Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cosmotix
Ah Muzen Cab
Level 61
God Stats
4W - 3L
1,500 SR
Queue Stats
73W - 108L
1,373 Elo+
Party 1
Sol
Sol
RiskySwing96423
Sol
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,580 Elo+
Solo
Loki
Loki
Rxise210
Loki
Level 23
God Stats
2W - 4L
1,153 SR
Queue Stats
30W - 49L
1,369 Elo+
Party 1
Freya
Freya
brazyalan
Freya
Level 44
God Stats
1W - 1L
1,592 SR
Queue Stats
57W - 53L
1,482 Elo+
Solo
Cerberus
Cerberus
jorgehh-
Cerberus
Level 46
God Stats
1W - 4L
1,364 SR
Queue Stats
24W - 46L
1,378 Elo+
Solo
Team Averages
Level 42
1,422 SR
1,436 Elo+

VS

Team Averages
Level 51
1,804 SR
1,714 Elo+
Lancelot
Lancelot
CarryKiwi
Lancelot
Level 49
God Stats
37W - 2L
2,088 SR
Queue Stats
292W - 87L
1,781 Elo+
Party 2
Artio
Artio
ItsmeKebbers
Artio
Level 69
God Stats
29W - 4L
1,822 SR
Queue Stats
390W - 139L
1,753 Elo+
Party 2
Guan Yu
Guan Yu
JoshyyBoiii
Guan Yu
Level 40
God Stats
40W - 5L
1,868 SR
Queue Stats
312W - 82L
1,811 Elo+
Party 2
Nu Wa
Nu Wa
PandaHeroGee
Nu Wa
Level 12
God Stats
2W - 0L
1,714 SR
Queue Stats
58W - 10L
1,817 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Twizzle821934
Ah Muzen Cab
Level 83
God Stats
25W - 19L
1,530 SR
Queue Stats
325W - 335L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cosmotix
Ah Muzen Cab
16
1 / 8 / 3
10,564
960
15,410
23,723
7,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 10 / 0
10,392
945
15,541
20,696
6,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
16
1 / 3 / 3
10,485
953
9,723
17,436
5,692
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
brazyalan
Freya
16
1 / 8 / 3
10,824
984
16,161
19,832
6,709
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
jorgehh-
Cerberus
15
0 / 5 / 3
10,744
977
6,945
22,931
24,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

31

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CarryKiwi
Lancelot
20
22 / 1 / 9
15,067
1,370
37,881
15,640
8,963
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 1 / 20
10,902
991
9,635
17,137
20,888
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
JoshyyBoiii
Guan Yu
19
4 / 1 / 23
12,510
1,137
15,075
22,287
36,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
6 / 0 / 16
11,992
1,090
15,195
8,688
3,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Twizzle821934
Ah Muzen Cab
18
2 / 2 / 15
11,276
1,025
22,576
8,949
4,087
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
117
5
Kills
34
34
Deaths
5
12
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CarryKiwi
Lancelot
22
1
9
26.5
L
Ah Muzen Cab
Cosmotix
Ah Muzen Cab
1
8
3
0.31
W
0
1
20
10
W
Guan Yu
JoshyyBoiii
Guan Yu
4
1
23
15.5
W
6
0
16
14
L
2
10
0
0.2
L
Loki
1
3
3
0.83
W
Ah Muzen Cab
Twizzle821934
Ah Muzen Cab
2
2
15
4.75
L
Freya
brazyalan
Freya
1
8
3
0.31
L
Cerberus
jorgehh-
Cerberus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,780
Damage
100,362
104,618
Taken
72,701
50,845
Mitigated
74,377
12,365
Healing
25,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CarryKiwi
Lancelot
37,881
5,713
0
1,415
15,640
8,963
0
7,662
7,978
0
60,121
L
Ah Muzen Cab
Cosmotix
Ah Muzen Cab
15,410
4,734
0
1,452
23,723
7,581
0
4,011
19,712
0
38,682
W
9,635
1,116
3,117
3,795
17,137
20,888
0
12,349
4,788
20,142
0
W
Guan Yu
JoshyyBoiii
Guan Yu
15,075
1,543
7,343
6,088
22,287
36,718
0
11,001
10,530
0
30,417
W
15,195
7,393
0
1,094
8,688
3,721
0
2,945
5,743
25,914
0
L
15,541
6,478
0
2,297
20,696
6,520
0
4,387
16,309
47,549
3,495
L
Loki
9,723
931
0
107
17,436
5,692
0
5,122
12,314
0
25,656
W
Ah Muzen Cab
Twizzle821934
Ah Muzen Cab
22,576
5,671
414
1,776
8,949
4,087
0
3,056
5,893
0
49,223
L
Freya
brazyalan
Freya
16,161
5,736
0
2,462
19,832
6,709
0
3,732
16,100
28,340
0
L
Cerberus
jorgehh-
Cerberus
6,945
354
0
6,047
22,931
24,343
0
7,578
15,353
28,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,009
Gold Earned
61,747
282
Minions Killed
245
6
Camps Cleared
4
1,007,833
Distance Traveled
1,179,507
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
15,067
1,370
69
6
2
289,897
1
L
Ah Muzen Cab
10,564
960
61
6
0
191,426
0
W
Artio
10,902
991
33
3
0
237,460
2
W
Guan Yu
12,510
1,137
30
3
1
253,975
4
W
Nu Wa
11,992
1,090
39
4
1
209,724
0
L
Sol
10,392
945
83
8
2
190,309
0
L
Loki
10,485
953
29
3
2
228,480
1
W
Ah Muzen Cab
11,276
1,025
74
7
0
188,451
0
L
Freya
10,824
984
35
3
2
197,909
0
L
Cerberus
10,744
977
74
7
0
199,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role