Player Matchup

Fenrir
Fenrir
JustCallMeSwag20
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 96L
1,359 Elo+
Party 1
Erlang Shen
Erlang Shen
T0H3way
Erlang Shen
Level 140
God Stats
1W - 4L
1,477 SR
Queue Stats
593W - 575L
1,490 Elo+
Party 1
He Bo
He Bo
The Donvar
He Bo
Level 120
God Stats
0W - 1L
1,227 SR
Queue Stats
165W - 150L
1,489 Elo+
Party 1
Cabrakan
Cabrakan
dialektike
Cabrakan
Level 155
God Stats
88W - 52L
1,627 SR
Queue Stats
904W - 831L
1,527 Elo+
Party 1
Zhong Kui
Zhong Kui
giggidy99
Zhong Kui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 243L
1,492 Elo+
Party 1
Team Averages
Level 114
1,466 SR
1,471 Elo+

VS

Team Averages
Level 118
1,504 SR
1,495 Elo+
Achilles
Achilles
JacobWolverine1
Achilles
Level 107
God Stats
5W - 8L
1,513 SR
Queue Stats
108W - 89L
1,481 Elo+
Solo
Hera
Hera
Papadeloshelados
Hera
Level 146
God Stats
1W - 3L
1,291 SR
Queue Stats
68W - 62L
1,496 Elo+
Party 2
Ymir
Ymir
negosur
Ymir
Level 146
God Stats
6W - 3L
1,725 SR
Queue Stats
139W - 119L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
rcrul94
Heimdallr
Level 61
God Stats
26W - 26L
1,491 SR
Queue Stats
36W - 36L
1,484 Elo+
Party 2
Ah Puch
Ah Puch
sknypiin1030
Ah Puch
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 108L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
7,352
460
3,023
13,591
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Erlang Shen
T0H3way
Erlang Shen
14
5 / 5 / 1
9,306
582
10,892
18,703
12,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
11
1 / 3 / 4
6,746
422
5,872
11,222
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
dialektike
Cabrakan
10
0 / 3 / 5
6,404
400
6,660
17,769
12,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Zhong Kui
giggidy99
Zhong Kui
14
1 / 3 / 4
7,830
489
7,238
12,036
8,904
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
3 / 0 / 6
8,420
526
9,523
12,741
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 1 / 8
9,532
596
20,071
6,777
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
negosur
Ymir
12
2 / 4 / 6
8,341
521
4,899
15,296
13,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
rcrul94
Heimdallr
14
4 / 2 / 3
8,696
544
8,921
10,247
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
sknypiin1030
Ah Puch
16
2 / 2 / 1
9,536
596
8,838
12,547
6,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
9
Kills
18
18
Deaths
9
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
0
6
6
L
2
4
4
1
W
7
1
8
11
L
Erlang Shen
T0H3way
Erlang Shen
5
5
1
1.1
L
He Bo
1
3
4
1
L
Cabrakan
dialektike
Cabrakan
0
3
5
0.83
L
Zhong Kui
giggidy99
Zhong Kui
1
3
4
1
W
Ymir
negosur
Ymir
2
4
6
1.25
W
Heimdallr
rcrul94
Heimdallr
4
2
3
2.75
W
Ah Puch
sknypiin1030
Ah Puch
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,685
Damage
52,252
73,321
Taken
57,608
43,306
Mitigated
32,888
24,446
Healing
18,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
9,523
3,999
0
5,511
12,741
6,154
0
3,248
9,493
0
54,589
L
3,023
651
0
5,026
13,591
5,700
0
4,711
8,824
0
36,874
W
20,071
5,949
0
520
6,777
2,933
1,357
2,752
4,025
86,225
0
L
Erlang Shen
T0H3way
Erlang Shen
10,892
6,164
0
7,370
18,703
12,137
0
6,577
12,124
0
75,344
L
He Bo
5,872
789
0
2,516
11,222
4,396
291
6,690
4,487
37,045
0
L
Cabrakan
dialektike
Cabrakan
6,660
1,289
270
5,603
17,769
12,169
0
8,527
9,217
31,969
0
L
Zhong Kui
giggidy99
Zhong Kui
7,238
1,098
0
3,661
12,036
8,904
0
6,567
4,861
54,236
0
W
Ymir
negosur
Ymir
4,899
924
2,223
2,251
15,296
13,162
0
5,221
10,075
29,192
0
W
Heimdallr
rcrul94
Heimdallr
8,921
4,160
0
3,618
10,247
4,462
1,259
2,245
8,002
0
55,827
W
Ah Puch
sknypiin1030
Ah Puch
8,838
1,022
0
4,809
12,547
6,177
360
6,304
6,243
67,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,638
Gold Earned
44,525
391
Minions Killed
499
0
Camps Cleared
0
1,596,804
Distance Traveled
1,559,736
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,420
526
93
6
0
373,068
6
L
Fenrir
7,352
460
63
4
0
324,715
0
W
Hera
9,532
596
128
8
0
303,418
3
L
Erlang Shen
9,306
582
100
6
0
395,536
5
L
He Bo
6,746
422
61
4
0
301,290
4
L
Cabrakan
6,404
400
52
3
0
285,201
4
L
Zhong Kui
7,830
489
115
7
0
290,062
4
W
Ymir
8,341
521
50
3
0
329,174
3
W
Heimdallr
8,696
544
91
6
0
266,560
0
W
Ah Puch
9,536
596
137
9
0
287,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role