Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Get Skeied On
Raijin
Level 120
God Stats
0W - 2L
1,303 SR
Queue Stats
48W - 55L
1,450 Elo+
Party 1
Discordia
Discordia
Hackpiece
Discordia
Level 48
God Stats
3W - 3L
1,235 SR
Queue Stats
167W - 147L
1,478 Elo+
Party 1
Chaac
Chaac
Juney93
Chaac
Level 118
God Stats
3W - 1L
1,639 SR
Queue Stats
136W - 129L
1,475 Elo+
Party 1
Ra
Ra
MasterAJ30
Ra
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 39L
1,343 Elo+
Party 1
Team Averages
Level 96
1,436 SR
1,449 Elo+

VS

Team Averages
Level 98
1,756 SR
1,464 Elo+
Amaterasu
Amaterasu
AgentRWBY
Amaterasu
Level 127
God Stats
3W - 3L
1,639 SR
Queue Stats
261W - 238L
1,477 Elo+
Party 2
Sobek
Sobek
JoeBidump
Sobek
Level 88
God Stats
2W - 1L
1,423 SR
Queue Stats
198W - 222L
1,461 Elo+
Party 2
Odin
Odin
Ozm1s
Odin
Level 87
God Stats
9W - 1L
2,107 SR
Queue Stats
237W - 257L
1,404 Elo+
Party 3
Horus
Horus
We Should Joust
Horus
Level 121
God Stats
9W - 5L
1,826 SR
Queue Stats
201W - 188L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
wikileaks0707
Danzaburou
Level 69
God Stats
5W - 4L
1,787 SR
Queue Stats
123W - 124L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
5 / 5 / 9
11,093
693
21,580
16,993
9,413
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 8 / 10
9,865
617
8,828
17,676
8,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Hackpiece
Discordia
19
5 / 5 / 7
11,534
721
12,457
12,655
5,987
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Juney93
Chaac
20
4 / 4 / 12
11,304
707
23,786
26,014
37,878
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 5 / 10
10,408
651
11,864
16,811
8,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AgentRWBY
Amaterasu
18
5 / 4 / 11
11,698
731
16,490
26,279
25,138
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
JoeBidump
Sobek
17
2 / 3 / 13
10,957
685
11,475
29,196
28,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
Ozm1s
Odin
20
5 / 4 / 13
12,231
764
14,847
19,240
21,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
3 / 2 / 17
12,255
766
10,416
20,278
22,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
wikileaks0707
Danzaburou
20
12 / 5 / 11
13,520
845
28,164
21,424
12,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
92
18
Kills
27
27
Deaths
18
48
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
5
9
1.9
W
Amaterasu
AgentRWBY
Amaterasu
5
4
11
2.63
L
1
8
10
0.75
L
Discordia
Hackpiece
Discordia
5
5
7
1.7
W
Sobek
JoeBidump
Sobek
2
3
13
2.83
L
Chaac
Juney93
Chaac
4
4
12
2.5
L
3
5
10
1.6
W
Odin
Ozm1s
Odin
5
4
13
2.88
W
3
2
17
5.75
W
Danzaburou
wikileaks0707
Danzaburou
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,515
Damage
81,392
90,149
Taken
116,417
70,292
Mitigated
110,441
38,593
Healing
60,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
21,580
5,563
2,451
4,009
16,993
9,413
309
2,267
14,726
0
36,318
W
Amaterasu
AgentRWBY
Amaterasu
16,490
4,646
1,381
9,714
26,279
25,138
1,017
7,496
18,783
0
33,569
L
8,828
1,834
875
2,350
17,676
8,274
0
2,660
15,016
12,422
0
L
Discordia
Hackpiece
Discordia
12,457
1,528
430
715
12,655
5,987
367
1,275
11,380
26,428
0
W
Sobek
JoeBidump
Sobek
11,475
662
928
11,741
29,196
28,240
1,015
8,104
21,092
19,669
0
L
Chaac
Juney93
Chaac
23,786
3,646
1,311
7,720
26,014
37,878
90
3,334
22,680
0
47,453
L
11,864
615
11,361
7,371
16,811
8,740
178
2,045
14,766
20,933
0
W
Odin
Ozm1s
Odin
14,847
1,794
2,157
2,443
19,240
21,351
1,389
6,875
12,365
106
30,943
W
10,416
3,694
14,116
11,020
20,278
22,879
1,279
5,263
15,015
0
18,264
W
Danzaburou
wikileaks0707
Danzaburou
28,164
10,865
1,538
5,477
21,424
12,833
1,923
5,411
16,013
0
65,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,204
Gold Earned
60,661
140
Minions Killed
143
0
Camps Cleared
0
1,353,504
Distance Traveled
1,565,234
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,093
693
29
2
0
282,467
0
W
Amaterasu
11,698
731
28
2
0
335,416
0
L
Raijin
9,865
617
12
1
0
229,180
2
L
Discordia
11,534
721
30
2
0
245,509
0
W
Sobek
10,957
685
14
1
0
291,902
0
L
Chaac
11,304
707
38
2
0
308,266
0
L
Ra
10,408
651
31
2
0
288,082
0
W
Odin
12,231
764
35
2
0
335,245
5
W
Horus
12,255
766
16
1
0
321,552
1
W
Danzaburou
13,520
845
50
3
0
281,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role