Player Matchup

Heimdallr
Heimdallr
FatMoistMeaT
Heimdallr
Level 88
God Stats
54W - 49L
1,463 SR
Queue Stats
106W - 109L
1,435 Elo+
Party 3
Izanami
Izanami
Gameman32
Izanami
Level 15
God Stats
24W - 19L
1,456 SR
Queue Stats
36W - 42L
1,309 Elo+
Party 2
Susano
Susano
OGganGSta1247
Susano
Level 89
God Stats
24W - 20L
1,469 SR
Queue Stats
94W - 97L
1,386 Elo+
Party 3
Cthulhu
Cthulhu
PolarBearXTB
Cthulhu
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
118W - 119L
1,419 Elo+
Party 2
Sylvanus
Sylvanus
SlothBearXTB
Sylvanus
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 100L
1,373 Elo+
Party 2
Team Averages
Level 61
1,478 SR
1,384 Elo+

VS

Team Averages
Level 65
1,441 SR
1,443 Elo+
Mulan
Mulan
 
Mulan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Aradic
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,441 Elo+
Party 1
Neith
Neith
Dredius
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,438 Elo+
Party 1
Tiamat
Tiamat
MossySloth
Tiamat
Level 107
God Stats
1W - 2L
1,312 SR
Queue Stats
28W - 21L
1,441 Elo+
Party 1
Sylvanus
Sylvanus
xXMYM_KentuchiXx
Sylvanus
Level 89
God Stats
2W - 5L
1,390 SR
Queue Stats
323W - 347L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FatMoistMeaT
Heimdallr
18
8 / 0 / 10
11,459
637
19,227
18,732
10,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Gameman32
Izanami
15
2 / 1 / 4
9,485
527
6,618
9,370
3,776
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 5
8,410
467
5,842
12,952
5,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Cthulhu
PolarBearXTB
Cthulhu
15
7 / 1 / 7
9,705
539
25,241
13,296
8,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
SlothBearXTB
Sylvanus
12
3 / 4 / 6
9,211
512
6,035
16,082
17,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 8 / 2
7,774
432
12,167
19,720
14,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
Aradic
Susano
12
1 / 6 / 5
7,034
391
9,798
18,905
8,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Dredius
Neith
11
3 / 4 / 2
6,841
380
8,034
9,935
5,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
MossySloth
Tiamat
11
1 / 4 / 4
6,812
378
8,356
14,578
8,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 6
7,636
424
7,451
18,989
22,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
22
Kills
9
9
Deaths
23
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
8
2
0.5
L
Susano
Aradic
Susano
1
6
5
0.58
L
Neith
Dredius
Neith
3
4
2
1
W
Heimdallr
FatMoistMeaT
Heimdallr
8
0
10
13
W
Izanami
Gameman32
Izanami
2
1
4
4
L
Tiamat
MossySloth
Tiamat
1
4
4
0.75
W
2
3
5
1.5
W
Cthulhu
PolarBearXTB
Cthulhu
7
1
7
10.5
W
Sylvanus
SlothBearXTB
Sylvanus
3
4
6
1.5
L
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,963
Damage
45,806
70,432
Taken
82,127
44,439
Mitigated
59,077
31,894
Healing
21,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,167
2,022
0
5,111
19,720
14,476
0
4,268
15,452
0
52,754
L
Susano
Aradic
Susano
9,798
2,126
0
4,590
18,905
8,529
0
6,238
12,667
0
48,376
L
Neith
Dredius
Neith
8,034
3,066
0
1,778
9,935
5,060
0
4,213
5,722
0
40,727
W
Heimdallr
FatMoistMeaT
Heimdallr
19,227
12,032
0
9,421
18,732
10,006
3,183
2,313
16,307
0
97,430
W
Izanami
Gameman32
Izanami
6,618
4,565
0
4,183
9,370
3,776
5,486
1,134
8,218
0
73,548
L
Tiamat
MossySloth
Tiamat
8,356
851
0
2,394
14,578
8,919
0
8,212
6,366
39,553
0
W
5,842
1,083
0
4,814
12,952
5,316
0
2,404
10,290
0
43,198
W
Cthulhu
PolarBearXTB
Cthulhu
25,241
1,392
151
5,871
13,296
8,117
0
3,694
9,336
74,536
0
W
Sylvanus
SlothBearXTB
Sylvanus
6,035
1,536
2,849
4,605
16,082
17,224
961
5,236
10,474
19,527
0
L
7,451
2,408
2,027
6,025
18,989
22,093
0
8,345
10,644
30,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,270
Gold Earned
36,097
525
Minions Killed
326
0
Camps Cleared
0
1,566,670
Distance Traveled
1,582,872
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,774
432
76
4
0
341,185
0
L
Susano
7,034
391
70
4
0
319,434
1
L
Neith
6,841
380
64
4
0
286,838
0
W
Heimdallr
11,459
637
181
10
0
269,681
3
W
Izanami
9,485
527
147
8
0
317,425
1
L
Tiamat
6,812
378
74
4
0
327,989
0
W
Susano
8,410
467
60
3
0
333,856
0
W
Cthulhu
9,705
539
108
6
0
348,235
2
W
Sylvanus
9,211
512
29
2
0
297,473
3
L
Sylvanus
7,636
424
42
2
0
307,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role