Player Matchup

Hachiman
Hachiman
HFM-Swifter
Hachiman
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 67L
1,384 Elo+
Solo
Fenrir
Fenrir
LompeGarcia
Fenrir
Level 81
God Stats
4W - 2L
1,642 SR
Queue Stats
211W - 337L
1,321 Elo+
Solo
Sobek
Sobek
tanman116
Sobek
Level 80
God Stats
1W - 0L
1,225 SR
Queue Stats
5W - 8L
1,234 Elo+
Solo
Team Averages
Level 76
1,455 SR
1,313 Elo+

VS

Team Averages
Level 44
1,247 SR
982 Elo+
Anhur
Anhur
Chewbakarl97
Anhur
Level 18
God Stats
6W - 21L
1,174 SR
Queue Stats
11W - 59L
989 Elo+
Party 1
Aphrodite
Aphrodite
GenNobodyz
Aphrodite
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 75L
1,039 Elo+
Party 1
Horus
Horus
RadMatt420
Horus
Level 38
God Stats
0W - 7L
1,066 SR
Queue Stats
6W - 59L
918 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HFM-Swifter
Hachiman
19
4 / 0 / 4
13,049
687
27,542
11,370
5,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
16
1 / 1 / 4
11,373
599
12,790
16,213
7,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
tanman116
Sobek
19
3 / 0 / 5
13,852
729
12,475
23,274
36,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
9,924
522
9,191
19,059
8,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
GenNobodyz
Aphrodite
15
0 / 2 / 1
10,216
538
9,932
18,055
15,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
15
1 / 4 / 0
10,411
548
13,016
23,741
24,434
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
8
Kills
1
1
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Aphrodite
GenNobodyz
Aphrodite
0
2
1
0.25
W
Hachiman
HFM-Swifter
Hachiman
4
0
4
6
W
Fenrir
1
1
4
3
L
Horus
1
4
0
0.25
W
Sobek
tanman116
Sobek
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,807
Damage
32,139
50,857
Taken
60,855
49,596
Mitigated
48,838
21,737
Healing
30,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,191
5,649
0
4,943
19,059
8,646
0
2,379
16,680
0
28,162
L
Aphrodite
GenNobodyz
Aphrodite
9,932
2,857
5,370
8,889
18,055
15,758
0
2,997
15,058
29,978
0
W
Hachiman
HFM-Swifter
Hachiman
27,542
15,263
0
9,219
11,370
5,806
1,176
2,522
8,848
0
92,876
W
Fenrir
12,790
2,060
606
4,128
16,213
7,778
335
3,687
12,526
0
49,645
L
Horus
13,016
7,132
2,772
8,313
23,741
24,434
0
7,334
16,407
0
41,208
W
Sobek
tanman116
Sobek
12,475
1,347
0
7,784
23,274
36,012
852
5,587
17,687
37,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,274
Gold Earned
30,551
223
Minions Killed
157
15
Camps Cleared
2
1,107,761
Distance Traveled
1,028,244
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,924
522
49
3
1
312,457
1
L
Aphrodite
10,216
538
55
3
1
338,680
0
W
Hachiman
13,049
687
116
6
5
338,522
3
W
Fenrir
11,373
599
59
3
10
385,269
6
L
Horus
10,411
548
53
3
0
377,107
2
W
Sobek
13,852
729
48
3
0
383,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role