Player Matchup

Olorun
Olorun
RedBannerFox
Olorun
Level 108
God Stats
9W - 3L
1,628 SR
Queue Stats
196W - 131L
1,586 Elo+
Party 1
Lancelot
Lancelot
sludgequeen666
Lancelot
Level 123
God Stats
30W - 3L
1,954 SR
Queue Stats
285W - 113L
1,732 Elo+
Party 1
Guan Yu
Guan Yu
xMLGxBongxHitsx
Guan Yu
Level 3
God Stats
15W - 1L
1,500 SR
Queue Stats
17W - 3L
1,500 Elo+
Party 1
Team Averages
Level 78
1,694 SR
1,606 Elo+

VS

Team Averages
Level 54
1,583 SR
1,497 Elo+
Chernobog
Chernobog
Blur 907
Chernobog
Level 85
God Stats
0W - 1L
1,282 SR
Queue Stats
61W - 57L
1,480 Elo+
Solo
Erlang Shen
Erlang Shen
Dargenium
Erlang Shen
Level 50
God Stats
1W - 1L
1,966 SR
Queue Stats
7W - 9L
1,511 Elo+
Party 2
Hel
Hel
bobuhi
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
4 / 3 / 10
11,805
694
12,708
14,924
7,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
17
10 / 1 / 4
12,437
732
26,484
17,897
13,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 5 / 11
10,937
643
9,689
23,451
35,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Blur 907
Chernobog
15
5 / 5 / 4
10,904
641
23,500
21,153
13,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Dargenium
Erlang Shen
14
3 / 5 / 3
10,449
615
14,807
22,212
19,260
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
bobuhi
Hel
16
1 / 4 / 7
10,534
620
10,353
10,573
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
14
Kills
9
9
Deaths
14
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Blur 907
Chernobog
5
5
4
1.4
L
Erlang Shen
Dargenium
Erlang Shen
3
5
3
0.9
W
Olorun
4
3
10
3
L
Hel
bobuhi
Hel
1
4
7
1.13
W
Lancelot
10
1
4
12
W
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,881
Damage
48,660
56,272
Taken
53,938
56,398
Mitigated
37,055
22,722
Healing
19,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Blur 907
Chernobog
23,500
11,796
0
2,839
21,153
13,048
0
7,063
14,090
0
58,399
L
Erlang Shen
Dargenium
Erlang Shen
14,807
7,988
451
2,913
22,212
19,260
0
4,780
17,432
147
29,488
W
Olorun
12,708
6,660
1,729
8,317
14,924
7,772
371
2,661
12,263
53,181
0
L
Hel
bobuhi
Hel
10,353
445
9,198
4,546
10,573
4,747
0
1,183
9,390
33,853
0
W
Lancelot
26,484
6,387
0
6,270
17,897
13,015
83
3,664
14,233
0
59,443
W
9,689
1,106
1,490
4,916
23,451
35,611
0
4,590
18,861
0
13,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,179
Gold Earned
31,887
173
Minions Killed
166
8
Camps Cleared
6
998,041
Distance Traveled
868,881
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,904
641
76
4
4
261,929
0
L
Erlang Shen
10,449
615
35
2
0
303,851
0
W
Olorun
11,805
694
85
5
3
298,887
0
L
Hel
10,534
620
55
3
2
303,101
0
W
Lancelot
12,437
732
80
5
5
385,810
2
W
Guan Yu
10,937
643
8
0
0
313,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role