Player Matchup

Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
ENIGMATIC_MAYHEM
Apollo
Level 99
God Stats
104W - 85L
1,525 SR
Queue Stats
157W - 150L
1,473 Elo+
Party 2
Ratatoskr
Ratatoskr
GeffNeff56
Ratatoskr
Level 33
God Stats
34W - 21L
1,648 SR
Queue Stats
132W - 105L
1,586 Elo+
Party 2
Bacchus
Bacchus
HandsomDevil504
Bacchus
Level 106
God Stats
7W - 3L
1,293 SR
Queue Stats
271W - 273L
1,462 Elo+
Party 2
Ra
Ra
Nep_Nep_the_Lord
Ra
Level 126
God Stats
3W - 5L
1,202 SR
Queue Stats
228W - 219L
1,509 Elo+
Party 2
Team Averages
Level 98
1,434 SR
1,506 Elo+

VS

Team Averages
Level 44
1,515 SR
1,441 Elo+
Hera
Hera
BrenK2000
Hera
Level 66
God Stats
33W - 31L
1,638 SR
Queue Stats
496W - 454L
1,489 Elo+
Party 3
Bakasura
Bakasura
Futhu
Bakasura
Level 59
God Stats
4W - 5L
1,532 SR
Queue Stats
406W - 351L
1,498 Elo+
Party 3
Hachiman
Hachiman
NinjaMumboJumbo
Hachiman
Level 41
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 1
Baron Samedi
Baron Samedi
TheOG Negan
Baron Samedi
Level 29
God Stats
82W - 67L
1,595 SR
Queue Stats
411W - 370L
1,504 Elo+
Party 3
Gilgamesh
Gilgamesh
TooDamnFar
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
5 / 0 / 0
6,077
608
4,693
6,005
4,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 1
5,241
524
2,354
5,201
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
GeffNeff56
Ratatoskr
9
1 / 0 / 4
5,570
557
3,047
5,761
2,155
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 2
4,815
482
4,346
4,739
3,445
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 1
5,921
592
3,270
4,980
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 1 / 0
5,331
533
5,279
3,878
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Futhu
Bakasura
8
1 / 2 / 0
4,887
489
1,781
8,911
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
7
0 / 0 / 0
4,164
416
2,957
5,949
1,827
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
TheOG Negan
Baron Samedi
7
0 / 2 / 0
4,634
463
2,153
5,645
3,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
TooDamnFar
Gilgamesh
7
0 / 3 / 0
4,090
409
1,221
6,015
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
8
Kills
1
1
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
0
5
L
Hera
0
1
0
0
W
1
0
1
1.5
L
Bakasura
Futhu
Bakasura
1
2
0
0.5
W
Ratatoskr
GeffNeff56
Ratatoskr
1
0
4
3
W
0
0
2
1
W
1
1
1
1.5
L
Hachiman
0
0
0
0
L
Baron Samedi
TheOG Negan
Baron Samedi
0
2
0
0
L
Gilgamesh
TooDamnFar
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,710
Damage
13,391
26,686
Taken
30,398
13,617
Mitigated
12,855
10,202
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,693
2,506
0
765
6,005
4,159
0
898
4,942
0
34,586
L
Hera
5,279
1,176
0
1,319
3,878
1,353
504
1,510
2,368
45,708
0
W
2,354
1,085
0
2,131
5,201
1,754
0
1,541
3,660
0
41,538
L
Bakasura
Futhu
Bakasura
1,781
1,536
0
3,010
8,911
3,087
0
1,528
7,383
0
22,469
W
Ratatoskr
GeffNeff56
Ratatoskr
3,047
759
0
2,694
5,761
2,155
0
1,488
4,233
0
27,880
W
4,346
211
244
962
4,739
3,445
0
1,517
3,222
14,180
0
W
3,270
464
788
2,618
4,980
2,104
172
2,142
2,798
49,602
0
L
Hachiman
2,957
1,675
0
1,664
5,949
1,827
60
2,233
3,716
0
21,780
L
Baron Samedi
TheOG Negan
Baron Samedi
2,153
188
1,064
1,567
5,645
3,454
44
2,345
3,300
15,027
0
L
Gilgamesh
TooDamnFar
Gilgamesh
1,221
552
0
800
6,015
3,134
0
0
6,015
0
11,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,624
Gold Earned
23,106
322
Minions Killed
221
0
Camps Cleared
0
1,006,989
Distance Traveled
894,166
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,077
608
76
8
0
206,616
0
L
Hera
5,331
533
85
9
0
186,392
3
W
Apollo
5,241
524
67
7
0
172,757
3
L
Bakasura
4,887
489
60
6
0
213,730
2
W
Ratatoskr
5,570
557
64
6
0
231,751
6
W
Bacchus
4,815
482
24
2
0
196,010
3
W
Ra
5,921
592
91
9
0
199,855
4
L
Hachiman
4,164
416
41
4
0
156,611
0
L
Baron Samedi
4,634
463
15
2
0
149,921
0
L
Gilgamesh
4,090
409
20
2
0
187,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role