Player Matchup

Bellona
Bellona
Davnd
Bellona
Level 154
God Stats
0W - 1L
1,844 SR
Queue Stats
85W - 20L
1,802 Elo+
Party 1
Tyr
Tyr
SupremeDoug
Tyr
Level 136
God Stats
1W - 2L
1,932 SR
Queue Stats
188W - 78L
1,839 Elo+
Party 1
Vulcan
Vulcan
bounceGod
Vulcan
Level 160
God Stats
8W - 3L
1,776 SR
Queue Stats
224W - 75L
1,813 Elo+
Party 1
Team Averages
Level 150
1,850 SR
1,818 Elo+

VS

Team Averages
Level 115
1,519 SR
1,521 Elo+
Hades
Hades
Knockout320
Hades
Level 125
God Stats
1W - 1L
1,312 SR
Queue Stats
10W - 9L
1,471 Elo+
Party 2
Sobek
Sobek
Ranqkv
Sobek
Level 154
God Stats
10W - 4L
1,757 SR
Queue Stats
434W - 254L
1,642 Elo+
Solo
Cupid
Cupid
infernonick2000
Cupid
Level 66
God Stats
3W - 1L
1,489 SR
Queue Stats
121W - 134L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Davnd
Bellona
17
0 / 3 / 3
11,378
569
15,061
21,087
24,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 4 / 1
11,148
557
16,351
24,688
31,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
bounceGod
Vulcan
17
2 / 7 / 2
12,010
601
18,719
13,242
5,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 4
13,722
686
17,896
24,091
15,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Ranqkv
Sobek
18
3 / 0 / 11
14,417
721
11,226
23,183
38,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 3 / 10
13,448
672
18,345
17,636
8,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
14
14
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
Davnd
Bellona
0
3
3
0.5
W
7
1
4
9
W
Sobek
Ranqkv
Sobek
3
0
11
8.5
L
2
4
1
0.63
L
Vulcan
bounceGod
Vulcan
2
7
2
0.43
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,131
Damage
47,467
59,017
Taken
64,910
61,727
Mitigated
62,775
4,449
Healing
28,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Davnd
Bellona
15,061
4,161
0
729
21,087
24,366
0
10,183
10,904
0
50,013
W
17,896
1,388
2,664
13,467
24,091
15,791
860
5,852
17,657
66,755
0
W
Sobek
Ranqkv
Sobek
11,226
1,267
0
6,310
23,183
38,204
94
6,855
16,024
35,301
0
L
16,351
1,168
0
3,350
24,688
31,885
0
11,881
12,807
0
37,455
L
Vulcan
bounceGod
Vulcan
18,719
3,543
0
370
13,242
5,476
0
7,636
5,606
72,222
0
W
18,345
8,636
1,614
4,190
17,636
8,780
2,173
5,490
11,867
0
54,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,536
Gold Earned
41,587
229
Minions Killed
238
10
Camps Cleared
5
1,105,972
Distance Traveled
1,086,819
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,378
569
67
3
5
373,620
5
W
Hades
13,722
686
140
7
4
358,657
3
W
Sobek
14,417
721
20
1
0
405,785
2
L
Tyr
11,148
557
28
1
3
380,242
2
L
Vulcan
12,010
601
134
7
2
352,110
3
W
Cupid
13,448
672
78
4
1
322,377
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role