Player Matchup

Terra
Terra
B-Lit36
Terra
Level 99
God Stats
5W - 6L
1,354 SR
Queue Stats
19W - 30L
1,312 Elo+
Party 2
Neith
Neith
Kerrage
Neith
Level 94
God Stats
0W - 2L
1,156 SR
Queue Stats
30W - 32L
1,414 Elo+
Party 2
Baron Samedi
Baron Samedi
jacobjeff98
Baron Samedi
Level 78
God Stats
14W - 13L
1,416 SR
Queue Stats
42W - 46L
1,341 Elo+
Party 2
Team Averages
Level 90
1,309 SR
1,356 Elo+

VS

Team Averages
Level 84
1,652 SR
1,538 Elo+
Tyr
Tyr
DOOM_OVERHEAVEN
Tyr
Level 65
God Stats
2W - 1L
1,793 SR
Queue Stats
20W - 12L
1,442 Elo+
Solo
Zeus
Zeus
De5troyer117
Zeus
Level 160
God Stats
9W - 2L
1,889 SR
Queue Stats
134W - 35L
1,901 Elo+
Party 1
Cliodhna
Cliodhna
SyQo JUPITER
Cliodhna
Level 27
God Stats
6W - 13L
1,274 SR
Queue Stats
15W - 17L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
B-Lit36
Terra
15
2 / 6 / 5
12,274
682
10,579
25,260
30,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Kerrage
Neith
16
5 / 5 / 1
11,932
663
14,665
16,008
6,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
jacobjeff98
Baron Samedi
15
0 / 6 / 5
10,483
582
10,804
16,636
7,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 10
12,453
692
10,681
20,828
17,222
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
12 / 2 / 4
13,997
778
34,493
14,442
6,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
SyQo JUPITER
Cliodhna
16
1 / 3 / 7
11,695
650
7,335
17,188
7,766
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
17
17
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Terra
B-Lit36
Terra
2
6
5
0.75
W
4
2
10
4.5
W
12
2
4
7
L
Neith
Kerrage
Neith
5
5
1
1.1
W
Cliodhna
SyQo JUPITER
Cliodhna
1
3
7
1.5
L
Baron Samedi
jacobjeff98
Baron Samedi
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,048
Damage
52,509
57,904
Taken
52,458
45,021
Mitigated
31,556
14,398
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
B-Lit36
Terra
10,579
1,950
322
5,129
25,260
30,921
0
13,970
11,290
24,581
0
W
10,681
2,040
0
5,041
20,828
17,222
245
6,437
14,391
0
39,308
W
34,493
5,680
231
2,835
14,442
6,568
1,064
8,458
5,984
79,817
0
L
Neith
Kerrage
Neith
14,665
3,929
0
3,184
16,008
6,109
0
10,149
5,859
0
45,552
W
Cliodhna
SyQo JUPITER
Cliodhna
7,335
1,803
0
4,366
17,188
7,766
1,757
7,175
10,013
0
29,080
L
Baron Samedi
jacobjeff98
Baron Samedi
10,804
800
2,040
3,723
16,636
7,991
0
10,743
5,893
31,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,689
Gold Earned
38,145
151
Minions Killed
206
3
Camps Cleared
11
903,047
Distance Traveled
922,090
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,274
682
18
1
0
342,303
2
W
Tyr
12,453
692
43
2
6
322,167
3
W
Zeus
13,997
778
98
5
4
292,772
3
L
Neith
11,932
663
79
4
1
284,056
2
W
Cliodhna
11,695
650
65
4
1
307,151
0
L
Baron Samedi
10,483
582
54
3
2
276,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role