Player Matchup

Osiris
Osiris
OG Agent Free
Osiris
Level 148
God Stats
6W - 7L
1,409 SR
Queue Stats
121W - 122L
1,432 Elo+
Party 1
Atlas
Atlas
TheHomieZer0
Atlas
Level 132
God Stats
57W - 59L
1,435 SR
Queue Stats
162W - 188L
1,382 Elo+
Party 1
Cupid
Cupid
Xv Cr0ss Xv
Cupid
Level 61
God Stats
1W - 1L
1,663 SR
Queue Stats
134W - 158L
1,354 Elo+
Party 1
Persephone
Persephone
eroprincess4
Persephone
Level 66
God Stats
120W - 92L
1,599 SR
Queue Stats
202W - 193L
1,546 Elo+
Solo
Thor
Thor
jcgalaxy28
Thor
Level 128
God Stats
59W - 47L
1,594 SR
Queue Stats
251W - 238L
1,481 Elo+
Solo
Team Averages
Level 107
1,540 SR
1,439 Elo+

VS

Team Averages
Level 115
1,601 SR
1,470 Elo+
Artemis
Artemis
I SawMan I
Artemis
Level 102
God Stats
7W - 5L
1,834 SR
Queue Stats
47W - 38L
1,493 Elo+
Solo
Cerberus
Cerberus
TTV-ChadKaotic
Cerberus
Level 104
God Stats
14W - 9L
1,644 SR
Queue Stats
295W - 313L
1,457 Elo+
Solo
Eset
Eset
TekkenGeezus
Eset
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,389 Elo+
Solo
Chaac
Chaac
lcopey
Chaac
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 52L
1,537 Elo+
Solo
Danzaburou
Danzaburou
ubledavid
Danzaburou
Level 115
God Stats
1W - 1L
1,525 SR
Queue Stats
39W - 38L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,573
957
9,600
26,669
25,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 3 / 1
8,830
883
9,687
11,686
8,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
0 / 4 / 3
9,686
969
7,436
13,643
6,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
eroprincess4
Persephone
15
0 / 4 / 1
10,064
1,006
12,397
11,924
4,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 2 / 1
10,281
1,028
9,020
10,454
4,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

173

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
I SawMan I
Artemis
16
4 / 1 / 10
10,800
1,080
13,560
9,080
4,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
16
0 / 1 / 13
10,785
1,079
7,445
13,841
16,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 2 / 10
10,863
1,086
11,585
9,421
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
lcopey
Chaac
16
2 / 0 / 16
10,556
1,056
19,809
14,665
14,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
ubledavid
Danzaburou
17
8 / 0 / 9
11,662
1,166
18,551
4,738
2,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
4
Kills
19
19
Deaths
4
8
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Artemis
I SawMan I
Artemis
4
1
10
9
L
1
6
2
0.33
W
Cerberus
0
1
13
6.5
W
5
2
10
5
L
0
3
1
0.17
L
0
4
3
0.38
L
Persephone
eroprincess4
Persephone
0
4
1
0.13
L
3
2
1
1.75
W
Chaac
lcopey
Chaac
2
0
16
10
W
Danzaburou
ubledavid
Danzaburou
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,140
Damage
70,950
74,376
Taken
51,745
47,906
Mitigated
42,682
4,705
Healing
14,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
I SawMan I
Artemis
13,560
5,998
740
1,309
9,080
4,581
0
2,784
6,267
0
35,484
L
9,600
5,546
0
1,688
26,669
25,151
0
7,235
18,900
0
11,880
W
Cerberus
7,445
196
0
2,652
13,841
16,984
0
6,594
7,124
32,875
0
W
11,585
244
1,525
1,779
9,421
4,565
0
2,759
6,539
25,163
0
L
9,687
3,046
0
616
11,686
8,048
0
2,671
8,846
18,157
0
L
7,436
5,489
598
1,615
13,643
6,035
0
3,276
10,212
0
18,616
L
Persephone
eroprincess4
Persephone
12,397
68
0
188
11,924
4,263
0
2,502
9,240
49,018
0
L
9,020
769
0
0
10,454
4,409
0
3,346
6,944
0
21,383
W
Chaac
lcopey
Chaac
19,809
3,465
0
5,738
14,665
14,059
0
6,430
8,063
0
30,362
W
Danzaburou
ubledavid
Danzaburou
18,551
6,145
0
1,032
4,738
2,493
0
3,000
1,668
0
27,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,434
Gold Earned
54,666
166
Minions Killed
221
5
Camps Cleared
8
880,275
Distance Traveled
981,505
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,800
1,080
42
4
5
163,770
0
L
Osiris
9,573
957
8
1
0
189,358
0
W
Cerberus
10,785
1,079
76
8
0
215,036
2
W
Eset
10,863
1,086
42
4
2
205,938
1
L
Atlas
8,830
883
9
1
0
143,679
2
L
Cupid
9,686
969
22
2
2
175,537
0
L
Persephone
10,064
1,006
98
10
0
192,126
0
L
Thor
10,281
1,028
29
3
3
179,575
0
W
Chaac
10,556
1,056
33
3
0
203,942
0
W
Danzaburou
11,662
1,166
28
3
1
192,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role