Player Matchup

Poseidon
Poseidon
ODG64
Poseidon
Level 66
God Stats
36W - 38L
1,541 SR
Queue Stats
158W - 184L
1,399 Elo+
Party 2
Neith
Neith
idontplayneith
Neith
Level 88
God Stats
11W - 24L
1,434 SR
Queue Stats
35W - 61L
1,415 Elo+
Party 2
Nemesis
Nemesis
plejBrian
Nemesis
Level 40
God Stats
5W - 3L
1,604 SR
Queue Stats
106W - 58L
1,620 Elo+
Party 2
Team Averages
Level 65
1,526 SR
1,478 Elo+

VS

Team Averages
Level 91
1,504 SR
1,561 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
violatur
Neith
Level 8
God Stats
6W - 1L
1,641 SR
Queue Stats
6W - 3L
1,485 Elo+
Party 1
Sol
Sol
Ûmbra
Sol
Level 156
God Stats
3W - 2L
1,370 SR
Queue Stats
49W - 30L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ODG64
Poseidon
12
0 / 5 / 1
7,981
570
9,397
9,713
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 0
8,793
628
13,012
15,000
7,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nemesis
plejBrian
Nemesis
12
0 / 7 / 1
8,512
608
10,341
19,843
14,304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 0 / 14
11,289
806
10,197
15,547
20,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
violatur
Neith
15
5 / 1 / 10
10,454
747
11,396
10,022
4,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Ûmbra
Sol
16
9 / 1 / 6
11,087
792
18,534
16,095
6,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
17
17
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
14
10
L
Poseidon
ODG64
Poseidon
0
5
1
0.1
L
2
5
0
0.4
L
Nemesis
plejBrian
Nemesis
0
7
1
0.07
W
Neith
violatur
Neith
5
1
10
10
W
Sol
Ûmbra
Sol
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,750
Damage
40,127
44,556
Taken
41,664
25,854
Mitigated
31,936
9,961
Healing
22,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,197
1,682
1,487
7,522
15,547
20,875
126
4,680
10,867
34,639
0
L
Poseidon
ODG64
Poseidon
9,397
996
0
500
9,713
4,445
0
8,294
1,179
30,962
0
L
13,012
3,542
0
2,401
15,000
7,105
0
9,577
5,019
0
40,754
L
Nemesis
plejBrian
Nemesis
10,341
3,274
487
6,573
19,843
14,304
0
9,962
9,539
0
21,642
W
Neith
violatur
Neith
11,396
3,188
0
2,938
10,022
4,512
359
2,638
7,384
0
33,435
W
Sol
Ûmbra
Sol
18,534
7,615
0
10,490
16,095
6,549
2,202
2,526
13,569
60,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,286
Gold Earned
32,830
143
Minions Killed
181
3
Camps Cleared
9
749,218
Distance Traveled
748,175
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,289
806
38
3
3
237,918
1
L
Poseidon
7,981
570
40
3
1
245,681
1
L
Neith
8,793
628
66
5
0
224,965
1
L
Nemesis
8,512
608
37
3
2
278,572
0
W
Neith
10,454
747
63
5
2
267,202
0
W
Sol
11,087
792
80
6
4
243,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role