5
0
274,223
0
W
Tiamat
10,649
819
55
4
0
278,905
0
L
Yu Huang
9,176
706
78
6
0
250,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role