Player Matchup

Medusa
Medusa
Frogulu
Medusa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 55L
1,504 Elo+
Solo
Kukulkan
Kukulkan
TonyPB20Yeah
Kukulkan
Level 88
God Stats
57W - 47L
1,763 SR
Queue Stats
167W - 169L
1,433 Elo+
Solo
Anubis
Anubis
ULuv2_Hat3m3
Anubis
Level 104
God Stats
2W - 1L
1,438 SR
Queue Stats
67W - 89L
1,371 Elo+
Solo
Cthulhu
Cthulhu
dichitraa
Cthulhu
Level 63
God Stats
32W - 31L
1,516 SR
Queue Stats
249W - 283L
1,548 Elo+
Solo
Ratatoskr
Ratatoskr
gofetch13
Ratatoskr
Level 103
God Stats
8W - 11L
1,360 SR
Queue Stats
373W - 481L
1,373 Elo+
Solo
Team Averages
Level 76
1,515 SR
1,446 Elo+

VS

Team Averages
Level 47
1,507 SR
1,409 Elo+
Cthulhu
Cthulhu
CallMeSnowyyTony
Cthulhu
Level 7
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 1L
1,631 Elo+
Solo
Baron Samedi
Baron Samedi
CorpseHarvest
Baron Samedi
Level 99
God Stats
6W - 1L
1,211 SR
Queue Stats
76W - 82L
1,300 Elo+
Solo
Heimdallr
Heimdallr
LordyHam
Heimdallr
Level 66
God Stats
17W - 15L
1,465 SR
Queue Stats
213W - 243L
1,391 Elo+
Solo
Neith
Neith
hammbone198385
Neith
Level 31
God Stats
2W - 1L
1,594 SR
Queue Stats
4W - 10L
1,326 Elo+
Solo
Gilgamesh
Gilgamesh
wigmist
Gilgamesh
Level 33
God Stats
18W - 16L
1,581 SR
Queue Stats
110W - 146L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Frogulu
Medusa
20
13 / 4 / 12
14,333
843
27,207
25,427
12,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Kukulkan
TonyPB20Yeah
Kukulkan
20
8 / 1 / 17
14,031
825
21,123
10,598
5,660
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
20
5 / 7 / 11
13,107
771
17,373
19,887
12,157
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
dichitraa
Cthulhu
20
2 / 1 / 19
12,518
736
11,975
20,067
26,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
gofetch13
Ratatoskr
20
8 / 0 / 16
13,579
799
15,437
20,452
10,262
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 3
10,827
637
8,496
25,949
27,650
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
CorpseHarvest
Baron Samedi
18
4 / 8 / 3
11,047
650
22,857
22,571
11,857
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
LordyHam
Heimdallr
20
7 / 7 / 2
12,573
740
18,024
22,856
10,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 5 / 5
10,497
617
7,599
15,349
6,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
wigmist
Gilgamesh
17
1 / 8 / 6
11,043
650
14,794
26,014
17,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
32
36
Kills
13
13
Deaths
36
75
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Baron Samedi
CorpseHarvest
Baron Samedi
4
8
3
0.69
W
Medusa
Frogulu
Medusa
13
4
12
4.75
L
Heimdallr
LordyHam
Heimdallr
7
7
2
1.14
W
Kukulkan
TonyPB20Yeah
Kukulkan
8
1
17
16.5
W
Anubis
5
7
11
1.5
W
Cthulhu
dichitraa
Cthulhu
2
1
19
11.5
W
Ratatoskr
gofetch13
Ratatoskr
8
0
16
16
L
0
5
5
0.5
L
Gilgamesh
wigmist
Gilgamesh
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,115
Damage
71,770
96,431
Taken
112,739
67,533
Mitigated
74,460
34,464
Healing
16,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,496
804
227
1,520
25,949
27,650
25
9,225
16,204
29,407
0
L
Baron Samedi
CorpseHarvest
Baron Samedi
22,857
422
1,886
5,294
22,571
11,857
126
10,498
11,671
41,901
0
W
Medusa
Frogulu
Medusa
27,207
15,409
0
6,320
25,427
12,944
6,230
5,768
19,558
0
78,843
L
Heimdallr
LordyHam
Heimdallr
18,024
4,339
0
2,320
22,856
10,154
408
10,858
11,516
0
56,405
W
Kukulkan
TonyPB20Yeah
Kukulkan
21,123
1,664
0
2,538
10,598
5,660
1,236
4,433
6,027
58,588
0
W
Anubis
17,373
926
538
8,138
19,887
12,157
496
4,961
14,880
53,976
0
W
Cthulhu
dichitraa
Cthulhu
11,975
620
1,596
6,492
20,067
26,510
128
7,228
12,768
38,323
0
W
Ratatoskr
gofetch13
Ratatoskr
15,437
3,654
71
8,771
20,452
10,262
366
8,575
11,833
0
43,120
L
7,599
3,561
0
879
15,349
6,999
1,203
5,399
9,656
0
28,282
L
Gilgamesh
wigmist
Gilgamesh
14,794
4,479
648
4,177
26,014
17,800
44
12,683
12,735
0
34,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,568
Gold Earned
55,987
326
Minions Killed
269
0
Camps Cleared
0
1,830,197
Distance Traveled
1,468,833
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,827
637
43
3
0
290,551
5
L
Baron Samedi
11,047
650
50
3
0
268,979
1
W
Medusa
14,333
843
91
5
0
436,366
1
L
Heimdallr
12,573
740
68
4
0
303,580
0
W
Kukulkan
14,031
825
81
5
0
345,892
0
W
Anubis
13,107
771
72
4
0
267,417
3
W
Cthulhu
12,518
736
48
3
0
372,896
2
W
Ratatoskr
13,579
799
34
2
0
407,626
1
L
Neith
10,497
617
52
3
0
287,051
0
L
Gilgamesh
11,043
650
56
3
0
318,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role