Player Matchup

Danzaburou
Danzaburou
AwkwardJoey
Danzaburou
Level 116
God Stats
17W - 11L
1,594 SR
Queue Stats
148W - 180L
1,435 Elo+
Party 2
Neith
Neith
KarmaLK7
Neith
Level 41
God Stats
20W - 22L
1,379 SR
Queue Stats
154W - 221L
1,295 Elo+
Solo
Atlas
Atlas
davidcolon_
Atlas
Level 127
God Stats
2W - 5L
1,485 SR
Queue Stats
55W - 63L
1,447 Elo+
Party 2
Team Averages
Level 95
1,486 SR
1,392 Elo+

VS

Team Averages
Level 97
1,500 SR
1,342 Elo+
Baron Samedi
Baron Samedi
Hunjacwrrior
Baron Samedi
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 84L
1,255 Elo+
Solo
Vamana
Vamana
Tyler_The_King87
Vamana
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,378 Elo+
Party 1
Bastet
Bastet
scrub_recker
Bastet
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 83L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AwkwardJoey
Danzaburou
18
3 / 5 / 5
12,443
655
14,213
15,879
7,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
KarmaLK7
Neith
17
5 / 7 / 3
13,395
705
11,265
20,150
8,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 3 / 4
13,300
700
16,130
21,667
26,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hunjacwrrior
Baron Samedi
18
4 / 3 / 7
13,057
687
8,699
13,678
7,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 5 / 6
13,942
734
15,994
27,221
28,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
19
3 / 4 / 11
13,293
700
22,381
20,910
9,480
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
12
Kills
14
15
Deaths
12
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AwkwardJoey
Danzaburou
3
5
5
1.1
W
Baron Samedi
Hunjacwrrior
Baron Samedi
4
3
7
2.5
L
Neith
KarmaLK7
Neith
5
7
3
0.93
W
7
5
6
2
L
4
3
4
2
W
Bastet
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,608
Damage
47,074
57,696
Taken
61,809
42,733
Mitigated
45,480
5,343
Healing
23,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AwkwardJoey
Danzaburou
14,213
4,376
0
1,904
15,879
7,104
1,638
3,117
12,448
0
55,310
W
Baron Samedi
Hunjacwrrior
Baron Samedi
8,699
254
1,718
5,410
13,678
7,746
941
5,947
7,731
51,625
0
L
Neith
KarmaLK7
Neith
11,265
6,255
0
2,259
20,150
8,950
1,089
2,672
17,209
0
47,045
W
15,994
7,306
0
9,325
27,221
28,254
768
6,248
20,973
545
41,439
L
16,130
5,370
0
1,180
21,667
26,679
423
3,562
17,748
40,727
0
W
Bastet
22,381
5,625
0
6,637
20,910
9,480
1,148
5,095
15,815
0
62,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,138
Gold Earned
40,292
204
Minions Killed
190
10
Camps Cleared
6
937,268
Distance Traveled
944,336
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,443
655
78
4
5
328,627
3
W
Baron Samedi
13,057
687
76
4
4
295,825
1
L
Neith
13,395
705
82
4
2
293,794
3
W
Vamana
13,942
734
36
2
0
299,821
0
L
Atlas
13,300
700
44
2
3
314,847
0
W
Bastet
13,293
700
78
4
2
348,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role