Player Matchup

Agni
Agni
DoctorByCoitus
Agni
Level 63
God Stats
1W - 1L
1,178 SR
Queue Stats
28W - 18L
1,612 Elo+
Party 1
Atlas
Atlas
Mariolkd
Atlas
Level 88
God Stats
4W - 4L
1,579 SR
Queue Stats
167W - 115L
1,651 Elo+
Party 1
Tyr
Tyr
Quilloncereas
Tyr
Level 121
God Stats
1W - 1L
1,290 SR
Queue Stats
178W - 151L
1,638 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Slayhan
Ah Muzen Cab
Level 27
God Stats
5W - 2L
1,559 SR
Queue Stats
30W - 25L
1,539 Elo+
Party 1
Bakasura
Bakasura
TheMathPope
Bakasura
Level 65
God Stats
5W - 4L
1,503 SR
Queue Stats
122W - 114L
1,607 Elo+
Party 1
Team Averages
Level 73
1,422 SR
1,609 Elo+

VS

Team Averages
Level 103
1,643 SR
1,562 Elo+
Zhong Kui
Zhong Kui
Das-Strange43
Zhong Kui
Level 29
God Stats
0W - 1L
1,697 SR
Queue Stats
2W - 4L
1,501 Elo+
Party 2
Bakasura
Bakasura
GaMeR-_-9544
Bakasura
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,647 Elo+
Party 2
Baron Samedi
Baron Samedi
Robo_Gamer17
Baron Samedi
Level 157
God Stats
1W - 2L
1,829 SR
Queue Stats
144W - 145L
1,547 Elo+
Party 2
Horus
Horus
The_Triple_Nuke
Horus
Level 109
God Stats
16W - 14L
1,687 SR
Queue Stats
60W - 55L
1,628 Elo+
Party 2
King Arthur
King Arthur
cleanserofflames
King Arthur
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 62L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 14
12,619
789
20,054
10,052
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Mariolkd
Atlas
20
6 / 0 / 17
13,128
821
18,000
18,641
26,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 3 / 9
12,341
771
18,450
24,616
25,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ah Muzen Cab
Slayhan
Ah Muzen Cab
20
7 / 2 / 15
13,139
821
19,612
12,131
6,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
TheMathPope
Bakasura
20
6 / 2 / 16
12,208
763
12,635
18,447
12,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Das-Strange43
Zhong Kui
17
0 / 7 / 2
10,124
633
6,710
18,130
13,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
GaMeR-_-9544
Bakasura
17
4 / 8 / 3
10,688
668
14,913
21,236
13,206
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Robo_Gamer17
Baron Samedi
17
1 / 7 / 4
10,285
643
22,805
23,406
13,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 4 / 6
10,866
679
13,107
22,729
33,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
cleanserofflames
King Arthur
17
2 / 6 / 3
10,528
658
8,213
22,113
19,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
26
32
Kills
8
8
Deaths
32
71
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Das-Strange43
Zhong Kui
0
7
2
0.14
W
8
1
14
15
L
Bakasura
GaMeR-_-9544
Bakasura
4
8
3
0.69
W
Atlas
Mariolkd
Atlas
6
0
17
14.5
W
5
3
9
3.17
L
Baron Samedi
Robo_Gamer17
Baron Samedi
1
7
4
0.43
W
Ah Muzen Cab
Slayhan
Ah Muzen Cab
7
2
15
7.25
W
Bakasura
TheMathPope
Bakasura
6
2
16
7
L
1
4
6
1
L
King Arthur
cleanserofflames
King Arthur
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,751
Damage
65,748
83,887
Taken
107,614
75,196
Mitigated
93,029
14,595
Healing
24,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Das-Strange43
Zhong Kui
6,710
533
65
2,845
18,130
13,414
408
4,880
12,773
36,373
0
W
20,054
679
228
1,150
10,052
4,539
1,325
3,652
6,280
41,792
0
L
Bakasura
GaMeR-_-9544
Bakasura
14,913
12,106
0
1,400
21,236
13,206
0
6,622
14,362
0
27,602
W
Atlas
Mariolkd
Atlas
18,000
6,584
0
4,344
18,641
26,126
643
8,030
10,274
40,955
0
W
18,450
2,685
0
2,798
24,616
25,809
1,176
10,038
13,929
0
42,097
L
Baron Samedi
Robo_Gamer17
Baron Samedi
22,805
904
5,023
6,381
23,406
13,275
140
11,198
11,854
50,869
0
W
Ah Muzen Cab
Slayhan
Ah Muzen Cab
19,612
7,878
0
3,637
12,131
6,234
3,835
3,023
8,618
0
70,095
W
Bakasura
TheMathPope
Bakasura
12,635
6,661
0
2,438
18,447
12,488
465
5,589
11,953
0
30,978
L
13,107
4,315
2,408
5,667
22,729
33,437
0
7,215
14,071
0
25,607
L
King Arthur
cleanserofflames
King Arthur
8,213
245
148
1,049
22,113
19,697
0
7,897
13,432
1,751
25,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,435
Gold Earned
52,491
289
Minions Killed
254
0
Camps Cleared
0
1,831,576
Distance Traveled
1,452,417
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,124
633
65
4
0
257,904
2
W
Agni
12,619
789
45
3
0
357,814
0
L
Bakasura
10,688
668
48
3
0
318,658
1
W
Atlas
13,128
821
47
3
0
361,828
1
W
Tyr
12,341
771
62
4
0
371,321
3
L
Baron Samedi
10,285
643
65
4
0
270,095
1
W
Ah Muzen Cab
13,139
821
88
6
0
315,291
0
W
Bakasura
12,208
763
47
3
0
425,322
0
L
Horus
10,866
679
39
2
0
319,497
2
L
King Arthur
10,528
658
37
2
0
286,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role