Player Matchup

Horus
Horus
CaptainSquirrel2
Horus
Level 15
God Stats
1W - 2L
1,729 SR
Queue Stats
1W - 4L
1,489 Elo+
Party 4
Gilgamesh
Gilgamesh
Cobyashi
Gilgamesh
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 119L
1,433 Elo+
Party 1
Poseidon
Poseidon
LutherHArkon25
Poseidon
Level 22
God Stats
0W - 2L
1,233 SR
Queue Stats
1W - 4L
1,489 Elo+
Party 4
He Bo
He Bo
cobesward
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,343 Elo+
Party 1
Anhur
Anhur
jubjub1123
Anhur
Level 45
God Stats
1W - 3L
1,681 SR
Queue Stats
157W - 171L
1,478 Elo+
Party 4
Team Averages
Level 49
1,529 SR
1,447 Elo+

VS

Team Averages
Level 83
1,527 SR
1,602 Elo+
Cupid
Cupid
 
Cupid
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
BigB 0202
Fafnir
Level 15
God Stats
2W - 0L
1,771 SR
Queue Stats
29W - 6L
1,769 Elo+
Party 2
Osiris
Osiris
CnC Detailer
Osiris
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
116W - 111L
1,500 Elo+
Party 3
Ra
Ra
ManRay26
Ra
Level 160
God Stats
3W - 3L
1,505 SR
Queue Stats
102W - 84L
1,500 Elo+
Party 3
Nemesis
Nemesis
loed7052
Nemesis
Level 142
God Stats
4W - 4L
1,357 SR
Queue Stats
259W - 148L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,358
368
9,032
16,487
17,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Cobyashi
Gilgamesh
10
2 / 4 / 0
7,907
395
6,266
11,479
6,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
17
2 / 4 / 1
10,079
504
9,264
16,256
6,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
cobesward
He Bo
16
2 / 4 / 1
9,429
471
8,486
12,768
4,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
15
1 / 3 / 2
9,306
465
8,809
16,292
7,192
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
4 / 3 / 4
11,508
575
9,419
14,572
4,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
BigB 0202
Fafnir
16
1 / 2 / 8
11,385
569
3,550
14,973
17,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
18
3 / 3 / 10
11,883
594
14,928
20,345
21,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 1 / 5
11,199
560
8,982
12,501
6,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
loed7052
Nemesis
19
5 / 0 / 5
12,251
613
13,360
20,567
11,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
9
Kills
18
18
Deaths
9
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
3
4
2
W
Fafnir
BigB 0202
Fafnir
1
2
8
2.5
L
2
3
3
1.17
W
Osiris
3
3
10
2.67
L
Gilgamesh
Cobyashi
Gilgamesh
2
4
0
0.5
L
Poseidon
2
4
1
0.63
W
5
1
5
7.5
L
He Bo
cobesward
He Bo
2
4
1
0.63
L
Anhur
1
3
2
0.67
W
Nemesis
loed7052
Nemesis
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,857
Damage
50,239
73,282
Taken
82,958
42,753
Mitigated
61,687
17,901
Healing
33,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,419
5,516
80
4,790
14,572
4,999
6,926
2,532
11,851
0
82,703
W
Fafnir
BigB 0202
Fafnir
3,550
615
1,278
5,134
14,973
17,843
724
4,220
10,445
25,146
0
L
9,032
3,401
1,182
3,803
16,487
17,765
0
3,820
12,667
0
24,519
W
Osiris
14,928
5,222
0
8,151
20,345
21,368
1,436
4,244
15,765
0
91,342
L
Gilgamesh
Cobyashi
Gilgamesh
6,266
2,770
0
2,587
11,479
6,513
0
820
10,659
0
41,616
L
Poseidon
9,264
1,833
0
5,478
16,256
6,349
0
2,173
14,083
91,546
0
W
8,982
865
3,744
6,006
12,501
6,322
1,529
4,914
7,308
89,988
0
L
He Bo
cobesward
He Bo
8,486
73
0
2,320
12,768
4,934
0
2,942
9,826
73,953
0
L
Anhur
8,809
6,295
0
2,531
16,292
7,192
632
2,777
13,515
0
78,993
W
Nemesis
loed7052
Nemesis
13,360
5,687
0
4,418
20,567
11,155
2,377
6,467
13,890
0
137,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,079
Gold Earned
58,226
505
Minions Killed
615
0
Camps Cleared
0
1,760,666
Distance Traveled
2,125,631
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,508
575
132
7
0
376,960
5
W
Fafnir
11,385
569
26
1
0
396,316
2
L
Horus
7,358
368
21
1
0
394,233
6
W
Osiris
11,883
594
122
6
0
397,749
4
L
Gilgamesh
7,907
395
69
3
0
206,363
1
L
Poseidon
10,079
504
142
7
0
436,996
8
W
Ra
11,199
560
150
8
0
421,509
6
L
He Bo
9,429
471
132
7
0
377,835
5
L
Anhur
9,306
465
141
7
0
345,239
2
W
Nemesis
12,251
613
185
9
0
533,097
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role