Player Matchup

Bellona
Bellona
CreedCaliber45
Bellona
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 64L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
Minipistol
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,407 Elo+
Party 1
Hel
Hel
ValeriaVerão
Hel
Level 119
God Stats
1W - 4L
1,162 SR
Queue Stats
350W - 396L
1,423 Elo+
Solo
Set
Set
deadlypineapple2
Set
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 142L
1,430 Elo+
Solo
Danzaburou
Danzaburou
foyd
Danzaburou
Level 85
God Stats
4W - 2L
1,593 SR
Queue Stats
60W - 41L
1,537 Elo+
Solo
Team Averages
Level 65
1,451 SR
1,457 Elo+

VS

Team Averages
Level 75
1,374 SR
1,511 Elo+
Ares
Ares
Angelkzy
Ares
Level 38
God Stats
2W - 2L
1,634 SR
Queue Stats
16W - 18L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
Jocool9
Gilgamesh
Level 68
God Stats
0W - 3L
1,200 SR
Queue Stats
53W - 55L
1,515 Elo+
Party 2
Scylla
Scylla
SovGod
Scylla
Level 82
God Stats
0W - 2L
1,291 SR
Queue Stats
62W - 59L
1,495 Elo+
Party 2
King Arthur
King Arthur
TheArrow03
King Arthur
Level 88
God Stats
1W - 1L
1,247 SR
Queue Stats
89W - 88L
1,503 Elo+
Party 2
Anhur
Anhur
Vrtchu
Anhur
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
8,270
551
10,062
12,346
13,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Minipistol
Cthulhu
11
2 / 0 / 7
8,078
539
8,110
9,244
8,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 3 / 2
8,072
538
6,156
9,758
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
6 / 2 / 3
8,836
589
6,666
14,004
5,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
foyd
Danzaburou
13
2 / 0 / 3
7,800
520
6,966
6,897
2,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 5 / 1
6,789
453
2,954
13,240
10,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Jocool9
Gilgamesh
13
3 / 1 / 1
7,853
524
6,302
13,513
6,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
SovGod
Scylla
13
3 / 3 / 1
7,502
500
7,722
7,963
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TheArrow03
King Arthur
13
1 / 2 / 2
7,800
520
7,315
15,271
13,674
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Vrtchu
Anhur
11
0 / 3 / 0
6,379
425
4,000
7,392
2,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
13
Kills
7
7
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
0
5
1
0.1
W
1
2
2
1
L
Gilgamesh
Jocool9
Gilgamesh
3
1
1
3.5
W
Cthulhu
Minipistol
Cthulhu
2
0
7
5.5
L
Scylla
SovGod
Scylla
3
3
1
1.17
L
King Arthur
TheArrow03
King Arthur
1
2
2
1
W
2
3
2
1
L
Anhur
Vrtchu
Anhur
0
3
0
0
W
6
2
3
3.75
W
Danzaburou
foyd
Danzaburou
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,960
Damage
28,293
52,249
Taken
57,379
34,106
Mitigated
37,245
22,385
Healing
13,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,954
241
0
2,657
13,240
10,366
131
3,659
9,581
22,002
0
W
10,062
3,782
0
4,149
12,346
13,597
131
1,594
10,724
0
60,753
L
Gilgamesh
Jocool9
Gilgamesh
6,302
2,327
0
4,632
13,513
6,813
0
2,582
10,931
0
51,852
W
Cthulhu
Minipistol
Cthulhu
8,110
920
286
1,974
9,244
8,180
104
1,917
7,303
23,235
0
L
Scylla
SovGod
Scylla
7,722
815
0
1,125
7,963
3,523
0
3,536
4,427
43,843
0
L
King Arthur
TheArrow03
King Arthur
7,315
1,371
0
3,197
15,271
13,674
0
2,060
13,211
0
51,108
W
6,156
249
689
4,347
9,758
4,246
62
3,254
6,332
52,925
0
L
Anhur
Vrtchu
Anhur
4,000
1,782
0
1,899
7,392
2,869
1,573
2,429
4,963
0
50,993
W
6,666
3,985
0
6,939
14,004
5,599
1,097
2,293
11,583
0
60,363
W
Danzaburou
foyd
Danzaburou
6,966
3,332
0
4,001
6,897
2,484
481
1,266
5,631
0
59,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,056
Gold Earned
36,323
436
Minions Killed
395
0
Camps Cleared
0
1,443,914
Distance Traveled
1,385,245
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,789
453
21
1
0
294,595
3
W
Bellona
8,270
551
112
7
0
268,608
3
L
Gilgamesh
7,853
524
83
6
0
328,192
0
W
Cthulhu
8,078
539
29
2
0
311,448
5
L
Scylla
7,502
500
89
6
0
249,771
1
L
King Arthur
7,800
520
103
7
0
268,990
0
W
Hel
8,072
538
90
6
0
286,726
6
L
Anhur
6,379
425
99
7
0
243,697
3
W
Set
8,836
589
96
6
0
313,008
0
W
Danzaburou
7,800
520
109
7
0
264,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role