Player Matchup

Bellona
Bellona
Chickachuu
Bellona
Level 42
God Stats
41W - 44L
1,469 SR
Queue Stats
116W - 113L
1,424 Elo+
Party 1
King Arthur
King Arthur
Hero of None376
King Arthur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,459 Elo+
Solo
Heimdallr
Heimdallr
Lilcashmoney709
Heimdallr
Level 36
God Stats
0W - 5L
1,500 SR
Queue Stats
9W - 21L
1,417 Elo+
Solo
Ra
Ra
SurvivalMan9
Ra
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 54L
1,314 Elo+
Solo
Poseidon
Poseidon
The-Pickle_Sage
Poseidon
Level 103
God Stats
11W - 13L
1,392 SR
Queue Stats
133W - 133L
1,429 Elo+
Party 1
Team Averages
Level 55
1,472 SR
1,409 Elo+

VS

Team Averages
Level 61
1,693 SR
1,619 Elo+
Ymir
Ymir
Raging_Red_Wolf
Ymir
Level 64
God Stats
2W - 0L
1,733 SR
Queue Stats
4W - 3L
1,595 Elo+
Solo
Nu Wa
Nu Wa
anayalater34
Nu Wa
Level 64
God Stats
1W - 0L
1,723 SR
Queue Stats
14W - 13L
1,427 Elo+
Solo
Chaac
Chaac
dongbenis
Chaac
Level 2
God Stats
4W - 2L
1,758 SR
Queue Stats
4W - 2L
1,729 Elo+
Party 2
Lancelot
Lancelot
redwall
Lancelot
Level 145
God Stats
2W - 0L
1,749 SR
Queue Stats
80W - 41L
1,631 Elo+
Party 2
Apollo
Apollo
virotoco
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 12L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chickachuu
Bellona
17
4 / 3 / 4
12,027
1,093
10,548
26,228
23,575
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

King Arthur
Hero of None376
King Arthur
17
0 / 13 / 8
10,885
990
6,695
28,693
18,840
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Lilcashmoney709
Heimdallr
17
5 / 8 / 6
12,524
1,139
15,638
26,375
11,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 9 / 9
11,935
1,085
20,024
20,264
8,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
17
2 / 10 / 8
11,672
1,061
20,818
23,554
7,198
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 22
12,066
1,097
13,313
25,011
30,409
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 1 / 28
12,696
1,154
22,652
4,952
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
dongbenis
Chaac
18
4 / 3 / 14
11,409
1,037
9,654
16,234
15,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
redwall
Lancelot
20
16 / 3 / 16
15,322
1,393
38,941
19,426
9,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
virotoco
Apollo
19
18 / 6 / 12
14,216
1,292
31,888
19,798
8,716
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
135
14
Kills
43
43
Deaths
14
35
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chickachuu
Bellona
4
3
4
2
L
King Arthur
Hero of None376
King Arthur
0
13
8
0.31
L
Heimdallr
Lilcashmoney709
Heimdallr
5
8
6
1
W
3
1
22
14
L
3
9
9
0.83
L
Poseidon
2
10
8
0.6
W
2
1
28
16
W
Chaac
dongbenis
Chaac
4
3
14
3.67
W
Lancelot
redwall
Lancelot
16
3
16
8
W
Apollo
virotoco
Apollo
18
6
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,723
Damage
116,448
125,114
Taken
85,421
68,919
Mitigated
66,581
12,253
Healing
19,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chickachuu
Bellona
10,548
1,862
952
770
26,228
23,575
0
7,641
17,962
1,527
27,537
L
King Arthur
Hero of None376
King Arthur
6,695
1,570
238
1,282
28,693
18,840
0
12,047
16,162
0
25,677
L
Heimdallr
Lilcashmoney709
Heimdallr
15,638
7,126
45
2,512
26,375
11,018
0
8,267
17,688
0
42,497
W
13,313
1,677
0
4,196
25,011
30,409
0
11,312
13,699
27,468
0
L
20,024
959
3,440
1,630
20,264
8,288
0
3,084
16,902
37,970
0
L
Poseidon
20,818
3,532
340
1,044
23,554
7,198
0
3,462
19,848
39,959
0
W
22,652
5,250
107
472
4,952
2,197
0
2,505
2,447
50,112
0
W
Chaac
dongbenis
Chaac
9,654
1,356
0
2,985
16,234
15,438
0
8,423
7,808
126
23,784
W
Lancelot
redwall
Lancelot
38,941
12,278
0
6,973
19,426
9,821
0
7,937
11,481
0
59,386
W
Apollo
virotoco
Apollo
31,888
25,109
0
4,683
19,798
8,716
0
11,405
7,145
0
47,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,043
Gold Earned
65,709
186
Minions Killed
211
5
Camps Cleared
8
925,703
Distance Traveled
1,094,150
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,027
1,093
38
3
0
224,759
0
L
King Arthur
10,885
990
32
3
0
130,101
0
L
Heimdallr
12,524
1,139
50
5
3
179,285
0
W
Ymir
12,066
1,097
33
3
0
215,637
0
L
Ra
11,935
1,085
38
3
1
204,539
0
L
Poseidon
11,672
1,061
28
3
1
187,019
0
W
Nu Wa
12,696
1,154
60
5
0
199,973
1
W
Chaac
11,409
1,037
33
3
1
234,845
0
W
Lancelot
15,322
1,393
50
5
6
246,266
0
W
Apollo
14,216
1,292
35
3
1
197,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role