Player Matchup

Athena
Athena
 
Athena
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BboySilvio
Arachne
Level 160
God Stats
32W - 29L
1,555 SR
Queue Stats
116W - 129L
1,438 Elo+
Party 3
Hades
Hades
HeavensAngels
Hades
Level 158
God Stats
27W - 23L
1,594 SR
Queue Stats
460W - 487L
1,455 Elo+
Solo
Discordia
Discordia
VikingNegro
Discordia
Level 156
God Stats
8W - 2L
1,768 SR
Queue Stats
137W - 136L
1,418 Elo+
Party 3
Hou Yi
Hou Yi
zMATHEUS22z
Hou Yi
Level 106
God Stats
1W - 0L
1,253 SR
Queue Stats
50W - 52L
1,427 Elo+
Party 1
Team Averages
Level 137
1,534 SR
1,448 Elo+

VS

Team Averages
Level 107
1,504 SR
1,371 Elo+
Da Ji
Da Ji
CAMILORD1
Da Ji
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
552W - 626L
1,417 Elo+
Solo
Skadi
Skadi
Matiasalam
Skadi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,247 Elo+
Party 2
Chaac
Chaac
Raidenxtreme273
Chaac
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,247 Elo+
Party 2
Merlin
Merlin
RePiiio0La
Merlin
Level 141
God Stats
2W - 3L
1,469 SR
Queue Stats
26W - 28L
1,474 Elo+
Solo
Bacchus
Bacchus
chaca_h
Bacchus
Level 112
God Stats
88W - 91L
1,552 SR
Queue Stats
189W - 183L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 0 / 6
5,881
588
2,215
8,827
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
BboySilvio
Arachne
10
3 / 0 / 2
6,230
623
4,413
5,455
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 1
6,565
657
3,010
5,026
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
VikingNegro
Discordia
10
3 / 0 / 0
6,559
656
2,815
3,285
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
10
4 / 0 / 2
5,752
575
5,180
5,597
1,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CAMILORD1
Da Ji
8
0 / 2 / 0
4,644
464
1,222
7,195
2,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
7
0 / 2 / 0
4,303
430
4,322
5,080
1,254
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 2 / 0
4,804
480
2,113
6,580
3,063
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
RePiiio0La
Merlin
9
0 / 1 / 0
5,125
513
1,759
3,696
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
chaca_h
Bacchus
8
0 / 4 / 0
4,497
450
4,900
7,110
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
11
Kills
0
0
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
6
3
W
Arachne
BboySilvio
Arachne
3
0
2
4
L
Da Ji
CAMILORD1
Da Ji
0
2
0
0
W
1
0
1
1.5
L
Skadi
0
2
0
0
L
0
2
0
0
L
Merlin
RePiiio0La
Merlin
0
1
0
0
W
Discordia
VikingNegro
Discordia
3
0
0
3
L
Bacchus
chaca_h
Bacchus
0
4
0
0
W
Hou Yi
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,633
Damage
14,316
28,190
Taken
29,661
12,457
Mitigated
11,938
11,221
Healing
6,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,215
834
0
2,818
8,827
5,038
342
2,398
6,113
15,897
0
W
Arachne
BboySilvio
Arachne
4,413
3,502
0
2,031
5,455
2,317
828
682
4,739
0
40,386
L
Da Ji
CAMILORD1
Da Ji
1,222
304
0
500
7,195
2,674
0
646
6,549
0
25,200
W
3,010
411
0
4,054
5,026
2,188
0
0
5,026
44,364
0
L
Skadi
4,322
1,550
166
1,291
5,080
1,254
0
653
4,427
0
16,445
L
2,113
824
0
2,104
6,580
3,063
0
3,159
3,421
0
29,633
L
Merlin
RePiiio0La
Merlin
1,759
134
0
946
3,696
1,435
0
2,044
1,652
37,167
0
W
Discordia
VikingNegro
Discordia
2,815
137
0
1,187
3,285
1,185
0
1,117
2,168
42,836
0
L
Bacchus
chaca_h
Bacchus
4,900
732
225
1,047
7,110
3,512
0
1,538
5,572
22,761
0
W
Hou Yi
5,180
2,219
0
1,131
5,597
1,729
1,188
1,794
3,485
0
34,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,987
Gold Earned
23,373
342
Minions Killed
248
0
Camps Cleared
0
941,555
Distance Traveled
885,511
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,881
588
31
3
0
194,984
0
W
Arachne
6,230
623
73
7
0
191,809
2
L
Da Ji
4,644
464
46
5
0
174,616
2
W
Hades
6,565
657
104
10
0
197,917
1
L
Skadi
4,303
430
30
3
0
172,937
4
L
Chaac
4,804
480
55
6
0
178,570
1
L
Merlin
5,125
513
76
8
0
170,736
2
W
Discordia
6,559
656
78
8
0
187,762
1
L
Bacchus
4,497
450
41
4
0
188,652
2
W
Hou Yi
5,752
575
56
6
0
169,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role