Player Matchup

Eset
Eset
J_a_Wz_
Eset
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 179L
1,531 Elo+
Party 1
King Arthur
King Arthur
Lord_Danicus
King Arthur
Level 143
God Stats
9W - 8L
1,651 SR
Queue Stats
182W - 186L
1,543 Elo+
Party 1
Kuzenbo
Kuzenbo
olliology
Kuzenbo
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 73L
1,557 Elo+
Party 1
Discordia
Discordia
paolomuhalo
Discordia
Level 147
God Stats
1W - 5L
1,516 SR
Queue Stats
120W - 118L
1,586 Elo+
Party 1
Hou Yi
Hou Yi
xALCOTYx
Hou Yi
Level 57
God Stats
24W - 25L
1,837 SR
Queue Stats
65W - 63L
1,566 Elo+
Party 1
Team Averages
Level 119
1,601 SR
1,557 Elo+

VS

Team Averages
Level 121
1,703 SR
1,594 Elo+
Atlas
Atlas
Petata
Atlas
Level 83
God Stats
5W - 1L
1,747 SR
Queue Stats
5W - 2L
1,730 Elo+
Party 2
Vulcan
Vulcan
VelociousLegend
Vulcan
Level 146
God Stats
11W - 6L
1,634 SR
Queue Stats
37W - 39L
1,536 Elo+
Solo
Lancelot
Lancelot
Xadius06
Lancelot
Level 153
God Stats
9W - 10L
1,495 SR
Queue Stats
780W - 751L
1,525 Elo+
Solo
Horus
Horus
biggamin2
Horus
Level 136
God Stats
1W - 0L
1,757 SR
Queue Stats
48W - 52L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xAsay
Ah Muzen Cab
Level 89
God Stats
44W - 38L
1,879 SR
Queue Stats
407W - 430L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
J_a_Wz_
Eset
17
1 / 4 / 2
11,198
933
10,430
13,600
6,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Lord_Danicus
King Arthur
17
0 / 2 / 3
10,906
909
12,978
24,188
23,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
olliology
Kuzenbo
17
1 / 1 / 3
12,500
1,042
10,478
18,660
33,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
paolomuhalo
Discordia
17
2 / 0 / 2
11,877
990
20,042
14,276
6,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
xALCOTYx
Hou Yi
17
0 / 2 / 4
11,154
930
8,438
18,283
8,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

174

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Petata
Atlas
18
1 / 1 / 3
12,889
1,074
8,628
21,090
32,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 1 / 3
11,808
984
30,996
7,535
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Xadius06
Lancelot
17
4 / 2 / 3
12,407
1,034
20,786
18,224
9,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
biggamin2
Horus
17
3 / 0 / 5
11,713
976
10,786
15,007
19,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
xAsay
Ah Muzen Cab
17
0 / 0 / 4
11,460
955
14,257
6,369
3,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
4
Kills
9
9
Deaths
4
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Eset
J_a_Wz_
Eset
1
4
2
0.5
L
King Arthur
Lord_Danicus
King Arthur
0
2
3
0.75
W
Atlas
Petata
Atlas
1
1
3
2.5
W
1
1
3
2.5
W
Lancelot
Xadius06
Lancelot
4
2
3
2.75
W
Horus
biggamin2
Horus
3
0
5
5.5
L
Kuzenbo
olliology
Kuzenbo
1
1
3
2.5
L
Discordia
paolomuhalo
Discordia
2
0
2
3
L
Hou Yi
xALCOTYx
Hou Yi
0
2
4
1
W
Ah Muzen Cab
xAsay
Ah Muzen Cab
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,366
Damage
85,453
89,007
Taken
68,225
77,932
Mitigated
69,325
9,874
Healing
20,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
J_a_Wz_
Eset
10,430
86
2,275
1,334
13,600
6,493
0
6,135
7,298
29,924
0
L
King Arthur
Lord_Danicus
King Arthur
12,978
275
0
2,786
24,188
23,038
0
11,865
12,000
753
36,759
W
Atlas
Petata
Atlas
8,628
2,986
0
2,060
21,090
32,545
0
12,576
8,070
20,898
0
W
30,996
8,673
0
1,897
7,535
4,150
0
5,301
2,234
67,955
0
W
Lancelot
Xadius06
Lancelot
20,786
2,365
0
3,426
18,224
9,909
0
11,253
6,971
0
54,328
W
Horus
biggamin2
Horus
10,786
3,245
4,304
6,870
15,007
19,570
0
7,771
7,236
0
14,395
L
Kuzenbo
olliology
Kuzenbo
10,478
4,728
0
1,596
18,660
33,686
0
9,310
9,265
21,042
0
L
Discordia
paolomuhalo
Discordia
20,042
1,262
0
0
14,276
6,167
0
6,139
8,055
52,073
0
L
Hou Yi
xALCOTYx
Hou Yi
8,438
4,659
0
1,883
18,283
8,548
0
6,175
11,956
0
31,245
W
Ah Muzen Cab
xAsay
Ah Muzen Cab
14,257
2,802
0
1,662
6,369
3,151
0
4,459
1,910
0
50,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,635
Gold Earned
60,277
301
Minions Killed
294
4
Camps Cleared
13
1,257,352
Distance Traveled
1,307,957
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,198
933
53
4
0
258,422
0
L
King Arthur
10,906
909
59
5
2
254,677
1
W
Atlas
12,889
1,074
22
2
0
245,406
1
W
Vulcan
11,808
984
98
8
1
267,407
2
W
Lancelot
12,407
1,034
68
6
7
288,917
0
W
Horus
11,713
976
21
2
2
240,324
0
L
Kuzenbo
12,500
1,042
42
4
0
260,858
4
L
Discordia
11,877
990
94
8
1
254,014
1
L
Hou Yi
11,154
930
53
4
1
229,381
0
W
Ah Muzen Cab
11,460
955
85
7
3
265,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role