Player Matchup

Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AzureBridge3829
Sun Wukong
Level 127
God Stats
7W - 3L
1,541 SR
Queue Stats
235W - 250L
1,552 Elo+
Party 1
Charybdis
Charybdis
CCcheese
Charybdis
Level 103
God Stats
15W - 14L
1,299 SR
Queue Stats
285W - 288L
1,576 Elo+
Party 1
Xing Tian
Xing Tian
TheJerkocaust
Xing Tian
Level 123
God Stats
17W - 10L
1,689 SR
Queue Stats
253W - 239L
1,565 Elo+
Party 1
Poseidon
Poseidon
Zenerath
Poseidon
Level 130
God Stats
3W - 6L
1,460 SR
Queue Stats
178W - 187L
1,557 Elo+
Solo
Team Averages
Level 128
1,498 SR
1,550 Elo+

VS

Team Averages
Level 140
1,584 SR
1,539 Elo+
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
BlowyJoey
Ymir
Level 121
God Stats
20W - 13L
1,673 SR
Queue Stats
117W - 107L
1,583 Elo+
Party 2
Da Ji
Da Ji
ILOVPUSY
Da Ji
Level 112
God Stats
23W - 16L
1,626 SR
Queue Stats
122W - 104L
1,574 Elo+
Party 2
Thoth
Thoth
InfamousWZRD
Thoth
Level 148
God Stats
0W - 2L
1,367 SR
Queue Stats
245W - 213L
1,537 Elo+
Party 3
Achilles
Achilles
SkullFireXx
Achilles
Level 158
God Stats
6W - 10L
1,756 SR
Queue Stats
77W - 91L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
7 / 4 / 3
8,442
767
11,788
12,293
7,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
AzureBridge3829
Sun Wukong
13
0 / 0 / 8
7,456
678
7,725
10,127
10,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
CCcheese
Charybdis
15
2 / 0 / 4
8,167
742
11,572
9,862
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
TheJerkocaust
Xing Tian
14
3 / 1 / 5
8,165
742
8,590
12,436
12,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
Zenerath
Poseidon
15
1 / 4 / 6
8,038
731
6,449
9,202
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 4 / 3
8,103
737
10,142
12,645
5,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
1 / 2 / 5
8,119
738
3,640
12,462
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
ILOVPUSY
Da Ji
14
4 / 3 / 1
7,871
716
11,373
9,758
5,159
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 4
7,829
712
6,790
7,420
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
SkullFireXx
Achilles
14
1 / 1 / 4
7,790
708
9,018
11,263
12,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
13
Kills
9
9
Deaths
13
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
4
3
2.13
L
Hachiman
 
Hachiman
2
4
3
0.88
W
Sun Wukong
AzureBridge3829
Sun Wukong
0
0
8
4
L
Ymir
1
2
5
1.75
W
Charybdis
CCcheese
Charybdis
2
0
4
4
L
Da Ji
ILOVPUSY
Da Ji
4
3
1
1.5
L
1
3
4
1
L
Achilles
SkullFireXx
Achilles
1
1
4
3
W
Xing Tian
TheJerkocaust
Xing Tian
3
1
5
5.5
W
Poseidon
Zenerath
Poseidon
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,124
Damage
40,963
53,920
Taken
53,548
39,561
Mitigated
38,575
9,557
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
11,788
2,024
0
760
12,293
7,763
62
2,448
9,681
0
19,842
L
Hachiman
 
Hachiman
10,142
4,530
0
874
12,645
5,623
80
3,656
8,576
0
34,688
W
Sun Wukong
AzureBridge3829
Sun Wukong
7,725
1,329
0
1,709
10,127
10,702
416
3,571
6,344
0
17,435
L
Ymir
3,640
766
481
2,151
12,462
12,286
0
2,813
8,700
10,989
0
W
Charybdis
CCcheese
Charybdis
11,572
5,161
0
3,503
9,862
4,769
438
1,457
8,405
0
42,266
L
Da Ji
ILOVPUSY
Da Ji
11,373
2,397
0
640
9,758
5,159
0
3,566
5,955
0
18,498
L
6,790
194
0
500
7,420
3,505
0
1,332
5,953
32,641
0
L
Achilles
SkullFireXx
Achilles
9,018
2,063
0
1,862
11,263
12,002
0
3,672
6,528
0
25,753
W
Xing Tian
TheJerkocaust
Xing Tian
8,590
820
1,498
1,537
12,436
12,574
0
1,966
10,286
14,765
0
W
Poseidon
Zenerath
Poseidon
6,449
814
0
550
9,202
3,753
0
988
8,028
35,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,268
Gold Earned
39,712
198
Minions Killed
206
0
Camps Cleared
0
1,133,239
Distance Traveled
1,083,169
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,442
767
25
2
0
239,503
3
L
Hachiman
8,103
737
64
6
0
188,504
0
W
Sun Wukong
7,456
678
26
2
0
227,833
1
L
Ymir
8,119
738
23
2
0
216,888
3
W
Charybdis
8,167
742
68
6
0
221,733
1
L
Da Ji
7,871
716
20
2
0
236,082
3
L
Thoth
7,829
712
62
6
0
207,588
2
L
Achilles
7,790
708
37
3
0
234,107
2
W
Xing Tian
8,165
742
15
1
0
225,985
2
W
Poseidon
8,038
731
64
6
0
218,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role