Player Matchup

King Arthur
King Arthur
CraxkHead-_Cap
King Arthur
Level 110
God Stats
1W - 5L
1,200 SR
Queue Stats
222W - 240L
1,442 Elo+
Party 3
Lancelot
Lancelot
KhrysVykos
Lancelot
Level 60
God Stats
1W - 4L
1,321 SR
Queue Stats
218W - 242L
1,319 Elo+
Party 1
Atlas
Atlas
Moist Jesus
Atlas
Level 45
God Stats
67W - 47L
1,566 SR
Queue Stats
202W - 214L
1,344 Elo+
Party 1
Yu Huang
Yu Huang
SpatulaSpankie
Yu Huang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,462 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
payton ak47
Ah Muzen Cab
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 230L
1,400 Elo+
Party 1
Team Averages
Level 62
1,417 SR
1,393 Elo+

VS

Team Averages
Level 52
1,513 SR
1,468 Elo+
Hera
Hera
BrenK2000
Hera
Level 66
God Stats
33W - 31L
1,591 SR
Queue Stats
496W - 454L
1,479 Elo+
Party 2
Osiris
Osiris
Cyro1144
Osiris
Level 38
God Stats
7W - 10L
1,500 SR
Queue Stats
85W - 99L
1,359 Elo+
Solo
Heimdallr
Heimdallr
Futhu
Heimdallr
Level 59
God Stats
39W - 36L
1,504 SR
Queue Stats
406W - 351L
1,488 Elo+
Party 2
Odin
Odin
Muk Frog
Odin
Level 69
God Stats
7W - 7L
1,429 SR
Queue Stats
203W - 159L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
TheOG Negan
Baron Samedi
Level 29
God Stats
82W - 67L
1,540 SR
Queue Stats
411W - 370L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CraxkHead-_Cap
King Arthur
16
1 / 7 / 1
9,299
465
10,115
23,585
27,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
KhrysVykos
Lancelot
14
2 / 10 / 3
8,632
432
9,947
19,096
9,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 3 / 4
9,781
489
10,799
26,174
31,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
12
2 / 5 / 2
7,999
400
11,554
13,779
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
payton ak47
Ah Muzen Cab
14
3 / 8 / 1
9,306
465
12,707
16,833
7,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
7 / 1 / 9
11,443
572
18,559
10,545
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Cyro1144
Osiris
17
3 / 3 / 5
11,061
553
15,317
18,239
14,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Futhu
Heimdallr
17
6 / 2 / 11
10,813
541
20,409
19,999
9,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odin
18
13 / 3 / 6
11,628
581
14,755
15,801
7,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TheOG Negan
Baron Samedi
14
4 / 3 / 8
10,069
503
6,495
15,328
10,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
12
Kills
33
33
Deaths
12
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hera
7
1
9
11.5
L
King Arthur
CraxkHead-_Cap
King Arthur
1
7
1
0.21
W
Osiris
Cyro1144
Osiris
3
3
5
1.83
W
Heimdallr
Futhu
Heimdallr
6
2
11
5.75
L
Lancelot
KhrysVykos
Lancelot
2
10
3
0.35
L
4
3
4
2
W
Odin
13
3
6
5.33
L
Yu Huang
2
5
2
0.6
W
Baron Samedi
TheOG Negan
Baron Samedi
4
3
8
2.67
L
Ah Muzen Cab
payton ak47
Ah Muzen Cab
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,122
Damage
75,535
99,467
Taken
79,912
81,944
Mitigated
47,343
16,631
Healing
34,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
18,559
5,234
274
4,317
10,545
5,074
2,183
4,214
6,331
102,843
0
L
King Arthur
CraxkHead-_Cap
King Arthur
10,115
1,974
0
2,721
23,585
27,757
657
637
22,948
0
57,358
W
Osiris
Cyro1144
Osiris
15,317
6,177
0
7,640
18,239
14,286
1,047
479
17,760
0
93,212
W
Heimdallr
Futhu
Heimdallr
20,409
13,450
0
7,366
19,999
9,687
2,676
7,123
12,876
0
86,872
L
Lancelot
KhrysVykos
Lancelot
9,947
1,886
0
3,071
19,096
9,373
0
6,845
12,251
0
55,400
L
10,799
4,503
290
6,335
26,174
31,525
0
10,364
15,810
35,371
0
W
Odin
14,755
4,782
0
6,470
15,801
7,763
113
3,602
12,199
0
69,364
L
Yu Huang
11,554
1,025
0
1,449
13,779
5,974
0
4,128
9,651
44,191
0
W
Baron Samedi
TheOG Negan
Baron Samedi
6,495
730
3,379
5,248
15,328
10,533
486
7,727
7,601
27,340
0
L
Ah Muzen Cab
payton ak47
Ah Muzen Cab
12,707
2,772
152
2,613
16,833
7,315
0
3,080
13,749
0
70,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,017
Gold Earned
55,014
364
Minions Killed
567
0
Camps Cleared
0
1,924,402
Distance Traveled
1,871,359
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,443
572
155
8
0
398,124
1
L
King Arthur
9,299
465
77
4
0
328,267
1
W
Osiris
11,061
553
148
7
0
367,843
5
W
Heimdallr
10,813
541
141
7
0
324,473
3
L
Lancelot
8,632
432
80
4
0
425,027
1
L
Atlas
9,781
489
32
2
0
398,999
6
W
Odin
11,628
581
91
5
0
435,433
0
L
Yu Huang
7,999
400
61
3
0
311,471
3
W
Baron Samedi
10,069
503
32
2
0
345,486
1
L
Ah Muzen Cab
9,306
465
114
6
0
460,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role