Player Matchup

Ares
Ares
Ace35644
Ares
Level 46
God Stats
4W - 3L
1,589 SR
Queue Stats
22W - 19L
1,509 Elo+
Solo
Horus
Horus
DareDevil1013
Horus
Level 28
God Stats
3W - 7L
1,324 SR
Queue Stats
275W - 301L
1,477 Elo+
Party 1
Artemis
Artemis
HanumanPG
Artemis
Level 119
God Stats
5W - 4L
1,563 SR
Queue Stats
65W - 66L
1,478 Elo+
Party 2
Hel
Hel
JovanBlah
Hel
Level 50
God Stats
1W - 3L
1,500 SR
Queue Stats
398W - 390L
1,480 Elo+
Party 1
Nox
Nox
KbezonCat
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 51L
1,480 Elo+
Party 2
Team Averages
Level 54
1,495 SR
1,485 Elo+

VS

Team Averages
Level 73
1,752 SR
1,838 Elo+
Jing Wei
Jing Wei
ICazadorI
Jing Wei
Level 123
God Stats
21W - 4L
1,672 SR
Queue Stats
365W - 80L
1,929 Elo+
Party 3
Baron Samedi
Baron Samedi
RealFeiki
Baron Samedi
Level 122
God Stats
5W - 0L
1,594 SR
Queue Stats
401W - 79L
1,929 Elo+
Party 3
Cerberus
Cerberus
Shoxijinn
Cerberus
Level 45
God Stats
35W - 29L
1,594 SR
Queue Stats
290W - 315L
1,417 Elo+
Solo
Kukulkan
Kukulkan
WalkenOSunshine
Kukulkan
Level 47
God Stats
33W - 2L
2,077 SR
Queue Stats
156W - 25L
2,081 Elo+
Party 3
Amaterasu
Amaterasu
bigthiccdrake
Amaterasu
Level 29
God Stats
5W - 0L
1,826 SR
Queue Stats
193W - 38L
1,831 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 6 / 3
10,271
1,027
9,440
24,900
29,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 5 / 4
9,581
958
10,206
24,241
29,992
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
HanumanPG
Artemis
15
2 / 4 / 2
9,640
964
10,948
9,116
4,910
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 4 / 2
9,510
951
11,430
17,438
9,658
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 6 / 4
9,300
930
4,926
12,759
5,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

161

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ICazadorI
Jing Wei
17
9 / 1 / 15
11,885
1,189
29,251
13,372
7,053
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
RealFeiki
Baron Samedi
17
9 / 0 / 13
11,847
1,185
23,753
6,267
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Shoxijinn
Cerberus
16
0 / 2 / 18
10,778
1,078
10,256
14,605
15,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
16
3 / 0 / 13
10,695
1,070
11,284
3,708
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
bigthiccdrake
Amaterasu
17
4 / 1 / 18
11,634
1,163
8,887
14,462
17,133
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
102
4
Kills
25
25
Deaths
4
15
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ares
1
6
3
0.42
L
0
5
4
0.4
L
Artemis
HanumanPG
Artemis
2
4
2
0.75
W
Jing Wei
ICazadorI
Jing Wei
9
1
15
16.5
L
1
4
2
0.5
L
0
6
4
0.33
W
Baron Samedi
RealFeiki
Baron Samedi
9
0
13
15.5
W
Cerberus
Shoxijinn
Cerberus
0
2
18
4.5
W
Kukulkan
3
0
13
9.5
W
Amaterasu
bigthiccdrake
Amaterasu
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,950
Damage
83,431
88,454
Taken
52,414
79,453
Mitigated
45,530
13,949
Healing
21,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
9,440
406
92
1,217
24,900
29,765
0
13,825
11,075
19,350
0
L
10,206
4,300
2,940
3,011
24,241
29,992
0
10,494
13,747
0
16,733
L
Artemis
HanumanPG
Artemis
10,948
5,388
0
0
9,116
4,910
0
3,634
5,482
0
37,088
W
Jing Wei
ICazadorI
Jing Wei
29,251
24,304
0
2,938
13,372
7,053
0
6,355
7,017
0
40,556
L
11,430
930
2,753
3,877
17,438
9,658
0
9,157
8,281
30,022
0
L
4,926
427
0
59
12,759
5,128
0
8,183
4,576
26,684
0
W
Baron Samedi
RealFeiki
Baron Samedi
23,753
1,766
5,090
2,756
6,267
3,674
0
3,666
2,601
41,693
0
W
Cerberus
Shoxijinn
Cerberus
10,256
785
224
3,745
14,605
15,878
0
7,258
7,347
18,806
0
W
Kukulkan
11,284
1,628
0
222
3,708
1,792
0
1,916
1,792
42,565
0
W
Amaterasu
bigthiccdrake
Amaterasu
8,887
3,869
1,584
4,834
14,462
17,133
0
6,601
7,861
0
21,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,302
Gold Earned
56,839
176
Minions Killed
208
4
Camps Cleared
7
925,703
Distance Traveled
972,528
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,271
1,027
20
2
2
196,554
0
L
Horus
9,581
958
8
1
1
209,597
0
L
Artemis
9,640
964
49
5
0
149,789
0
W
Jing Wei
11,885
1,189
26
3
0
213,854
1
L
Hel
9,510
951
52
5
1
196,291
0
L
Nox
9,300
930
47
5
0
173,472
0
W
Baron Samedi
11,847
1,185
42
4
0
192,843
0
W
Cerberus
10,778
1,078
18
2
5
181,304
0
W
Kukulkan
10,695
1,070
101
10
1
175,436
0
W
Amaterasu
11,634
1,163
21
2
1
209,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role