Player Matchup

Chronos
Chronos
FireVictinii
Chronos
Level 157
God Stats
3W - 2L
1,540 SR
Queue Stats
827W - 386L
1,869 Elo+
Party 1
Poseidon
Poseidon
NHuddles
Poseidon
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 34L
1,912 Elo+
Party 1
Zeus
Zeus
Ryan4400123
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 2L
1,888 Elo+
Party 1
Team Averages
Level 107
1,513 SR
1,889 Elo+

VS

Team Averages
Level 29
1,500 SR
1,811 Elo+
Sun Wukong
Sun Wukong
Doneszo
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,836 Elo+
Party 2
Rama
Rama
YaMomsNuts
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,701 Elo+
Party 2
Nu Wa
Nu Wa
gjpsiey
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 9L
1,895 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FireVictinii
Chronos
14
6 / 2 / 11
9,282
844
14,992
16,747
8,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
NHuddles
Poseidon
14
7 / 0 / 10
9,991
908
9,202
14,743
13,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
6 / 1 / 12
9,062
824
13,319
7,879
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Doneszo
Sun Wukong
10
1 / 4 / 1
7,354
669
8,194
13,353
7,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 6 / 2
7,298
663
7,868
16,022
6,980
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
gjpsiey
Nu Wa
12
2 / 9 / 1
7,889
717
8,525
13,296
5,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
19
Kills
3
3
Deaths
19
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Doneszo
Sun Wukong
1
4
1
0.38
W
Chronos
FireVictinii
Chronos
6
2
11
5.75
W
Poseidon
NHuddles
Poseidon
7
0
10
12
W
6
1
12
12
L
0
6
2
0.17
L
Nu Wa
gjpsiey
Nu Wa
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,513
Damage
24,587
39,369
Taken
42,671
25,794
Mitigated
20,202
12,957
Healing
2,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Doneszo
Sun Wukong
8,194
2,080
0
1,109
13,353
7,335
0
10,186
2,887
431
13,233
W
Chronos
FireVictinii
Chronos
14,992
5,928
0
6,428
16,747
8,920
1,380
3,926
12,499
37,436
4,242
W
Poseidon
NHuddles
Poseidon
9,202
1,804
0
5,170
14,743
13,574
562
2,106
12,399
30,422
0
W
13,319
2,521
0
1,359
7,879
3,300
1,108
2,266
5,467
35,184
0
L
7,868
6,004
0
1,477
16,022
6,980
0
13,995
1,707
0
25,407
L
Nu Wa
gjpsiey
Nu Wa
8,525
2,100
0
114
13,296
5,887
0
11,124
1,948
21,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,335
Gold Earned
22,541
136
Minions Killed
75
7
Camps Cleared
2
668,584
Distance Traveled
524,867
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,354
669
12
1
0
193,328
4
W
Chronos
9,282
844
50
5
5
213,473
6
W
Poseidon
9,991
908
24
2
0
242,103
2
W
Zeus
9,062
824
62
6
2
213,008
2
L
Rama
7,298
663
41
4
2
177,711
2
L
Nu Wa
7,889
717
22
2
0
153,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role