Player Matchup

Odin
Odin
Am4z1ngByNature
Odin
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 54L
1,396 Elo+
Party 1
Charybdis
Charybdis
KitaOkami
Charybdis
Level 128
God Stats
14W - 6L
1,636 SR
Queue Stats
83W - 57L
1,635 Elo+
Party 1
Zhong Kui
Zhong Kui
Padanic
Zhong Kui
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 73L
1,561 Elo+
Party 1
Team Averages
Level 89
1,545 SR
1,531 Elo+

VS

Team Averages
Level 52
1,590 SR
1,407 Elo+
Bakasura
Bakasura
BadgerDoo
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,374 Elo+
Party 2
Baron Samedi
Baron Samedi
HoneyBadger6500
Baron Samedi
Level 66
God Stats
41W - 30L
1,649 SR
Queue Stats
148W - 188L
1,385 Elo+
Party 2
Chaac
Chaac
Joey22
Chaac
Level 67
God Stats
4W - 3L
1,622 SR
Queue Stats
95W - 104L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 8
12,900
679
6,927
19,098
21,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
KitaOkami
Charybdis
18
3 / 8 / 8
13,361
703
23,003
19,882
8,697
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Padanic
Zhong Kui
20
10 / 3 / 2
15,407
811
25,032
24,285
19,847
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BadgerDoo
Bakasura
17
3 / 7 / 4
11,814
622
12,071
19,515
14,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
HoneyBadger6500
Baron Samedi
18
6 / 3 / 7
13,254
698
25,035
19,569
11,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
Joey22
Chaac
18
6 / 3 / 8
13,014
685
18,031
26,784
34,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
13
Kills
15
15
Deaths
13
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
4
8
1
L
Bakasura
BadgerDoo
Bakasura
3
7
4
0.71
L
Baron Samedi
HoneyBadger6500
Baron Samedi
6
3
7
3.17
L
Chaac
Joey22
Chaac
6
3
8
3.33
W
Charybdis
KitaOkami
Charybdis
3
8
8
0.88
W
Zhong Kui
Padanic
Zhong Kui
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,962
Damage
55,137
63,265
Taken
65,868
49,995
Mitigated
60,893
21,250
Healing
22,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,927
2,263
0
2,138
19,098
21,451
417
8,315
9,698
0
14,799
L
Bakasura
BadgerDoo
Bakasura
12,071
8,164
0
4,843
19,515
14,048
136
7,974
11,541
0
29,485
L
Baron Samedi
HoneyBadger6500
Baron Samedi
25,035
1,228
3,971
8,651
19,569
11,992
705
7,520
12,049
68,077
0
L
Chaac
Joey22
Chaac
18,031
3,511
742
4,510
26,784
34,853
598
10,411
16,373
0
47,087
W
Charybdis
KitaOkami
Charybdis
23,003
11,359
0
6,288
19,882
8,697
740
5,949
13,513
0
90,317
W
Zhong Kui
Padanic
Zhong Kui
25,032
2,764
62
12,762
24,285
19,847
1,723
10,919
12,973
70,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,668
Gold Earned
38,082
232
Minions Killed
202
7
Camps Cleared
9
1,023,022
Distance Traveled
1,006,099
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,900
679
21
1
1
373,829
0
L
Bakasura
11,814
622
66
3
8
345,434
1
L
Baron Samedi
13,254
698
83
4
1
323,698
1
L
Chaac
13,014
685
53
3
0
336,967
2
W
Charybdis
13,361
703
111
6
3
292,937
3
W
Zhong Kui
15,407
811
100
5
3
356,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role