Player Matchup

Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
violatur
Neith
Level 7
God Stats
6W - 1L
1,607 SR
Queue Stats
6W - 3L
1,401 Elo+
Party 1
Ao Kuang
Ao Kuang
Ûmbra
Ao Kuang
Level 156
God Stats
9W - 3L
1,703 SR
Queue Stats
49W - 30L
1,691 Elo+
Party 1
Team Averages
Level 91
1,603 SR
1,531 Elo+

VS

Team Averages
Level 127
1,434 SR
1,447 Elo+
Medusa
Medusa
Andre4200
Medusa
Level 114
God Stats
5W - 9L
1,607 SR
Queue Stats
206W - 250L
1,433 Elo+
Party 2
Ra
Ra
Apexman84
Ra
Level 107
God Stats
0W - 2L
1,327 SR
Queue Stats
6W - 18L
1,463 Elo+
Solo
Set
Set
Robbieeeeee
Set
Level 159
God Stats
1W - 4L
1,367 SR
Queue Stats
266W - 273L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 2 / 9
9,056
697
5,811
15,565
17,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
violatur
Neith
14
1 / 2 / 7
8,786
676
5,971
9,087
3,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Ûmbra
Ao Kuang
16
9 / 1 / 3
10,381
799
20,417
16,553
10,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Andre4200
Medusa
12
1 / 2 / 4
7,974
613
9,039
9,770
4,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 4 / 3
8,184
630
6,050
8,548
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 6 / 1
8,793
676
12,938
16,111
8,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
5
5
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
9
3.25
L
Medusa
Andre4200
Medusa
1
2
4
1.5
L
0
4
3
0.38
L
4
6
1
0.75
W
Neith
violatur
Neith
1
2
7
2.25
W
Ao Kuang
Ûmbra
Ao Kuang
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,199
Damage
28,027
41,205
Taken
34,429
32,352
Mitigated
16,760
14,827
Healing
6,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,811
2,773
1,231
2,947
15,565
17,722
27
2,453
13,112
0
18,275
L
Medusa
Andre4200
Medusa
9,039
5,172
0
1,518
9,770
4,423
0
5,126
4,644
0
19,125
L
6,050
491
646
1,126
8,548
3,607
0
4,856
3,692
32,785
0
L
12,938
6,460
0
3,582
16,111
8,730
0
8,770
7,341
0
26,084
W
Neith
violatur
Neith
5,971
2,441
0
1,505
9,087
3,981
1,377
1,800
7,287
0
37,402
W
Ao Kuang
Ûmbra
Ao Kuang
20,417
6,709
0
9,144
16,553
10,649
1,717
2,434
14,119
52,371
6,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,223
Gold Earned
24,951
165
Minions Killed
134
10
Camps Cleared
1
723,729
Distance Traveled
617,263
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,056
697
24
2
2
252,373
6
L
Medusa
7,974
613
26
2
0
218,230
1
L
Ra
8,184
630
77
6
1
202,853
0
L
Set
8,793
676
31
2
0
196,180
3
W
Neith
8,786
676
72
6
0
220,888
1
W
Ao Kuang
10,381
799
69
5
8
250,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role