Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ChaloRyoden
Loki
Level 138
God Stats
5W - 3L
1,514 SR
Queue Stats
38W - 29L
1,607 Elo+
Party 1
Anhur
Anhur
Krízalíd
Anhur
Level 148
God Stats
4W - 3L
1,775 SR
Queue Stats
30W - 28L
1,576 Elo+
Party 1
Janus
Janus
przde
Janus
Level 21
God Stats
2W - 2L
1,603 SR
Queue Stats
13W - 6L
1,542 Elo+
Party 1
Ares
Ares
waripolo321
Ares
Level 134
God Stats
8W - 2L
1,830 SR
Queue Stats
35W - 26L
1,733 Elo+
Party 1
Team Averages
Level 113
1,644 SR
1,592 Elo+

VS

Team Averages
Level 78
1,497 SR
1,458 Elo+
Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Galvao_Brothers
Bakasura
Level 115
God Stats
17W - 15L
1,612 SR
Queue Stats
113W - 139L
1,313 Elo+
Party 2
Cernunnos
Cernunnos
MauricioSPJ2002
Cernunnos
Level 63
God Stats
8W - 17L
1,405 SR
Queue Stats
127W - 162L
1,397 Elo+
Party 2
The Morrigan
The Morrigan
Yatgel
The Morrigan
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 123L
1,594 Elo+
Solo
Baron Samedi
Baron Samedi
espinhoso08
Baron Samedi
Level 88
God Stats
5W - 3L
1,468 SR
Queue Stats
247W - 271L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 0 / 0
5,242
524
1,911
7,202
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

10
4 / 1 / 4
6,135
614
3,459
6,307
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
11
7 / 0 / 2
6,305
631
8,516
6,534
2,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
przde
Janus
10
3 / 1 / 7
6,271
627
6,228
3,336
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
3 / 0 / 7
6,190
619
3,985
5,897
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
0 / 3 / 2
4,648
465
1,449
4,236
1,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
8
1 / 5 / 0
5,255
526
1,595
10,110
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
MauricioSPJ2002
Cernunnos
6
0 / 6 / 0
4,206
421
3,213
8,900
1,743
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
Yatgel
The Morrigan
11
0 / 0 / 0
6,091
609
5,010
3,295
1,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
espinhoso08
Baron Samedi
7
0 / 4 / 1
4,841
484
2,522
9,332
4,708
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
18
Kills
1
2
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
0
1
L
Zeus
 
Zeus
0
3
2
0.33
W
4
1
4
6
L
Bakasura
1
5
0
0.2
W
Anhur
7
0
2
8
L
Cernunnos
MauricioSPJ2002
Cernunnos
0
6
0
0
L
The Morrigan
Yatgel
The Morrigan
0
0
0
0
L
Baron Samedi
espinhoso08
Baron Samedi
0
4
1
0.13
W
Janus
przde
Janus
3
1
7
6.5
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,099
Damage
13,789
29,276
Taken
35,873
13,874
Mitigated
13,762
11,749
Healing
8,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,911
486
0
2,725
7,202
4,496
0
3,376
3,783
0
28,919
L
Zeus
 
Zeus
1,449
419
0
1,044
4,236
1,754
0
2,102
1,978
17,912
0
W
3,459
1,089
0
3,167
6,307
2,130
0
990
5,317
0
34,341
L
Bakasura
1,595
1,340
0
2,049
10,110
3,970
0
3,444
6,532
0
18,933
W
Anhur
8,516
5,140
0
3,740
6,534
2,346
921
1,230
5,244
0
37,508
L
Cernunnos
MauricioSPJ2002
Cernunnos
3,213
1,774
0
1,715
8,900
1,743
0
1,641
7,161
0
17,396
L
The Morrigan
Yatgel
The Morrigan
5,010
1,693
0
830
3,295
1,587
120
0
3,295
40,992
7,158
L
Baron Samedi
espinhoso08
Baron Samedi
2,522
571
231
2,554
9,332
4,708
0
2,552
6,694
15,760
0
W
Janus
przde
Janus
6,228
607
0
494
3,336
1,244
0
1,100
2,116
42,039
0
W
3,985
254
0
1,623
5,897
3,658
0
1,200
4,622
20,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,143
Gold Earned
25,041
269
Minions Killed
214
0
Camps Cleared
0
971,495
Distance Traveled
882,391
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,242
524
47
5
0
182,445
3
L
Zeus
4,648
465
25
3
0
147,384
1
W
Loki
6,135
614
65
7
0
219,046
2
L
Bakasura
5,255
526
60
6
0
203,105
0
W
Anhur
6,305
631
68
7
0
165,499
1
L
Cernunnos
4,206
421
28
3
0
174,920
3
L
The Morrigan
6,091
609
82
8
0
181,853
1
L
Baron Samedi
4,841
484
19
2
0
175,129
1
W
Janus
6,271
627
68
7
0
198,560
2
W
Ares
6,190
619
21
2
0
205,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role