Player Matchup

Guan Yu
Guan Yu
BleeVme_321
Guan Yu
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
SlyMurder321
Kukulkan
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,256 Elo+
Party 1
Ah Puch
Ah Puch
TAMEPANTERA09
Ah Puch
Level 34
God Stats
3W - 5L
1,355 SR
Queue Stats
28W - 41L
1,287 Elo+
Solo
Team Averages
Level 64
1,452 SR
1,346 Elo+

VS

Team Averages
Level 81
1,347 SR
1,274 Elo+
Olorun
Olorun
BDP3MONEYY83
Olorun
Level 125
God Stats
5W - 11L
1,636 SR
Queue Stats
187W - 243L
1,384 Elo+
Party 2
Bacchus
Bacchus
J3ffr3yTh3J3w
Bacchus
Level 88
God Stats
1W - 3L
1,287 SR
Queue Stats
22W - 48L
1,240 Elo+
Solo
Osiris
Osiris
PinkishTurd2
Osiris
Level 29
God Stats
0W - 1L
1,117 SR
Queue Stats
50W - 100L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BleeVme_321
Guan Yu
13
2 / 3 / 9
10,200
680
11,702
19,033
13,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
SlyMurder321
Kukulkan
15
7 / 3 / 3
10,631
709
11,223
11,583
5,553
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
15
2 / 3 / 9
10,486
699
12,987
9,028
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
6 / 5 / 1
10,752
717
16,336
14,728
7,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
13
2 / 5 / 4
9,190
613
9,444
16,708
16,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Osiris
14
0 / 2 / 5
9,372
625
2,189
12,921
13,746
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
11
Kills
8
9
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
6
5
1
1.3
W
Guan Yu
BleeVme_321
Guan Yu
2
3
9
2.17
L
Bacchus
2
5
4
0.8
L
Osiris
0
2
5
1.25
W
Kukulkan
SlyMurder321
Kukulkan
7
3
3
2.83
W
Ah Puch
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,912
Damage
27,969
39,644
Taken
44,357
23,256
Mitigated
37,464
9,039
Healing
3,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
16,336
8,637
646
2,394
14,728
7,695
1,083
8,889
5,839
35,842
4,337
W
Guan Yu
BleeVme_321
Guan Yu
11,702
1,899
1,732
3,906
19,033
13,528
173
10,453
8,580
0
31,235
L
Bacchus
9,444
624
0
0
16,708
16,023
0
8,130
8,578
28,334
0
L
Osiris
2,189
810
156
404
12,921
13,746
357
7,608
5,313
0
19,270
W
Kukulkan
SlyMurder321
Kukulkan
11,223
1,655
0
1,077
11,583
5,553
516
8,281
3,302
34,481
0
W
Ah Puch
12,987
423
0
2,324
9,028
4,175
659
6,475
2,553
43,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,317
Gold Earned
29,314
160
Minions Killed
152
7
Camps Cleared
6
784,798
Distance Traveled
756,821
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,752
717
65
4
4
219,780
0
W
Guan Yu
10,200
680
28
2
4
303,319
4
L
Bacchus
9,190
613
47
3
2
258,261
0
L
Osiris
9,372
625
40
3
0
278,780
4
W
Kukulkan
10,631
709
54
4
1
211,894
0
W
Ah Puch
10,486
699
78
5
2
269,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role