Player Matchup

Nemesis
Nemesis
Diamond III
 
Nemesis
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond II
 
Chiron
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Masters
DutchWhisperer
Raijin
Masters
Level 134
God Stats
21W - 24L
1,549 SR
Queue Stats
977W - 958L
2,445 MMR
Solo
Ravana
Ravana
Platinum I
SackBeater69
Ravana
Platinum I
Level 158
God Stats
4W - 2L
1,885 SR
Queue Stats
218W - 217L
1,936 MMR
Solo
Xing Tian
Xing Tian
Platinum III
xHellxBoyx
Xing Tian
Platinum III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,696 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,587 SR
1,815 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,467 SR
1,869 MMR
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond V
Blink
Arachne
Diamond V
Level 160
God Stats
1W - 3L
1,450 SR
Queue Stats
179W - 153L
2,008 MMR
Solo
Ares
Ares
Diamond III
CryBByzZz
Ares
Diamond III
Level 89
God Stats
1W - 2L
1,305 SR
Queue Stats
199W - 170L
2,180 MMR
Solo
Hachiman
Hachiman
Diamond V
LocKey2000
Hachiman
Diamond V
Level 148
God Stats
0W - 7L
1,493 SR
Queue Stats
187W - 179L
1,816 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum III
ThePeaceman2
Ao Kuang
Platinum III
Level 158
God Stats
0W - 2L
1,586 SR
Queue Stats
71W - 68L
1,840 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 0 / 2
6,403
640
4,432
6,463
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
 
Chiron
10
0 / 0 / 1
5,876
588
3,112
4,487
1,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 0 / 1
6,525
653
4,225
4,111
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
10
1 / 2 / 0
6,110
611
4,462
6,090
3,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
xHellxBoyx
Xing Tian
8
0 / 1 / 3
4,660
466
1,778
7,044
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KhepriAh Muzen CabUllrKali

VS

Bans
GebLancelotChronosMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
3 / 1 / 0
5,840
584
5,468
7,040
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Blink
Arachne
9
0 / 2 / 1
5,079
508
2,410
9,859
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
1
0 / 0 / 0
3,450
345
0
0
0
Hachiman
LocKey2000
Hachiman
9
0 / 1 / 0
5,100
510
3,082
6,718
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
ThePeaceman2
Ao Kuang
8
0 / 3 / 0
4,516
452
2,959
7,336
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
3
3
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
2
3
W
Chiron
 
Chiron
0
0
1
0.5
L
Hou Yi
 
Hou Yi
3
1
0
3
L
Arachne
Blink
Arachne
0
2
1
0.25
L
Ares
0
0
0
0
W
4
0
1
4.5
L
Hachiman
LocKey2000
Hachiman
0
1
0
0
W
Ravana
1
2
0
0.5
L
Ao Kuang
ThePeaceman2
Ao Kuang
0
3
0
0
W
Xing Tian
xHellxBoyx
Xing Tian
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,009
Damage
13,919
28,195
Taken
30,953
12,648
Mitigated
11,149
8,575
Healing
12,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,432
2,788
0
1,066
6,463
2,520
0
1,019
5,444
0
51,707
W
Chiron
 
Chiron
3,112
1,402
178
2,573
4,487
1,368
0
0
4,487
0
42,397
L
Hou Yi
 
Hou Yi
5,468
3,016
0
2,962
7,040
2,422
0
824
6,216
0
38,737
L
Arachne
Blink
Arachne
2,410
1,152
0
4,706
9,859
4,029
0
815
8,916
0
36,603
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
4,225
810
0
884
4,111
1,527
192
1,121
2,990
51,778
0
L
Hachiman
LocKey2000
Hachiman
3,082
1,407
0
2,301
6,718
2,245
0
1,324
5,290
0
35,736
W
Ravana
4,462
1,278
0
3,364
6,090
3,904
0
0
6,090
0
36,328
L
Ao Kuang
ThePeaceman2
Ao Kuang
2,959
931
0
2,265
7,336
2,453
0
2,693
4,528
21,014
0
W
Xing Tian
xHellxBoyx
Xing Tian
1,778
133
0
510
7,044
3,329
90
819
6,225
11,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,574
Gold Earned
23,985
400
Minions Killed
222
0
Camps Cleared
0
998,157
Distance Traveled
732,369
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,403
640
107
11
0
237,457
0
W
Chiron
5,876
588
95
10
0
177,760
5
L
Hou Yi
5,840
584
66
7
0
177,985
4
L
Arachne
5,079
508
71
7
0
205,330
1
L
Ares
3,450
345
0
0
0
437
0
W
Raijin
6,525
653
98
10
0
177,585
1
L
Hachiman
5,100
510
49
5
0
174,227
4
W
Ravana
6,110
611
80
8
0
199,057
4
L
Ao Kuang
4,516
452
36
4
0
174,390
0
W
Xing Tian
4,660
466
20
2
0
206,298
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role