Player Matchup

Sol
Sol
Justamlcrowave
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 101L
1,243 Elo+
Party 2
Bellona
Bellona
NateDaFreight
Bellona
Level 78
God Stats
1W - 1L
1,786 SR
Queue Stats
23W - 39L
1,279 Elo+
Party 2
Chang'e
Chang'e
QUANTUMPREClSlON
Chang'e
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,279 Elo+
Party 2
Cthulhu
Cthulhu
Sleepy_Fish-
Cthulhu
Level 27
God Stats
1W - 2L
1,733 SR
Queue Stats
34W - 69L
1,159 Elo+
Party 2
Nemesis
Nemesis
VincentVonSlayer
Nemesis
Level 47
God Stats
3W - 1L
1,910 SR
Queue Stats
65W - 88L
1,333 Elo+
Party 2
Team Averages
Level 48
1,686 SR
1,258 Elo+

VS

Team Averages
Level 68
1,420 SR
1,406 Elo+
Ratatoskr
Ratatoskr
BYBxGramps-YT
Ratatoskr
Level 91
God Stats
2W - 5L
1,167 SR
Queue Stats
270W - 262L
1,393 Elo+
Solo
Zeus
Zeus
Deuce212509
Zeus
Level 89
God Stats
12W - 10L
1,709 SR
Queue Stats
108W - 87L
1,465 Elo+
Party 1
Izanami
Izanami
Ginks88
Izanami
Level 75
God Stats
6W - 4L
1,584 SR
Queue Stats
130W - 131L
1,414 Elo+
Solo
Thanatos
Thanatos
LaVationGrizz
Thanatos
Level 65
God Stats
53W - 35L
1,411 SR
Queue Stats
238W - 207L
1,311 Elo+
Party 1
Cu Chulainn
Cu Chulainn
itsdamonke
Cu Chulainn
Level 22
God Stats
1W - 3L
1,231 SR
Queue Stats
97W - 81L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 0
10,768
431
11,096
25,405
8,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
14
8 / 8 / 4
10,596
424
19,201
28,743
27,794
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
4 / 6 / 4
10,618
425
14,899
29,917
14,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Sleepy_Fish-
Cthulhu
12
0 / 7 / 1
8,589
344
4,734
22,461
25,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 9 / 6
10,685
427
9,936
25,893
12,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BYBxGramps-YT
Ratatoskr
17
5 / 2 / 20
12,269
491
16,529
22,327
22,875
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
8 / 3 / 14
13,170
527
29,367
15,379
7,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Ginks88
Izanami
20
9 / 1 / 10
15,356
614
24,436
16,122
7,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
LaVationGrizz
Thanatos
17
2 / 8 / 12
11,454
458
9,188
17,888
9,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
itsdamonke
Cu Chulainn
20
14 / 3 / 7
13,642
546
19,562
23,952
23,692
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
17
Kills
38
38
Deaths
17
15
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BYBxGramps-YT
Ratatoskr
5
2
20
7.5
W
8
3
14
5
W
Izanami
Ginks88
Izanami
9
1
10
14
L
4
8
0
0.5
W
Thanatos
LaVationGrizz
Thanatos
2
8
12
1
L
Bellona
8
8
4
1.25
L
4
6
4
1
L
Cthulhu
Sleepy_Fish-
Cthulhu
0
7
1
0.07
L
1
9
6
0.44
W
Cu Chulainn
itsdamonke
Cu Chulainn
14
3
7
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,866
Damage
99,082
132,419
Taken
95,668
89,509
Mitigated
70,485
34,200
Healing
38,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BYBxGramps-YT
Ratatoskr
16,529
3,474
651
9,503
22,327
22,875
928
8,334
13,993
0
57,480
W
29,367
4,979
46
5,771
15,379
7,115
3,105
5,064
10,315
84,915
0
W
Izanami
Ginks88
Izanami
24,436
18,178
0
6,947
16,122
7,697
5,948
8,293
7,829
0
171,077
L
11,096
4,448
0
10,825
25,405
8,990
195
3,190
22,215
81,910
0
W
Thanatos
LaVationGrizz
Thanatos
9,188
1,840
0
13,484
17,888
9,106
486
6,662
11,226
0
67,210
L
Bellona
19,201
4,259
0
3,193
28,743
27,794
0
12,990
15,753
0
54,474
L
14,899
1,860
2,495
12,912
29,917
14,570
56
8,989
20,928
70,540
0
L
Cthulhu
Sleepy_Fish-
Cthulhu
4,734
304
480
1,618
22,461
25,528
0
3,128
19,333
29,475
0
L
9,936
4,564
0
2,677
25,893
12,627
110
3,431
22,462
0
93,296
W
Cu Chulainn
itsdamonke
Cu Chulainn
19,562
3,354
0
2,351
23,952
23,692
1,638
4,559
19,393
9,488
74,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,256
Gold Earned
65,891
435
Minions Killed
616
0
Camps Cleared
0
2,074,698
Distance Traveled
2,462,311
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,269
491
77
3
0
512,841
3
W
Zeus
13,170
527
95
4
0
460,468
1
W
Izanami
15,356
614
241
10
0
475,312
1
L
Sol
10,768
431
110
4
0
431,027
0
W
Thanatos
11,454
458
95
4
0
522,828
0
L
Bellona
10,596
424
71
3
0
354,877
0
L
Chang'e
10,618
425
102
4
0
418,125
0
L
Cthulhu
8,589
344
31
1
0
359,443
0
L
Nemesis
10,685
427
121
5
0
511,226
1
W
Cu Chulainn
13,642
546
108
4
0
490,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role