Player Matchup

Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HanzoTheNinja_
Ymir
Level 160
God Stats
8W - 4L
1,377 SR
Queue Stats
513W - 506L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
ItsMightyy
Sun Wukong
Level 75
God Stats
3W - 1L
1,167 SR
Queue Stats
180W - 173L
1,510 Elo+
Party 2
Skadi
Skadi
Lilnewb66
Skadi
Level 82
God Stats
3W - 2L
1,723 SR
Queue Stats
274W - 239L
1,597 Elo+
Party 2
Hel
Hel
M0riento
Hel
Level 107
God Stats
3W - 3L
1,447 SR
Queue Stats
123W - 114L
1,481 Elo+
Solo
Team Averages
Level 116
1,443 SR
1,517 Elo+

VS

Team Averages
Level 114
1,627 SR
1,448 Elo+
Vulcan
Vulcan
GooseIsLoose540
Vulcan
Level 103
God Stats
0W - 1L
1,729 SR
Queue Stats
38W - 41L
1,535 Elo+
Solo
Da Ji
Da Ji
Motorhead1864
Da Ji
Level 128
God Stats
5W - 4L
1,601 SR
Queue Stats
360W - 401L
1,485 Elo+
Party 1
Aphrodite
Aphrodite
Raponshi
Aphrodite
Level 143
God Stats
9W - 8L
1,548 SR
Queue Stats
392W - 446L
1,482 Elo+
Party 1
Anubis
Anubis
TLee71405
Anubis
Level 108
God Stats
3W - 1L
1,756 SR
Queue Stats
38W - 40L
1,523 Elo+
Solo
Bakasura
Bakasura
lokomaniako
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 76L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
11 / 4 / 14
13,214
777
19,816
20,659
10,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 6 / 21
12,982
764
11,599
31,146
46,146
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
ItsMightyy
Sun Wukong
19
5 / 4 / 18
12,606
742
17,225
27,583
21,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Lilnewb66
Skadi
20
5 / 2 / 21
12,946
762
16,390
14,019
7,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 4 / 21
13,636
802
19,124
26,586
16,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 10
11,970
704
35,329
13,631
7,726
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 8 / 10
10,878
640
16,058
21,108
11,820
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Raponshi
Aphrodite
17
2 / 6 / 10
10,891
641
8,112
22,123
20,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
TLee71405
Anubis
20
9 / 7 / 6
13,434
790
20,095
19,401
12,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
lokomaniako
Bakasura
15
2 / 10 / 7
10,292
605
9,363
19,082
11,969
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
62
35
Kills
19
20
Deaths
35
95
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
4
14
4.5
L
3
4
10
2
W
4
6
21
2.42
W
Sun Wukong
ItsMightyy
Sun Wukong
5
4
18
3.5
W
Skadi
Lilnewb66
Skadi
5
2
21
7.75
W
10
4
21
5.13
L
3
8
10
1
L
Aphrodite
Raponshi
Aphrodite
2
6
10
1.17
L
Anubis
TLee71405
Anubis
9
7
6
1.71
L
Bakasura
lokomaniako
Bakasura
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,154
Damage
88,957
119,993
Taken
95,345
101,070
Mitigated
65,013
62,215
Healing
29,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
19,816
9,347
2,240
5,869
20,659
10,208
2,335
11,707
8,952
0
46,456
L
35,329
8,467
541
1,607
13,631
7,726
870
2,574
11,057
64,925
0
W
11,599
1,435
4,499
3,083
31,146
46,146
407
14,824
15,968
23,082
0
W
Sun Wukong
ItsMightyy
Sun Wukong
17,225
3,488
1,612
7,429
27,583
21,232
1,570
13,228
14,010
0
39,591
W
Skadi
Lilnewb66
Skadi
16,390
7,276
1,751
2,515
14,019
7,302
5,519
9,586
4,219
0
55,190
W
19,124
1,585
18,199
15,018
26,586
16,182
293
14,191
12,230
29,899
0
L
16,058
2,721
1,908
1,801
21,108
11,820
204
6,927
14,181
0
22,068
L
Aphrodite
Raponshi
Aphrodite
8,112
1,160
6,850
8,579
22,123
20,538
35
6,626
15,497
19,545
0
L
Anubis
TLee71405
Anubis
20,095
133
1,024
5,512
19,401
12,960
540
8,726
10,675
50,825
0
L
Bakasura
lokomaniako
Bakasura
9,363
4,157
242
1,383
19,082
11,969
479
5,870
13,212
0
12,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,384
Gold Earned
57,465
217
Minions Killed
164
0
Camps Cleared
0
1,527,543
Distance Traveled
1,375,770
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,214
777
54
3
0
287,877
2
L
Vulcan
11,970
704
62
4
0
338,887
0
W
Ymir
12,982
764
12
1
0
248,381
4
W
Sun Wukong
12,606
742
58
3
0
319,424
1
W
Skadi
12,946
762
64
4
0
320,357
0
W
Hel
13,636
802
29
2
0
351,504
0
L
Da Ji
10,878
640
16
1
0
263,910
0
L
Aphrodite
10,891
641
24
1
0
263,313
0
L
Anubis
13,434
790
52
3
0
231,762
1
L
Bakasura
10,292
605
10
1
0
277,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role