Player Matchup

Arachne
Arachne
Javianus
Arachne
Level 139
God Stats
4W - 3L
1,613 SR
Queue Stats
50W - 48L
1,530 Elo+
Party 2
Cabrakan
Cabrakan
MADMAXMAN1123
Cabrakan
Level 118
God Stats
3W - 6L
1,418 SR
Queue Stats
43W - 48L
1,476 Elo+
Solo
Kukulkan
Kukulkan
NickMiester88
Kukulkan
Level 108
God Stats
15W - 7L
1,611 SR
Queue Stats
142W - 128L
1,488 Elo+
Party 1
Chernobog
Chernobog
Shupertrooper_99
Chernobog
Level 107
God Stats
39W - 34L
1,467 SR
Queue Stats
150W - 127L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
parcours-ardant0
Sun Wukong
Level 103
God Stats
6W - 4L
1,625 SR
Queue Stats
26W - 25L
1,460 Elo+
Party 2
Team Averages
Level 115
1,547 SR
1,483 Elo+

VS

Team Averages
Level 107
1,539 SR
1,491 Elo+
Awilix
Awilix
BeepBeeepBoooop
Awilix
Level 119
God Stats
32W - 17L
1,588 SR
Queue Stats
509W - 499L
1,506 Elo+
Solo
Neith
Neith
BlessMataRatas
Neith
Level 149
God Stats
5W - 10L
1,565 SR
Queue Stats
225W - 213L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
DotDaWzrd
Sun Wukong
Level 94
God Stats
6W - 5L
1,534 SR
Queue Stats
443W - 413L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
Nvp0402
Zhong Kui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 86L
1,464 Elo+
Solo
Freya
Freya
TDZM Knight
Freya
Level 66
God Stats
2W - 6L
1,510 SR
Queue Stats
187W - 194L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Javianus
Arachne
20
14 / 2 / 4
13,894
579
18,128
26,041
13,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
MADMAXMAN1123
Cabrakan
17
1 / 6 / 9
10,830
451
12,303
22,898
19,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
NickMiester88
Kukulkan
18
3 / 3 / 6
11,848
494
14,771
12,502
6,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
18
1 / 3 / 9
11,703
488
9,057
15,005
7,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
parcours-ardant0
Sun Wukong
20
4 / 1 / 7
13,102
546
15,304
20,650
17,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 1
10,005
417
10,300
21,657
11,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 4 / 6
10,949
456
12,737
18,032
9,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
DotDaWzrd
Sun Wukong
14
0 / 4 / 7
10,000
417
6,615
23,312
23,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Nvp0402
Zhong Kui
17
2 / 5 / 2
11,262
469
13,410
22,085
23,901
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 3 / 1
11,786
491
8,091
13,474
6,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
23
Kills
11
15
Deaths
23
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
2
4
6
1.25
L
Sun Wukong
DotDaWzrd
Sun Wukong
0
4
7
0.88
W
Arachne
Javianus
Arachne
14
2
4
8
W
Cabrakan
MADMAXMAN1123
Cabrakan
1
6
9
0.92
W
Kukulkan
NickMiester88
Kukulkan
3
3
6
2
L
Zhong Kui
Nvp0402
Zhong Kui
2
5
2
0.6
W
Chernobog
1
3
9
1.83
L
4
3
1
1.5
W
Sun Wukong
parcours-ardant0
Sun Wukong
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,563
Damage
51,153
97,096
Taken
98,560
64,164
Mitigated
74,987
33,084
Healing
38,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,300
3,244
0
3,715
21,657
11,813
1,054
4,109
17,548
0
77,439
L
12,737
5,770
0
7,497
18,032
9,667
1,322
7,041
10,991
0
96,856
L
Sun Wukong
DotDaWzrd
Sun Wukong
6,615
1,216
3,650
6,650
23,312
23,181
0
8,460
14,852
0
33,204
W
Arachne
Javianus
Arachne
18,128
13,359
0
15,232
26,041
13,548
2,121
4,701
21,236
0
113,980
W
Cabrakan
MADMAXMAN1123
Cabrakan
12,303
1,522
0
742
22,898
19,310
0
4,950
17,595
75,044
0
W
Kukulkan
NickMiester88
Kukulkan
14,771
899
0
750
12,502
6,561
910
3,732
8,740
98,293
0
L
Zhong Kui
Nvp0402
Zhong Kui
13,410
1,044
0
9,742
22,085
23,901
861
3,488
18,597
101,160
0
W
Chernobog
9,057
4,571
0
5,569
15,005
7,168
2,148
5,497
9,221
0
105,295
L
8,091
2,602
0
6,879
13,474
6,425
0
3,976
9,498
73,300
0
W
Sun Wukong
parcours-ardant0
Sun Wukong
15,304
2,156
0
10,791
20,650
17,577
1,113
6,095
14,429
0
106,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,377
Gold Earned
54,002
725
Minions Killed
652
0
Camps Cleared
0
2,171,593
Distance Traveled
2,064,236
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,005
417
131
5
0
463,988
2
L
Neith
10,949
456
160
7
0
379,787
10
L
Sun Wukong
10,000
417
28
1
0
415,837
6
W
Arachne
13,894
579
161
7
0
480,629
6
W
Cabrakan
10,830
451
103
4
0
365,809
5
W
Kukulkan
11,848
494
154
6
0
438,788
9
L
Zhong Kui
11,262
469
173
7
0
365,265
4
W
Chernobog
11,703
488
153
6
0
411,036
2
L
Freya
11,786
491
160
7
0
439,359
6
W
Sun Wukong
13,102
546
154
6
0
475,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role