Player Matchup

Sun Wukong
Sun Wukong
BigManBrady5
Sun Wukong
Level 108
God Stats
3W - 1L
1,707 SR
Queue Stats
85W - 98L
1,569 Elo+
Solo
Terra
Terra
DracoMeteor7777
Terra
Level 89
God Stats
1W - 1L
1,324 SR
Queue Stats
109W - 91L
1,565 Elo+
Solo
Ra
Ra
Gemini78
Ra
Level 105
God Stats
4W - 4L
1,581 SR
Queue Stats
81W - 68L
1,578 Elo+
Party 2
Lancelot
Lancelot
UnwisestWord4
Lancelot
Level 109
God Stats
4W - 3L
1,516 SR
Queue Stats
72W - 62L
1,573 Elo+
Party 2
Danzaburou
Danzaburou
Vrrezzo
Danzaburou
Level 129
God Stats
27W - 9L
1,773 SR
Queue Stats
55W - 30L
1,635 Elo+
Solo
Team Averages
Level 108
1,580 SR
1,584 Elo+

VS

Team Averages
Level 143
1,602 SR
1,582 Elo+
Lancelot
Lancelot
OwlBlkWing
Lancelot
Level 153
God Stats
4W - 4L
1,754 SR
Queue Stats
62W - 60L
1,601 Elo+
Party 1
Scylla
Scylla
PlumCoronetEnd
Scylla
Level 156
God Stats
1W - 1L
1,458 SR
Queue Stats
157W - 152L
1,579 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ThisIsTopSecret
Cu Chulainn
Level 107
God Stats
28W - 22L
1,607 SR
Queue Stats
392W - 373L
1,556 Elo+
Solo
Artemis
Artemis
Vane_Poopy
Artemis
Level 145
God Stats
5W - 9L
1,585 SR
Queue Stats
250W - 220L
1,527 Elo+
Solo
Khepri
Khepri
Zekriontrox
Khepri
Level 153
God Stats
10W - 9L
1,606 SR
Queue Stats
414W - 376L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigManBrady5
Sun Wukong
18
5 / 0 / 1
11,578
551
20,527
27,527
29,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
0 / 2 / 13
10,191
485
8,730
20,691
20,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 5 / 2
11,179
532
11,678
12,844
6,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
UnwisestWord4
Lancelot
16
6 / 2 / 5
10,528
501
10,284
15,852
7,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Vrrezzo
Danzaburou
19
4 / 2 / 5
12,449
593
13,116
14,905
6,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
OwlBlkWing
Lancelot
16
3 / 5 / 4
9,800
467
10,357
20,534
10,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 6 / 2
9,757
465
11,396
13,029
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ThisIsTopSecret
Cu Chulainn
16
2 / 3 / 2
10,040
478
19,520
22,436
20,783
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Vane_Poopy
Artemis
16
3 / 6 / 1
9,701
462
9,852
18,511
8,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
12
0 / 1 / 4
8,110
386
4,490
12,276
15,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
20
Kills
11
11
Deaths
21
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigManBrady5
Sun Wukong
5
0
1
5.5
W
0
2
13
3.25
W
5
5
2
1.2
L
Lancelot
OwlBlkWing
Lancelot
3
5
4
1
L
3
6
2
0.67
L
Cu Chulainn
ThisIsTopSecret
Cu Chulainn
2
3
2
1
W
Lancelot
UnwisestWord4
Lancelot
6
2
5
4.25
L
Artemis
Vane_Poopy
Artemis
3
6
1
0.58
W
Danzaburou
Vrrezzo
Danzaburou
4
2
5
3.25
L
Khepri
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,335
Damage
55,615
91,819
Taken
86,786
70,992
Mitigated
59,735
38,819
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigManBrady5
Sun Wukong
20,527
4,074
340
12,599
27,527
29,607
69
3,218
24,309
0
105,606
W
8,730
1,580
2,506
5,815
20,691
20,962
0
4,472
16,219
41,803
0
W
11,678
309
614
3,852
12,844
6,400
0
5,109
7,735
100,306
0
L
Lancelot
OwlBlkWing
Lancelot
10,357
1,974
0
2,630
20,534
10,134
0
4,022
16,512
0
79,933
L
11,396
1,552
0
1,245
13,029
5,102
0
5,924
7,105
62,546
0
L
Cu Chulainn
ThisIsTopSecret
Cu Chulainn
19,520
2,122
0
2,992
22,436
20,783
0
3,427
19,009
6,548
89,966
W
Lancelot
UnwisestWord4
Lancelot
10,284
1,983
0
5,832
15,852
7,929
0
4,699
11,153
0
95,024
L
Artemis
Vane_Poopy
Artemis
9,852
4,225
0
4,458
18,511
8,177
0
3,230
15,281
0
78,394
W
Danzaburou
Vrrezzo
Danzaburou
13,116
6,229
0
7,261
14,905
6,094
408
1,325
13,580
0
127,373
L
Khepri
4,490
789
0
1,600
12,276
15,539
0
3,805
8,471
16,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,925
Gold Earned
47,408
704
Minions Killed
527
0
Camps Cleared
0
2,068,065
Distance Traveled
1,946,660
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,578
551
180
9
0
435,830
5
W
Terra
10,191
485
56
3
0
395,830
3
W
Ra
11,179
532
156
7
0
375,770
1
L
Lancelot
9,800
467
132
6
0
439,506
10
L
Scylla
9,757
465
102
5
0
366,682
6
L
Cu Chulainn
10,040
478
150
7
0
382,155
0
W
Lancelot
10,528
501
112
5
0
484,878
1
L
Artemis
9,701
462
118
6
0
338,719
8
W
Danzaburou
12,449
593
200
10
0
375,757
5
L
Khepri
8,110
386
25
1
0
419,598
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role