Player Matchup

Hades
Hades
FireVictinii
Hades
Level 157
God Stats
1W - 0L
1,779 SR
Queue Stats
827W - 386L
1,865 Elo+
Party 1
Danzaburou
Danzaburou
NHuddles
Danzaburou
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 34L
1,908 Elo+
Party 1
Ymir
Ymir
Ryan4400123
Ymir
Level 17
God Stats
4W - 1L
1,762 SR
Queue Stats
29W - 2L
1,877 Elo+
Party 1
Team Averages
Level 107
1,680 SR
1,883 Elo+

VS

Team Averages
Level 63
1,536 SR
1,552 Elo+
Tiamat
Tiamat
 
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
RubHerSkittle
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,580 Elo+
Party 2
Xing Tian
Xing Tian
bonus0sniper
Xing Tian
Level 95
God Stats
10W - 7L
1,609 SR
Queue Stats
209W - 201L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,920
792
9,621
11,161
6,300
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
NHuddles
Danzaburou
13
4 / 0 / 6
8,481
848
9,161
6,258
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 3 / 4
8,072
807
3,500
11,990
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 4 / 2
6,823
682
6,559
8,860
6,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 3 / 3
6,385
639
7,241
6,970
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
bonus0sniper
Xing Tian
10
1 / 3 / 3
6,904
690
5,868
12,977
12,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
4
4
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
2
0.75
W
3
1
6
6
W
Danzaburou
NHuddles
Danzaburou
4
0
6
7
L
1
3
3
0.83
W
3
3
4
1.67
L
Xing Tian
bonus0sniper
Xing Tian
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,282
Damage
19,668
29,409
Taken
28,807
19,621
Mitigated
22,036
11,399
Healing
4,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,559
396
0
978
8,860
6,439
0
4,299
4,561
25,131
0
W
9,621
1,790
473
6,233
11,161
6,300
786
3,987
6,962
20,423
0
W
Danzaburou
NHuddles
Danzaburou
9,161
4,849
0
2,194
6,258
3,035
1,686
3,814
2,197
0
41,027
L
7,241
4,741
0
375
6,970
3,193
0
4,563
2,407
0
18,832
W
3,500
926
0
2,499
11,990
10,286
251
4,349
7,361
7,154
0
L
Xing Tian
bonus0sniper
Xing Tian
5,868
704
344
2,432
12,977
12,404
0
4,357
8,620
11,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,473
Gold Earned
20,112
116
Minions Killed
87
5
Camps Cleared
3
554,960
Distance Traveled
529,221
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,823
682
50
5
3
179,367
1
W
Hades
7,920
792
38
4
1
186,285
3
W
Danzaburou
8,481
848
69
7
4
192,417
3
L
Rama
6,385
639
29
3
0
145,076
0
W
Ymir
8,072
807
9
1
0
176,258
1
L
Xing Tian
6,904
690
8
1
0
204,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role