Player Matchup

Arachne
Arachne
RAG3xxNIGHTMARE
Arachne
Level 102
God Stats
7W - 4L
1,628 SR
Queue Stats
169W - 227L
1,368 Elo+
Party 1
Olorun
Olorun
RAG3xxNIMROD
Olorun
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
RAG3xxV3NOM
Cthulhu
Level 84
God Stats
6W - 2L
1,500 SR
Queue Stats
155W - 196L
1,392 Elo+
Party 1
Team Averages
Level 82
1,543 SR
1,413 Elo+

VS

Team Averages
Level 66
1,451 SR
1,429 Elo+
Freya
Freya
TTV-Tythaballer
Freya
Level 66
God Stats
20W - 19L
1,533 SR
Queue Stats
105W - 139L
1,390 Elo+
Solo
Shiva
Shiva
carlosboby
Shiva
Level 65
God Stats
0W - 1L
1,260 SR
Queue Stats
4W - 4L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
fine_pounce7
Tsukuyomi
Level 68
God Stats
4W - 4L
1,560 SR
Queue Stats
232W - 301L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 7 / 11
18,013
783
37,133
40,661
28,665
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
19
3 / 9 / 11
14,916
649
17,078
21,980
16,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
RAG3xxV3NOM
Cthulhu
20
9 / 5 / 15
17,922
779
29,860
39,674
53,590
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 13 / 8
16,242
706
18,899
30,310
13,902
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
20
9 / 5 / 7
17,190
747
24,790
29,843
31,125
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
fine_pounce7
Tsukuyomi
19
5 / 9 / 11
15,402
670
38,292
36,927
18,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
47
27
Kills
21
21
Deaths
27
37
Assists
26
Player
Kills
Deaths
Assists
KDA
W
15
7
11
2.93
W
Olorun
3
9
11
0.94
W
Cthulhu
RAG3xxV3NOM
Cthulhu
9
5
15
3.3
L
7
13
8
0.85
L
Shiva
9
5
7
2.5
L
Tsukuyomi
fine_pounce7
Tsukuyomi
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,071
Damage
81,981
102,315
Taken
97,080
98,673
Mitigated
63,295
36,180
Healing
22,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,133
24,860
698
20,026
40,661
28,665
1,760
8,200
32,461
0
106,944
W
Olorun
17,078
7,900
277
4,692
21,980
16,418
535
4,248
17,732
59,250
0
W
Cthulhu
RAG3xxV3NOM
Cthulhu
29,860
1,776
635
9,852
39,674
53,590
609
7,643
32,031
70,057
0
L
18,899
5,951
0
6,920
30,310
13,902
1,045
10,973
18,881
50,634
0
L
Shiva
24,790
4,806
927
3,057
29,843
31,125
270
18,585
10,410
0
66,041
L
Tsukuyomi
fine_pounce7
Tsukuyomi
38,292
8,974
0
11,296
36,927
18,268
79
16,368
19,880
0
86,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,851
Gold Earned
48,834
256
Minions Killed
245
14
Camps Cleared
7
1,184,155
Distance Traveled
1,118,342
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
18,013
783
94
4
7
423,327
1
W
Olorun
14,916
649
73
3
5
336,187
1
W
Cthulhu
17,922
779
89
4
2
424,641
1
L
Freya
16,242
706
71
3
4
332,776
2
L
Shiva
17,190
747
78
3
1
415,753
1
L
Tsukuyomi
15,402
670
96
4
2
369,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role