Player Matchup

Medusa
Medusa
Masters
BootaySmasher
Medusa
Masters
Level 55
God Stats
26W - 12L
1,973 SR
Queue Stats
103W - 100L
2,807 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Grandmaster
Xerxyys
Morgan Le Fay
Grandmaster
Level 155
God Stats
2W - 0L
1,718 SR
Queue Stats
66W - 35L
3,028 MMR
Party 1
Shiva
Shiva
Masters
squídmσnkєч
Shiva
Masters
Level 87
God Stats
25W - 21L
1,665 SR
Queue Stats
170W - 161L
2,634 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 99
1,785 SR
2,823 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 148
1,797 SR
2,401 MMR
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Masters
Dévv
Vulcan
Masters
Level 159
God Stats
32W - 7L
1,891 SR
Queue Stats
591W - 173L
3,007 MMR
Party 2
Kuzenbo
Kuzenbo
Masters
Opal392
Kuzenbo
Masters
Level 126
God Stats
36W - 9L
2,000 SR
Queue Stats
72W - 29L
2,696 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
8,204
684
14,356
10,836
5,702
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Xerxyys
Morgan Le Fay
14
3 / 0 / 2
8,579
715
12,470
7,489
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 0 / 5
8,274
690
7,290
15,846
15,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Ah Muzen CabSobekThothBaba YagaFenrir

VS

Bans
AresGuan YuBaron SamediOdinPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 2 / 0
6,640
553
6,726
14,903
10,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Dévv
Vulcan
12
0 / 0 / 0
7,269
606
13,019
8,238
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Opal392
Kuzenbo
10
0 / 3 / 0
6,705
559
4,235
13,969
13,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
2
0
3
3.5
L
Vulcan
Dévv
Vulcan
0
0
0
0
L
Kuzenbo
Opal392
Kuzenbo
0
3
0
0
W
Morgan Le Fay
Xerxyys
Morgan Le Fay
3
0
2
4
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,116
Damage
23,980
34,171
Taken
37,110
25,285
Mitigated
27,181
16,577
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,726
1,750
0
333
14,903
10,171
0
5,022
9,881
0
19,104
W
14,356
6,994
0
5,916
10,836
5,702
1,998
6,313
4,403
0
52,493
L
Vulcan
Dévv
Vulcan
13,019
4,668
0
2,722
8,238
3,390
0
1,968
6,270
43,958
0
L
Kuzenbo
Opal392
Kuzenbo
4,235
1,525
338
852
13,969
13,620
0
5,804
8,165
11,060
0
W
Morgan Le Fay
Xerxyys
Morgan Le Fay
12,470
1,376
0
1,818
7,489
3,664
1,094
3,491
3,998
48,640
0
W
7,290
836
2,514
6,329
15,846
15,919
195
7,685
8,161
0
17,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,057
Gold Earned
20,614
178
Minions Killed
112
9
Camps Cleared
3
719,907
Distance Traveled
752,406
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,640
553
17
1
1
242,343
6
W
Medusa
8,204
684
73
6
3
238,717
4
L
Vulcan
7,269
606
80
7
2
275,211
4
L
Kuzenbo
6,705
559
15
1
0
234,852
0
W
Morgan Le Fay
8,579
715
77
6
4
242,262
4
W
Shiva
8,274
690
28
2
2
238,928
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role