Player Matchup

Vamana
Vamana
Huge718
Vamana
Level 65
God Stats
3W - 0L
1,807 SR
Queue Stats
25W - 22L
1,515 Elo+
Party 1
Hera
Hera
Loganismyname
Hera
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,361 Elo+
Party 3
Sylvanus
Sylvanus
TheLittleGamer64
Sylvanus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Warbling90
Hachiman
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,361 Elo+
Party 3
King Arthur
King Arthur
albertovila400
King Arthur
Level 102
God Stats
1W - 0L
1,746 SR
Queue Stats
22W - 16L
1,539 Elo+
Party 1
Team Averages
Level 66
1,611 SR
1,455 Elo+

VS

Team Averages
Level 73
1,425 SR
1,435 Elo+
Horus
Horus
 
Horus
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
GODYO
Khepri
Level 160
God Stats
5W - 8L
1,471 SR
Queue Stats
1,992W - 2,170L
1,403 Elo+
Solo
Thor
Thor
Mdarv831
Thor
Level 27
God Stats
0W - 3L
1,175 SR
Queue Stats
85W - 116L
1,302 Elo+
Solo
Ares
Ares
hexifying
Ares
Level 86
God Stats
0W - 1L
1,685 SR
Queue Stats
2W - 2L
1,712 Elo+
Party 2
Lancelot
Lancelot
vl DEMON Iv
Lancelot
Level 18
God Stats
1W - 3L
1,293 SR
Queue Stats
61W - 97L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Huge718
Vamana
18
6 / 7 / 16
12,754
709
22,343
29,215
30,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
5 / 3 / 23
13,050
725
35,226
11,447
6,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
3 / 2 / 24
13,168
732
12,554
19,368
26,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Warbling90
Hachiman
20
7 / 6 / 16
12,449
692
22,508
18,803
10,857
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
albertovila400
King Arthur
20
9 / 2 / 15
13,237
735
21,165
23,851
19,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
2 / 3 / 12
11,720
651
10,464
34,717
53,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
GODYO
Khepri
18
4 / 5 / 8
11,692
650
11,633
28,549
33,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
20
7 / 4 / 6
11,997
667
23,487
19,950
13,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
17
1 / 7 / 10
10,115
562
23,565
30,623
26,372
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
vl DEMON Iv
Lancelot
19
6 / 11 / 5
11,671
648
11,652
21,608
12,756
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
61
30
Kills
20
20
Deaths
30
94
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
12
2.67
L
Khepri
GODYO
Khepri
4
5
8
1.6
W
Vamana
Huge718
Vamana
6
7
16
2
W
5
3
23
5.5
L
Thor
7
4
6
2.5
W
3
2
24
7.5
W
Hachiman
Warbling90
Hachiman
7
6
16
2.5
W
King Arthur
albertovila400
King Arthur
9
2
15
8.25
L
Ares
1
7
10
0.86
L
Lancelot
vl DEMON Iv
Lancelot
6
11
5
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,796
Damage
80,801
102,684
Taken
135,447
93,073
Mitigated
140,188
45,535
Healing
36,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
10,464
5,806
6,599
10,920
34,717
53,991
248
9,898
24,819
0
21,138
L
Khepri
GODYO
Khepri
11,633
867
1,360
3,525
28,549
33,075
0
8,518
20,031
39,625
0
W
Vamana
Huge718
Vamana
22,343
12,757
3,039
7,168
29,215
30,138
1,952
7,480
21,618
82
32,716
W
35,226
10,200
2,572
1,349
11,447
6,761
2,399
3,488
7,853
70,895
0
L
Thor
23,487
1,095
2,338
1,848
19,950
13,994
980
9,517
10,433
0
46,411
W
12,554
4,177
8,115
8,538
19,368
26,152
542
6,873
12,289
21,339
0
W
Hachiman
Warbling90
Hachiman
22,508
15,605
1,056
1,165
18,803
10,857
5,012
7,406
11,275
0
37,092
W
King Arthur
albertovila400
King Arthur
21,165
2,933
3,238
9,295
23,851
19,165
693
9,302
14,451
369
44,039
L
Ares
23,565
477
3,339
5,415
30,623
26,372
0
12,517
18,106
37,305
0
L
Lancelot
vl DEMON Iv
Lancelot
11,652
673
518
491
21,608
12,756
710
7,595
14,013
0
19,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,658
Gold Earned
57,195
170
Minions Killed
166
0
Camps Cleared
0
1,399,943
Distance Traveled
1,458,130
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,720
651
23
1
0
325,781
1
L
Khepri
11,692
650
64
4
0
233,760
1
W
Vamana
12,754
709
15
1
0
281,137
0
W
Hera
13,050
725
77
4
0
316,825
0
L
Thor
11,997
667
46
3
0
287,997
1
W
Sylvanus
13,168
732
14
1
0
247,911
0
W
Hachiman
12,449
692
33
2
0
248,555
0
W
King Arthur
13,237
735
31
2
0
305,515
0
L
Ares
10,115
562
26
1
0
294,765
0
L
Lancelot
11,671
648
7
0
0
315,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role